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okhttp/src/test/java/okhttp3/internal/idn/StringprepTablesReaderTest.kt
val buffer = Buffer() buffer.writeUtf8( """ | 180C; ; Map to nothing | 0041; 0061; Case map | 0390; 03B9 0308 0301; Case map | """.trimMargin(), ) val mappings = buffer.readCodePointMappings() assertEquals( mapOf( // Map to nothing. 0x180c to "", // Case map. 'A'.code to "a", // Case map.
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okhttp/src/test/java/okhttp3/internal/idn/StringprepReader.kt
fileSystem.source(path).buffer().use { source -> return source.readCodePointSet() } } /** * Reads a set of mapping lines like the following: * * ``` * 180C; ; Map to nothing * 0041; 0061; Case map * 0390; 03B9 0308 0301; Case map * ``` * * Each line maps from a single hexadecimal code point to zero or more hexadecimal code points.
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
apply { // Create a private copy of the list. val protocolsCopy = protocols.toMutableList() // Validate that the list has everything we require and nothing we forbid. require(Protocol.H2_PRIOR_KNOWLEDGE in protocolsCopy || HTTP_1_1 in protocolsCopy) { "protocols must contain h2_prior_knowledge or http/1.1: $protocolsCopy" }
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README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure] * callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle * until every returned [Response] has been closed. */ var idleCallback: Runnable? = null get() = this.withLock { field } set(value) {
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
* written in the order they were enqueued. * * If a frame cannot be sent - because there are none enqueued or because the web socket is not * connected - this does nothing and returns false. Otherwise this returns true and the caller * should immediately invoke this method again until it returns false. *
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CHANGELOG.md
## Version 5.0.0-alpha.3 _2021-11-22_ * Fix: Change `Headers.toString()` to redact authorization and cookie headers. * Fix: Don't do DNS to get the hostname for `RecordedRequest.requestUrl`. This was doing a DNS lookup for the local hostname, but we really just wanted the `Host` header. * Fix: Don't crash with a `InaccessibleObjectException` when detecting the platform trust manager on Java 17+.
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okhttp/src/test/java/okhttp3/KotlinSourceModernTest.kt
"UNUSED_ANONYMOUS_PARAMETER", "UNUSED_VALUE", "UNUSED_VARIABLE", "VARIABLE_WITH_REDUNDANT_INITIALIZER", "RedundantLambdaArrow", "RedundantExplicitType", "IMPLICIT_NOTHING_AS_TYPE_PARAMETER", ) @Disabled class KotlinSourceModernTest { private val factory = TestValueFactory() @BeforeEach fun disabled() { assumeFalse(true) } @AfterEach
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docs/changelogs/changelog_2x.md
Previously URLs with special characters like `|` and `[` would break when subjected to URI’s overly-strict validation. * Fix: Don't re-encode `+` as `%20` in encoded URL query strings. OkHttp prefers `%20` when doing its own encoding, but will retain `+` when that is provided. * Fix: Enforce that callers call `WebSocket.close()` on IO errors. Error handling in WebSockets is significantly improved.
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okhttp/src/test/java/okhttp3/internal/cache/DiskLruCacheTest.kt
cache.flush() assertThat(cache.size()).isEqualTo(8) assertAbsent("a") assertValue("b", "bb", "bbbb") assertValue("c", "c", "c") // Causing the size to grow to 10 should evict nothing. set("d", "d", "d") cache.flush() assertThat(cache.size()).isEqualTo(10) assertAbsent("a") assertValue("b", "bb", "bbbb") assertValue("c", "c", "c") assertValue("d", "d", "d")
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