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Results 71 - 80 of 93 for synchronous (0.12 sec)

  1. lib/wasm/wasm_exec.js

    					add: (a, b) => a + b,
    					callExport: testCallExport,
    				},
    				gojs: {
    					// Go's SP does not change as long as no Go code is running. Some operations (e.g. calls, getters and setters)
    					// may synchronously trigger a Go event handler. This makes Go code get executed in the middle of the imported
    					// function. A goroutine can switch to a new stack if the current stack is too small (see morestack function).
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Fri Aug 30 19:15:21 UTC 2024
    - 16.5K bytes
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  2. docs/zh/docs/async.md

    要使 `await` 工作,它必须位于支持这种异步机制的函数内。因此,只需使用 `async def` 声明它:
    
    ```Python hl_lines="1"
    async def get_burgers(number: int):
        # Do some asynchronous stuff to create the burgers
        return burgers
    ```
    
    ...而不是 `def`:
    
    ```Python hl_lines="2"
    # This is not asynchronous
    def get_sequential_burgers(number: int):
        # Do some sequential stuff to create the burgers
        return burgers
    ```
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 21.1K bytes
    - Viewed (0)
  3. cmd/erasure-server-pool-decom.go

    			objInfo := fi.ToObjectInfo(bucket, object, versioned)
    
    			evt := evalActionFromLifecycle(ctx, *lc, lr, rcfg, objInfo)
    			switch {
    			case evt.Action.DeleteRestored(): // if restored copy has expired, delete it synchronously
    				applyExpiryOnTransitionedObject(ctx, z, objInfo, evt, lcEventSrc_Decom)
    				return false
    			case evt.Action.Delete():
    				globalExpiryState.enqueueByDays(objInfo, evt, lcEventSrc_Decom)
    				return true
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 13:20:19 UTC 2024
    - 42.2K bytes
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  4. okhttp/src/main/kotlin/okhttp3/internal/cache/DiskLruCache.kt

      val directory: Path,
      private val appVersion: Int,
      internal val valueCount: Int,
      /** Returns the maximum number of bytes that this cache should use to store its data. */
      maxSize: Long,
      /** Used for asynchronous journal rebuilds. */
      taskRunner: TaskRunner,
    ) : Closeable, Flushable {
      internal val fileSystem: FileSystem =
        object : ForwardingFileSystem(fileSystem) {
          override fun sink(
            file: Path,
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 34.7K bytes
    - Viewed (0)
  5. common/scripts/kind_provisioner.sh

        deploy_kind "${i}" & DEPLOY_KIND_JOBS+=("${!}")
      done
    
      for pid in "${DEPLOY_KIND_JOBS[@]}"; do
        wait "${pid}" || exit 1
      done
    
      # Install MetalLB for LoadBalancer support. Must be done synchronously since METALLB_IPS is shared.
      # and keep track of the list of Kubeconfig files that will be exported later
      export KUBECONFIGS
      for CLUSTER_NAME in "${CLUSTER_NAMES[@]}"; do
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Aug 21 04:47:23 UTC 2024
    - 17.2K bytes
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  6. docs/de/docs/index.md

    ## Installation
    
    <div class="termy">
    
    ```console
    $ pip install fastapi
    
    ---> 100%
    ```
    
    </div>
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 20 19:20:23 UTC 2024
    - 21.1K bytes
    - Viewed (0)
  7. docs/em/docs/alternatives.md

    **FastAPI** ⤴️ ✊ 👈 🎻 🔗 💽 &amp; 🚮 ⚫️ 🗄, ↖️ ⚪️➡️ 🌐 🎏 👜 ⚫️ 🔨.
    
    ///
    
    ### <a href="https://www.starlette.io/" class="external-link" target="_blank">💃</a>
    
    💃 💿 <abbr title="The new standard for building asynchronous Python web">🔫</abbr> 🛠️/🧰, ❔ 💯 🏗 ↕-🎭 ✳ 🐕‍🦺.
    
    ⚫️ 📶 🙅 &amp; 🏋️. ⚫️ 🔧 💪 🏧, &amp; ✔️ 🔧 🦲.
    
    ⚫️ ✔️:
    
    * 🤙 🎆 🎭.
    *  *️⃣ 🐕‍🦺.
    * -🛠️ 🖥 📋.
    * 🕴 &amp; 🤫 🎉.
    * 💯 👩‍💻 🏗 🔛 🇸🇲.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 20 19:20:23 UTC 2024
    - 18.7K bytes
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  8. docs/uk/docs/alternatives.md

    ///
    
    ### <a href="https://www.starlette.io/" class="external-link" target="_blank">Starlette</a>
    
    Starlette — це легкий фреймворк/набір інструментів <abbr title="The new standard for build asynchronous Python web">ASGI</abbr>, який ідеально підходить для створення високопродуктивних asyncio сервісів.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 20 19:20:23 UTC 2024
    - 38.1K bytes
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  9. guava/src/com/google/common/util/concurrent/MoreExecutors.java

       * {@code delegate} has begun to reject execution, the previously submitted tasks may never run,
       * despite not throwing a RejectedExecutionException synchronously with the call to {@code
       * execute}. If this behaviour is problematic, use an Executor with a single thread (e.g. {@link
       * Executors#newSingleThreadExecutor}).
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 44.1K bytes
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  10. docs/bucket/notifications/README.md

    streaming                         (on|off)    set to 'on', to use streaming NATS server
    streaming_async                   (on|off)    set to 'on', to enable asynchronous publish
    streaming_max_pub_acks_in_flight  (number)    number of messages to publish without waiting for ACKs
    streaming_cluster_id              (string)    unique ID for NATS streaming cluster
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 84K bytes
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