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Results 11 - 20 of 132 for godinu (0.03 sec)

  1. docs/sts/client-grants.py

    #!/usr/bin/env python
    # -*- coding: utf-8 -*-
    
    import logging
    
    import boto3
    from boto3.session import Session
    from botocore.session import get_session
    
    from client_grants import ClientGrantsCredentialProvider
    
    boto3.set_stream_logger('boto3.resources', logging.DEBUG)
    
    bc_session = get_session()
    bc_session.get_component('credential_provider').insert_before(
        'env',
        ClientGrantsCredentialProvider('NZLOOFRSluw9RfIkuHGqfk1HFp4a',
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Apr 23 18:58:53 UTC 2021
    - 1.2K bytes
    - Viewed (0)
  2. docs/distributed/DESIGN.md

    - Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Wed Feb 26 09:25:50 UTC 2025
    - 8K bytes
    - Viewed (1)
  3. cmd/testdata/xl-meta-merge.zip

    Certain features such as versioning, object locking, and bucket replication require distributed deploying MinIO with Erasure Coding. For extended development and production, deploy MinIO with Erasure Coding enabled - specifically, with a *minimum* of 4 drives per MinIO server. See [MinIO Erasure Code Overview](https://min.io/docs/minio/linux/operations/concepts/erasure-coding.html#) for more complete documentation. ## Install from Source Use the following commands to compile and run a standalone MinIO...
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Mar 08 17:50:48 UTC 2024
    - 30.2K bytes
    - Viewed (0)
  4. android/guava-tests/benchmark/com/google/common/math/ApacheBenchmark.java

    public class ApacheBenchmark {
      private enum Impl {
        GUAVA {
          @Override
          public double factorialDouble(int n) {
            return DoubleMath.factorial(n);
          }
    
          @Override
          public int gcdInt(int a, int b) {
            return IntMath.gcd(a, b);
          }
    
          @Override
          public long gcdLong(long a, long b) {
            return LongMath.gcd(a, b);
          }
    
          @Override
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Jul 14 14:44:08 UTC 2025
    - 6.9K bytes
    - Viewed (0)
  5. docs/orchestration/README.md

    MinIO is built ground up on the cloud-native premise. With features like erasure-coding, distributed and shared setup, it focuses only on storage and does it very well. While, it can be scaled by just replicating MinIO instances per tenant via an orchestration platform.
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 2.2K bytes
    - Viewed (0)
  6. docs/en/docs/tutorial/path-params-numeric-validations.md

    These functions are there (instead of just using the classes directly) so that your editor doesn't mark errors about their types.
    
    That way you can use your normal editor and coding tools without having to add custom configurations to disregard those errors.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 6.2K bytes
    - Viewed (0)
  7. docs/erasure/README.md

    ## How are drives used for Erasure Code?
    
    MinIO divides the drives you provide into erasure-coding sets of *2 to 16* drives.  Therefore, the number of drives you present must be a multiple of one of these numbers.  Each object is written to a single erasure-coding set.
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 4.2K bytes
    - Viewed (0)
  8. guava/src/com/google/common/net/MediaType.java

       *
       * @since 20.0
       */
      public static final MediaType BASIC_AUDIO = createConstant(AUDIO_TYPE, "basic");
    
      /**
       * Advanced Audio Coding. For more information, see <a
       * href="https://en.wikipedia.org/wiki/Advanced_Audio_Coding">Advanced Audio Coding</a>.
       *
       * @since 20.0
       */
      public static final MediaType AAC_AUDIO = createConstant(AUDIO_TYPE, "aac");
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 17:27:14 UTC 2025
    - 48K bytes
    - Viewed (0)
  9. docs/orchestration/kubernetes/README.md

    ## Explore Further
    
    - [MinIO Erasure Code QuickStart Guide](https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html)
    - [Kubernetes Documentation](https://kubernetes.io/docs/home/)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 1.6K bytes
    - Viewed (0)
  10. docs/chroot/README.md

    ## Explore Further
    
    - [MinIO Erasure Code Overview](https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html)
    - [Use `mc` with MinIO Server](https://docs.min.io/community/minio-object-store/reference/minio-mc.html)
    - [Use `aws-cli` with MinIO Server](https://docs.min.io/community/minio-object-store/integrations/aws-cli-with-minio.html)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 1.8K bytes
    - Viewed (0)
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