Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 20 of 490 for Slough (0.29 sec)

  1. guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

    `Where's the other ladder?--Why, I hadn't to bring but one;
    Bill's got the other--Bill! fetch it here, lad!--Here, put 'em up
    at this corner--No, tie 'em together first--they don't reach half
    high enough yet--Oh! they'll do well enough; don't be particular--
    Here, Bill! catch hold of this rope--Will the roof bear?--Mind
    that loose slate--Oh, it's coming down!  Heads below!' (a loud
    crash)--`Now, who did that?--It was Bill, I fancy--Who's to go
    Plain Text
    - Registered: Fri Apr 12 12:43:09 GMT 2024
    - Last Modified: Mon Oct 29 21:35:03 GMT 2012
    - 145.2K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

     * is accessed. This is in contrast to {@link java.util.concurrent.Semaphore} which restricts the
     * number of concurrent accesses instead of the rate (note though that concurrency and rate are
     * closely related, e.g. see <a href="http://en.wikipedia.org/wiki/Little%27s_law">Little's
     * Law</a>).
     *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue Apr 04 09:45:04 GMT 2023
    - 18.2K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code int[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 16:34:24 GMT 2023
    - 18.9K bytes
    - Viewed (0)
  4. src/bufio/scan_test.go

    	numSplits := 0
    	const okCount = 7
    	errorSplit := func(data []byte, atEOF bool) (advance int, token []byte, err error) {
    		if atEOF {
    			panic("didn't get enough data")
    		}
    		if numSplits >= okCount {
    			return 0, nil, testError
    		}
    		numSplits++
    		return 1, data[0:1], nil
    	}
    	// Read the data.
    	const text = "abcdefghijklmnopqrstuvwxyz"
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Sep 22 16:22:42 GMT 2023
    - 14.3K bytes
    - Viewed (0)
  5. android/guava-tests/test/com/google/common/util/concurrent/SimpleTimeLimiterTest.java

      }
    
      public void testCallWithTimeout_goodCallableWithEnoughTime() throws Exception {
        Stopwatch stopwatch = Stopwatch.createStarted();
    
        String result = service.callWithTimeout(GOOD_CALLABLE, ENOUGH_MS, MILLISECONDS);
    
        assertThat(result).isEqualTo(GOOD_CALLABLE_RESULT);
        assertThat(stopwatch.elapsed(MILLISECONDS)).isIn(Range.closed(DELAY_MS, ENOUGH_MS));
      }
    
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed Sep 06 17:04:31 GMT 2023
    - 9.5K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code double[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 16:34:24 GMT 2023
    - 19.6K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/Futures.java

         * Exception.)
         */
        throw new UncheckedExecutionException(cause);
      }
    
      /*
       * Arguably we don't need a timed getUnchecked because any operation slow enough to require a
       * timeout is heavyweight enough to throw a checked exception and therefore be inappropriate to
       * use with getUnchecked. Further, it's not clear that converting the checked TimeoutException to
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Apr 01 16:15:01 GMT 2024
    - 59.6K bytes
    - Viewed (0)
  8. guava/src/com/google/common/cache/CacheStats.java

       * uncached value. This is defined as {@code hitCount + missCount}.
       *
       * <p><b>Note:</b> the values of the metrics are undefined in case of overflow (though it is
       * guaranteed not to throw an exception). If you require specific handling, we recommend
       * implementing your own stats collector.
       */
      public long requestCount() {
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Sun Aug 07 02:38:22 GMT 2022
    - 12.6K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/cache/CacheStats.java

       * uncached value. This is defined as {@code hitCount + missCount}.
       *
       * <p><b>Note:</b> the values of the metrics are undefined in case of overflow (though it is
       * guaranteed not to throw an exception). If you require specific handling, we recommend
       * implementing your own stats collector.
       */
      public long requestCount() {
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Sun Aug 07 02:38:22 GMT 2022
    - 12.6K bytes
    - Viewed (0)
  10. cmd/erasure-utils.go

    	// Offset and out size cannot be negative.
    	if offset < 0 || length < 0 {
    		return 0, errUnexpected
    	}
    
    	// Do we have enough blocks?
    	if len(enBlocks) < dataBlocks {
    		return 0, reedsolomon.ErrTooFewShards
    	}
    
    	// Do we have enough data?
    	if int64(getDataBlockLen(enBlocks, dataBlocks)) < length {
    		return 0, reedsolomon.ErrShortData
    	}
    
    	// Counter to decrement total left to write.
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Wed Jan 31 02:11:45 GMT 2024
    - 3.1K bytes
    - Viewed (0)
Back to top