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  1. doc/go1.17_spec.html

    </p>
    
    <pre>
    [...]Point{{1.5, -3.5}, {0, 0}}     // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
    [][]int{{1, 2, 3}, {4, 5}}          // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
    [][]Point{{{0, 1}, {1, 2}}}         // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
    map[string]Point{"orig": {0, 0}}    // same as map[string]Point{"orig": Point{0, 0}}
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  2. doc/go_mem.html

    <pre>
    var a string
    
    func f() {
    	print(a)
    }
    
    func hello() {
    	a = "hello, world"
    	go f()
    }
    </pre>
    
    <p>
    calling <code>hello</code> will print <code>"hello, world"</code>
    at some point in the future (perhaps after <code>hello</code> has returned).
    </p>
    
    <h3 id="goexit">Goroutine destruction</h3>
    
    <p>
    The exit of a goroutine is not guaranteed to be synchronized before
    any event in the program.
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  3. doc/asm.html

    </li>
    
    </ul>
    
    <h3 id="mips">MIPS, MIPS64</h3>
    
    <p>
    General purpose registers are named <code>R0</code> through <code>R31</code>,
    floating point registers are <code>F0</code> through <code>F31</code>.
    </p>
    
    <p>
    <code>R30</code> is reserved to point to <code>g</code>.
    <code>R23</code> is used as a temporary register.
    </p>
    
    <p>
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  4. doc/go_spec.html

    </p>
    
    <pre>
    [...]Point{{1.5, -3.5}, {0, 0}}     // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
    [][]int{{1, 2, 3}, {4, 5}}          // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
    [][]Point{{{0, 1}, {1, 2}}}         // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
    map[string]Point{"orig": {0, 0}}    // same as map[string]Point{"orig": Point{0, 0}}
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    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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