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Results 1 - 10 of 45 for synchronous (0.2 sec)
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure] * callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 20 17:03:43 GMT 2024 - 9K bytes - Viewed (0) -
internal/config/api/help.go
Optional: true, Type: "boolean", }, config.HelpKV{ Key: apiSyncEvents, Description: "set to enable synchronous bucket notifications" + defaultHelpPostfix(apiSyncEvents), Optional: true, Type: "boolean", }, config.HelpKV{ Key: apiObjectMaxVersions,
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Fri Mar 15 01:07:19 GMT 2024 - 4.7K bytes - Viewed (0) -
guava/src/com/google/common/cache/CacheBuilder.java
* CacheLoader#reload}. * * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous * implementation; otherwise refreshes will be performed during unrelated cache read and write * operations. *
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Feb 15 16:12:13 GMT 2024 - 51.3K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
) { // Do nothing. } override fun noNewExchanges() { // Do nothing. } override fun cancel() { canceled = true // Close the raw socket so we don't end up doing synchronous I/O. rawSocket?.closeQuietly() } override fun retry(): RoutePlanner.Plan { return ConnectPlan( taskRunner = taskRunner, connectionPool = connectionPool,
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 20 17:03:43 GMT 2024 - 18.6K bytes - Viewed (0) -
cmd/bucket-replication.go
// whether to replicate as the target could be temporarily down opts.TargetArn = tgtArn replicate := cfg.Replicate(opts) var synchronous bool if tgt != nil { synchronous = tgt.replicateSync } dsc.Set(newReplicateTargetDecision(tgtArn, replicate, synchronous)) } return dsc } // Standard headers that needs to be extracted from User metadata. var standardHeaders = []string{
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Mon Apr 22 17:49:30 GMT 2024 - 112.2K bytes - Viewed (1) -
okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
import okio.buffer import okio.sink import okio.source /** * A socket connection to a remote peer. A connection hosts streams which can send and receive * data. * * Many methods in this API are **synchronous:** the call is completed before the method returns. * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 20 17:03:43 GMT 2024 - 32.6K bytes - Viewed (0) -
docs/en/docs/async.md
## Technical Details Modern versions of Python have support for **"asynchronous code"** using something called **"coroutines"**, with **`async` and `await`** syntax. Let's see that phrase by parts in the sections below: * **Asynchronous Code** * **`async` and `await`** * **Coroutines** ## Asynchronous Code
Plain Text - Registered: Sun Apr 28 07:19:10 GMT 2024 - Last Modified: Thu Apr 18 19:53:19 GMT 2024 - 23K bytes - Viewed (0) -
doc/godebug.md
and the [go command documentation](/cmd/go#hdr-Build_and_test_caching). ### Go 1.23 Go 1.23 changed the channels created by package time to be unbuffered (synchronous), which makes correct use of the [`Timer.Stop`](/pkg/time/#Timer.Stop) and [`Timer.Reset`](/pkg/time/#Timer.Reset) method results much easier. The [`asynctimerchan` setting](/pkg/time/#NewTimer) disables this change.
Plain Text - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Tue Apr 16 17:29:58 GMT 2024 - 13.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
override fun cancel() { exchange.cancel() } } } override fun route(): Route = route override fun cancel() { // Close the raw socket so we don't end up doing synchronous I/O. rawSocket?.closeQuietly() } override fun socket(): Socket = socket!! /** Returns true if this connection is ready to host new streams. */
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 20 17:03:43 GMT 2024 - 15.4K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* CacheLoader#reload}. * * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous * implementation; otherwise refreshes will be performed during unrelated cache read and write * operations. *
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 15 16:12:13 GMT 2024 - 44.8K bytes - Viewed (0)