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  1. docs/fr/docs/alternatives.md

    ///
    
    ### <a href="https://flask.palletsprojects.com" class="external-link" target="_blank">Flask</a>
    
    Flask est un "micro-framework", il ne comprend pas d'intégrations de bases de données ni beaucoup de choses qui sont fournies par défaut dans Django.
    
    Cette simplicité et cette flexibilité permettent d'utiliser des bases de données NoSQL comme principal système de stockage de données.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sat Oct 11 17:48:49 UTC 2025
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  2. docs/fr/docs/deployment/manually.md

    Gardez cela à l'esprit lorsque vous lisez "serveur" en général, cela pourrait faire référence à l'une de ces deux choses.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sat Oct 11 17:48:49 UTC 2025
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  3. docs/fr/docs/async.md

    * **Coroutines**
    
    ## Code asynchrone
    
    Faire du code asynchrone signifie que le langage 💬 est capable de dire à l'ordinateur / au programme 🤖 qu'à un moment du code, il 🤖 devra attendre que *quelque chose d'autre* se termine autre part. Disons que ce *quelque chose d'autre* est appelé "fichier-lent" 📝.
    
    Donc, pendant ce temps, l'ordinateur pourra effectuer d'autres tâches, pendant que "fichier-lent" 📝 se termine.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  4. docs/distributed/DESIGN.md

            serverPools := z.getServerPoolsAvailableSpace(ctx)
            total := serverPools.TotalAvailable()
            // choose when we reach this many
            choose := rand.Uint64() % total
            atTotal := uint64(0)
            for _, pool := range serverPools {
                    atTotal += pool.Available
                    if atTotal > choose && pool.Available > 0 {
                            return pool.Index
                    }
            }
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Wed Feb 26 09:25:50 UTC 2025
    - 8K bytes
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  5. android/guava/src/com/google/common/io/Closer.java

     *
     * {@snippet :
     * Closer closer = Closer.create();
     * try {
     *   InputStream in = closer.register(openInputStream());
     *   OutputStream out = closer.register(openOutputStream());
     *   // do stuff
     * } catch (Throwable e) {
     *   // ensure that any checked exception types other than IOException that could be thrown are
     *   // provided here, e.g. throw closer.rethrow(e, CheckedException.class);
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 10.3K bytes
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  6. android/guava-tests/test/com/google/common/math/MathBenchmarking.java

          }
        }
      }
    
      /**
       * Generates a number in [0, 2^numBits) with an exponential distribution. The floor of the log2 of
       * the absolute value of the result is chosen uniformly at random in [0, numBits), and then the
       * result is chosen from those possibilities uniformly at random.
       *
       * <p>Zero is treated as having log2 == 0.
       */
      static double randomDouble(int maxExponent) {
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Sun Aug 10 19:54:19 UTC 2025
    - 4.2K bytes
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  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/ConnectionListener.kt

     *
     * All event methods must execute fast, without external locking, cannot throw exceptions,
     * attempt to mutate the event parameters, or be reentrant back into the client.
     * Any IO - writing to files or network should be done asynchronously.
     */
    internal abstract class ConnectionListener {
      /**
       * Invoked as soon as a call causes a connection to be started.
       */
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Fri May 30 21:28:20 UTC 2025
    - 2.2K bytes
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  8. guava/src/com/google/common/math/BigDecimalMath.java

       * default rounding mode: if the two nearest representable values are equally near, the one with
       * the least significant bit zero is chosen. (In such cases, both of the nearest representable
       * values are even integers; this method returns the one that is a multiple of a greater power of
       * two.)
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 3K bytes
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  9. android/guava/src/com/google/common/math/BigDecimalMath.java

       * default rounding mode: if the two nearest representable values are equally near, the one with
       * the least significant bit zero is chosen. (In such cases, both of the nearest representable
       * values are even integers; this method returns the one that is a multiple of a greater power of
       * two.)
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 3K bytes
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  10. cmd/speedtest.go

    			// if we have less drives than concurrency then choose
    			// only the concurrency to be number of drives to start
    			// with - since default '32' might be big and may not
    			// complete in total time of 10s.
    			if globalEndpoints.NEndpoints() < concurrency {
    				concurrency = globalEndpoints.NEndpoints()
    			}
    
    			// Check if we have local disks per pool less than
    			// the concurrency make sure we choose only the "start"
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Tue May 27 15:19:03 UTC 2025
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