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Results 1 - 10 of 332 for vand (0.04 sec)

  1. src/internal/bytealg/indexbyte_arm64.s

    	VAND	V5.B16, V3.B16, V3.B16
    	VAND	V5.B16, V4.B16, V4.B16
    	VADDP	V4.B16, V3.B16, V6.B16
    	VADDP	V6.B16, V6.B16, V6.B16
    	VMOV	V6.D[0], R6
    	// Only do the clear for the last possible block with less than 32 bytes
    	// Condition flags come from SUBS in the loop
    	BHS	tail
    
    masklast:
    	// Clear the irrelevant upper bits
    	ADD	R9, R10, R4
    	AND	$0x1f, R4, R4
    	SUB	$0x20, R4, R4
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Nov 08 20:52:47 UTC 2018
    - 3.3K bytes
    - Viewed (0)
  2. src/internal/bytealg/count_arm64.s

    	VMOV	R1, V0.B16
    	// Clear the low 64-bit element of V7 and V8
    	VEOR	V7.B8, V7.B8, V7.B8
    	VEOR	V8.B8, V8.B8, V8.B8
    	PCALIGN $16
    	// Count the target byte in 32-byte chunk
    chunk_loop:
    	VLD1.P	(R0), [V1.B16, V2.B16]
    	CMP	R0, R3
    	VCMEQ	V0.B16, V1.B16, V3.B16
    	VCMEQ	V0.B16, V2.B16, V4.B16
    	// Clear the higher 7 bits
    	VAND	V5.B16, V3.B16, V3.B16
    	VAND	V5.B16, V4.B16, V4.B16
    	// Count lanes match the requested byte
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Oct 31 17:00:27 UTC 2023
    - 2K bytes
    - Viewed (0)
  3. src/internal/bytealg/equal_arm64.s

    	VCMEQ	V0.D2, V4.D2, V8.D2
    	VCMEQ	V1.D2, V5.D2, V9.D2
    	VCMEQ	V2.D2, V6.D2, V10.D2
    	VCMEQ	V3.D2, V7.D2, V11.D2
    	VAND	V8.B16, V9.B16, V8.B16
    	VAND	V8.B16, V10.B16, V8.B16
    	VAND	V8.B16, V11.B16, V8.B16
    	CMP	R0, R6
    	VMOV	V8.D[0], R4
    	VMOV	V8.D[1], R5
    	CBZ	R4, not_equal
    	CBZ	R5, not_equal
    	BNE	chunk64_loop
    	AND	$0x3f, R2, R2
    	CBZ	R2, equal
    chunk16:
    	// work with 16-byte chunks
    	BIC	$0xf, R2, R3
    	CBZ	R3, tail
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jan 24 16:07:25 UTC 2024
    - 2.5K bytes
    - Viewed (0)
  4. src/cmd/internal/obj/arm64/anames.go

    	"UDIV",
    	"UDIVW",
    	"UMADDL",
    	"UMNEGL",
    	"UMSUBL",
    	"UMULH",
    	"UMULL",
    	"UREM",
    	"UREMW",
    	"UXTB",
    	"UXTBW",
    	"UXTH",
    	"UXTHW",
    	"UXTW",
    	"VADD",
    	"VADDP",
    	"VADDV",
    	"VAND",
    	"VBCAX",
    	"VBIF",
    	"VBIT",
    	"VBSL",
    	"VCMEQ",
    	"VCMTST",
    	"VCNT",
    	"VDUP",
    	"VEOR",
    	"VEOR3",
    	"VEXT",
    	"VFMLA",
    	"VFMLS",
    	"VLD1",
    	"VLD1R",
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 18 01:40:37 UTC 2023
    - 5.4K bytes
    - Viewed (0)
  5. src/cmd/internal/obj/ppc64/anames.go

    	"MADDHD",
    	"MADDHDU",
    	"MADDLD",
    	"LVEBX",
    	"LVEHX",
    	"LVEWX",
    	"LVX",
    	"LVXL",
    	"LVSL",
    	"LVSR",
    	"STVEBX",
    	"STVEHX",
    	"STVEWX",
    	"STVX",
    	"STVXL",
    	"VAND",
    	"VANDC",
    	"VNAND",
    	"VOR",
    	"VORC",
    	"VNOR",
    	"VXOR",
    	"VEQV",
    	"VADDUM",
    	"VADDUBM",
    	"VADDUHM",
    	"VADDUWM",
    	"VADDUDM",
    	"VADDUQM",
    	"VADDCU",
    	"VADDCUQ",
    	"VADDCUW",
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 01 18:50:29 UTC 2024
    - 6.7K bytes
    - Viewed (0)
  6. src/crypto/internal/boring/rand.go

    qmuntal <******@****.***> 1689090977 +0200
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Jul 20 17:51:31 UTC 2023
    - 696 bytes
    - Viewed (0)
  7. src/cmd/vendor/golang.org/x/tools/cmd/bisect/rand.go

    // license that can be found in the LICENSE file.
    
    // Starting in Go 1.20, the global rand is auto-seeded,
    // with a better value than the current Unix nanoseconds.
    // Only seed if we're using older versions of Go.
    
    //go:build !go1.20
    
    package main
    
    import (
    	"math/rand"
    	"time"
    )
    
    func init() {
    	rand.Seed(time.Now().UnixNano())
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue May 09 01:28:10 UTC 2023
    - 442 bytes
    - Viewed (0)
  8. src/crypto/rand/rand.go

    // Package rand implements a cryptographically secure
    // random number generator.
    package rand
    
    import "io"
    
    // Reader is a global, shared instance of a cryptographically
    // secure random number generator.
    //
    //   - On Linux, FreeBSD, Dragonfly, and Solaris, Reader uses getrandom(2)
    //     if available, and /dev/urandom otherwise.
    //   - On macOS and iOS, Reader uses arc4random_buf(3).
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Mar 19 20:02:21 UTC 2024
    - 1.5K bytes
    - Viewed (0)
  9. src/runtime/rand.go

    	unlock(&globalRand.lock)
    }
    
    // rand32 is uint32(rand()), called from compiler-generated code.
    //
    //go:nosplit
    func rand32() uint32 {
    	return uint32(rand())
    }
    
    // rand returns a random uint64 from the per-m chacha8 state.
    // Do not change signature: used via linkname from other packages.
    //
    //go:nosplit
    //go:linkname rand
    func rand() uint64 {
    	// Note: We avoid acquirem here so that in the fast path
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 31 14:32:47 UTC 2024
    - 8K bytes
    - Viewed (0)
  10. staging/src/k8s.io/apimachinery/pkg/util/rand/rand.go

    See the License for the specific language governing permissions and
    limitations under the License.
    */
    
    // Package rand provides utilities related to randomization.
    package rand
    
    import (
    	"math/rand"
    	"sync"
    	"time"
    )
    
    var rng = struct {
    	sync.Mutex
    	rand *rand.Rand
    }{
    	rand: rand.New(rand.NewSource(time.Now().UnixNano())),
    }
    
    // Int returns a non-negative pseudo-random int.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Oct 11 11:02:01 UTC 2018
    - 3.5K bytes
    - Viewed (0)
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