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android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java
// have observed 12 micros on 64-bit linux systems to wake up a parked thread). So if the // timeout is small we shouldn't park(). This needs to be traded off with the cpu overhead of // spinning, so we use SPIN_THRESHOLD_NANOS which is what AbstractQueuedSynchronizer uses for // similar purposes. // * We want to behave reasonably for timeouts of 0
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Aug 07 16:05:33 GMT 2025 - 33.2K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ExecutionSequencer.java
* non-static, and is initialized/removed frequently - this causes churn in the Thread specific * hashmaps. Using a static ThreadLocal to avoid that overhead would mean that different * ExecutionSequencer objects interfere with each other, which would be undesirable, in addition * to increasing the memory footprint of every thread that interacted with it. In order to release
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Sep 23 01:35:55 GMT 2025 - 22.1K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt
/** * The smallest message that will be compressed. We use 1024 because smaller messages already * fit comfortably within a single ethernet packet (1500 bytes) even with framing overhead. * * For tests this must be big enough to realize real compression on test messages like * 'aaaaaaaaaa...'. Our tests check if compression was applied just by looking at the size if * the inbound buffer.Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Thu Jul 31 04:18:40 GMT 2025 - 21.6K bytes - Click Count (0) -
cmd/object-api-utils.go
paths = make([]string, len(elem)) for i, e := range elem { paths[i] = pathJoin(prefix, e) } return paths } // string concat alternative to s1 + s2 with low overhead. func concat(ss ...string) string { length := len(ss) if length == 0 { return "" } // create & allocate the memory in advance. n := 0 for i := range length { n += len(ss[i]) }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed Jun 25 15:08:54 GMT 2025 - 37.3K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/DiskLruCache.kt
* is satisfied. The limit is not strict: the cache may temporarily exceed it while waiting for * files to be deleted. The limit does not include filesystem overhead or the cache journal so * space-sensitive applications should set a conservative limit. * * Clients call [edit] to create or update the values of an entry. An entry may have only one editor
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 34.7K bytes - Click Count (0) -
src/main/java/jcifs/Configuration.java
*/ int getListCount(); /** * * Property {@code jcifs.smb.client.listSize} (int, default 65435) * * @return maximum data size for list/info requests (known overhead is subtracted) */ int getListSize(); /** * * * Property {@code jcifs.smb.client.attrExpirationPeriod} (int, 5000) * * @return timeout of file attribute cacheCreated: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 25.4K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/Range.java
/* * For an explanation of the basic principle behind this check, see * https://stackoverflow.com/a/35754308/28465 * * In that explanation's notation, our `overlap` check would be `x1 < y2 && y1 < x2`. We've * flipped one part of the check so that we're using "less than" in both cases (rather than aCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Sep 22 18:35:44 GMT 2025 - 28K bytes - Click Count (0) -
cmd/erasure-metadata.go
objInfo.VersionPurgeStatusInternal = fi.ReplicationState.VersionPurgeStatusInternal objInfo.ReplicationStatus = fi.ReplicationStatus() if objInfo.ReplicationStatus.Empty() { // overlay x-amx-replication-status if present for replicas if st, ok := fi.Metadata[xhttp.AmzBucketReplicationStatus]; ok && st == string(replication.Replica) { objInfo.ReplicationStatus = replication.StatusType(st) } }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 21.3K bytes - Click Count (0) -
guava/src/com/google/common/collect/Range.java
/* * For an explanation of the basic principle behind this check, see * https://stackoverflow.com/a/35754308/28465 * * In that explanation's notation, our `overlap` check would be `x1 < y2 && y1 < x2`. We've * flipped one part of the check so that we're using "less than" in both cases (rather than aCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Sep 22 18:35:44 GMT 2025 - 28.3K bytes - Click Count (0) -
android/guava/src/com/google/common/io/ByteStreams.java
* userspace buffer (byte[] or ByteBuffer), then copies them from that buffer into the * destination channel. * </ol> * * This value is intended to be large enough to make the overhead of system calls negligible, * without being so large that it causes problems for systems with atypical memory management if * approaches 2 or 3 are used. */ private static final int ZERO_COPY_CHUNK_SIZE = 512 * 1024;
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 23 21:06:42 GMT 2026 - 31.1K bytes - Click Count (0)