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android/guava/src/com/google/common/util/concurrent/ThreadFactoryBuilder.java
// Thread#setPriority() already checks for validity. These error messages // are nicer though and will fail-fast. checkArgument( priority >= Thread.MIN_PRIORITY, "Thread priority (%s) must be >= %s", priority, Thread.MIN_PRIORITY); checkArgument( priority <= Thread.MAX_PRIORITY, "Thread priority (%s) must be <= %s", priority, Thread.MAX_PRIORITY);
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed May 10 21:56:03 GMT 2023 - 7.6K bytes - Viewed (0) -
docs/contribute/concurrency.md
Framing rules make it impractical to implement http/2 correctly on a single blocking thread. The flow-control features introduce feedback between reads and writes, requiring writes to acknowledge reads and reads to throttle writes. In OkHttp we expose a blocking API over a framed protocol. This document explains the code and policy that makes that work.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Viewed (0) -
guava-tests/benchmark/com/google/common/util/concurrent/MoreExecutorsDirectExecutorBenchmark.java
Java - Registered: Fri Apr 19 12:43:09 GMT 2024 - Last Modified: Mon Dec 04 17:37:03 GMT 2017 - 3.4K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/util/concurrent/MoreExecutorsDirectExecutorBenchmark.java
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Mon Dec 04 17:37:03 GMT 2017 - 3.4K bytes - Viewed (0) -
src/main/java/jcifs/smb1/smb1/TestLocking.java
Java - Registered: Sun May 05 00:10:10 GMT 2024 - Last Modified: Fri Mar 22 21:10:40 GMT 2019 - 3.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
/** * When we need a new thread to run tasks, we call [Backend.execute]. A few microseconds later we * expect a newly-started thread to call [Runnable.run]. We shouldn't request new threads until * the already-requested ones are in service, otherwise we might create more threads than we need. * * We use [executeCallCount] and [runCallCount] to defend against starting more threads than we
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Mon Apr 29 00:33:04 GMT 2024 - 10.6K bytes - Viewed (0) -
guava-tests/test/com/google/common/base/SuppliersTest.java
Java - Registered: Fri Apr 19 12:43:09 GMT 2024 - Last Modified: Fri Feb 09 15:49:48 GMT 2024 - 18.1K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/base/SuppliersTest.java
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Fri Feb 09 15:49:48 GMT 2024 - 18.1K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* there would exist a perfect hash function mapping threads to * slots that eliminates collisions. When we reach capacity, we * search for this mapping by randomly varying the hash codes of * colliding threads. Because search is random, and collisions * only become known via CAS failures, convergence can be slow, * and because threads are typically not bound to CPUS forever, * may not occur at all. However, despite these limitations,
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/MoreExecutors.java
} /** * Add a shutdown hook to wait for thread completion in the given {@link ExecutorService service}. * This is useful if the given service uses daemon threads, and we want to keep the JVM from * exiting immediately on shutdown, instead giving these daemon threads a chance to terminate * normally. * * @param service ExecutorService which uses daemon threads
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed Apr 17 16:33:44 GMT 2024 - 41.8K bytes - Viewed (0)