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Results 1 - 10 of 45 for synchronous (0.2 sec)

  1. okhttp/src/main/kotlin/okhttp3/Dispatcher.kt

       * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls
       * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
       * callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns.
       * This means that if you are doing synchronous calls the network layer will not truly be idle
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  2. internal/config/api/help.go

    			Optional:    true,
    			Type:        "boolean",
    		},
    		config.HelpKV{
    			Key:         apiSyncEvents,
    			Description: "set to enable synchronous bucket notifications" + defaultHelpPostfix(apiSyncEvents),
    			Optional:    true,
    			Type:        "boolean",
    		},
    		config.HelpKV{
    			Key:         apiObjectMaxVersions,
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Fri Mar 15 01:07:19 GMT 2024
    - 4.7K bytes
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  3. guava/src/com/google/common/cache/CacheBuilder.java

       * CacheLoader#reload}.
       *
       * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is
       * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous
       * implementation; otherwise refreshes will be performed during unrelated cache read and write
       * operations.
       *
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 51.3K bytes
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  4. okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt

      ) {
        // Do nothing.
      }
    
      override fun noNewExchanges() {
        // Do nothing.
      }
    
      override fun cancel() {
        canceled = true
        // Close the raw socket so we don't end up doing synchronous I/O.
        rawSocket?.closeQuietly()
      }
    
      override fun retry(): RoutePlanner.Plan {
        return ConnectPlan(
          taskRunner = taskRunner,
          connectionPool = connectionPool,
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  5. cmd/bucket-replication.go

    		// whether to replicate as the target could be temporarily down
    		opts.TargetArn = tgtArn
    		replicate := cfg.Replicate(opts)
    		var synchronous bool
    		if tgt != nil {
    			synchronous = tgt.replicateSync
    		}
    		dsc.Set(newReplicateTargetDecision(tgtArn, replicate, synchronous))
    	}
    	return dsc
    }
    
    // Standard headers that needs to be extracted from User metadata.
    var standardHeaders = []string{
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Mon Apr 22 17:49:30 GMT 2024
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  6. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

    import okio.buffer
    import okio.sink
    import okio.source
    
    /**
     * A socket connection to a remote peer. A connection hosts streams which can send and receive
     * data.
     *
     * Many methods in this API are **synchronous:** the call is completed before the method returns.
     * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  7. docs/en/docs/async.md

    ## Technical Details
    
    Modern versions of Python have support for **"asynchronous code"** using something called **"coroutines"**, with **`async` and `await`** syntax.
    
    Let's see that phrase by parts in the sections below:
    
    * **Asynchronous Code**
    * **`async` and `await`**
    * **Coroutines**
    
    ## Asynchronous Code
    
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Thu Apr 18 19:53:19 GMT 2024
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  8. doc/godebug.md

    and the [go command documentation](/cmd/go#hdr-Build_and_test_caching).
    
    ### Go 1.23
    
    Go 1.23 changed the channels created by package time to be unbuffered
    (synchronous), which makes correct use of the [`Timer.Stop`](/pkg/time/#Timer.Stop)
    and [`Timer.Reset`](/pkg/time/#Timer.Reset) method results much easier.
    The [`asynctimerchan` setting](/pkg/time/#NewTimer) disables this change.
    Plain Text
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Apr 16 17:29:58 GMT 2024
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  9. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

          override fun cancel() {
            exchange.cancel()
          }
        }
      }
    
      override fun route(): Route = route
    
      override fun cancel() {
        // Close the raw socket so we don't end up doing synchronous I/O.
        rawSocket?.closeQuietly()
      }
    
      override fun socket(): Socket = socket!!
    
      /** Returns true if this connection is ready to host new streams. */
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  10. android/guava/src/com/google/common/cache/CacheBuilder.java

       * CacheLoader#reload}.
       *
       * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is
       * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous
       * implementation; otherwise refreshes will be performed during unrelated cache read and write
       * operations.
       *
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
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