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docs/es/docs/async.md
Y luego esperar 🕙 nuevamente a que los responses retornen. Esta "espera" 🕙 se mide en microsegundos, pero aún así, sumándolo todo, es mucha espera al final. Por eso tiene mucho sentido usar código asíncrono ⏸🔀⏯ para las APIs web. Este tipo de asincronía es lo que hizo popular a NodeJS (aunque NodeJS no es paralelo) y esa es la fortaleza de Go como lenguaje de programación. Y ese es el mismo nivel de rendimiento que obtienes con **FastAPI**.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24.7K bytes - Viewed (0) -
cmd/server-main.go
t := time.AfterFunc(5*time.Minute, func() { warnings = append(warnings, color.YellowBold("- Initializing the config subsystem is taking longer than 5 minutes. Please remove 'MINIO_SYNC_BOOT=on' to not freeze the APIs")) }) defer t.Stop() } // Initialize data scanner. bootstrapTrace("initDataScanner", func() { if v := env.Get("_MINIO_SCANNER", config.EnableOn); v == config.EnableOn {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue May 27 15:18:36 UTC 2025 - 35.9K bytes - Viewed (4) -
docs/pt/docs/features.md
## Recursos do FastAPI **FastAPI** te oferece o seguinte: ### Baseado em padrões abertos * <a href="https://github.com/OAI/OpenAPI-Specification" class="external-link" target="_blank"><strong>OpenAPI</strong></a> para criação de APIs, incluindo declarações de <abbr title="também conhecido como métodos HTTP, como POST, GET, PUT, DELETE">operações</abbr> de <abbr title="também conhecido como: endpoints, routes">caminho</abbr>, parâmetros, requisições de corpo, segurança etc.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 10.3K bytes - Viewed (0) -
docs/en/docs/async.md
This "waiting" 🕙 is measured in microseconds, but still, summing it all, it's a lot of waiting in the end. That's why it makes a lot of sense to use asynchronous ⏸🔀⏯ code for web APIs. This kind of asynchronicity is what made NodeJS popular (even though NodeJS is not parallel) and that's the strength of Go as a programming language. And that's the same level of performance you get with **FastAPI**.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0) -
docs/pt/docs/tutorial/security/oauth2-jwt.md
refinado, seguindo esses mesmos padrões. O OAuth2 com scopes é o mecanismo usado por muitos provedores grandes de autenticação, como o Facebook, Google, GitHub, Microsoft, X (Twitter), etc. para autorizar aplicativos de terceiros a interagir com suas APIs em nome de seus usuários....
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 10:49:48 UTC 2025 - 11K bytes - Viewed (0) -
docs/fr/docs/async.md
Cette "attente" 🕙 se mesure en microsecondes, mais tout de même, en cumulé cela fait beaucoup d'attente. C'est pourquoi il est logique d'utiliser du code asynchrone ⏸🔀⏯ pour des APIs web. Ce type d'asynchronicité est ce qui a rendu NodeJS populaire (bien que NodeJS ne soit pas parallèle) et c'est la force du Go en tant que langage de programmation.
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guava-gwt/pom.xml
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Sep 04 21:35:58 UTC 2025 - 19.4K bytes - Viewed (0) -
docs/de/docs/deployment/https.md
Um dies zu erreichen und den unterschiedlichen Anwendungsanforderungen gerecht zu werden, gibt es mehrere Möglichkeiten. Einige beliebte Methoden sind: * **Einige DNS-Einträge ändern**. * Hierfür muss das erneuernde Programm die APIs des DNS-Anbieters unterstützen. Je nachdem, welchen DNS-Anbieter Sie verwenden, kann dies eine Option sein oder auch nicht.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun May 11 13:37:26 UTC 2025 - 13.6K bytes - Viewed (0) -
guava/src/com/google/common/primitives/ImmutableIntArray.java
* * <ul> * <li>Memory footprint has a fixed overhead (about 24 bytes per instance). * <li><i>Some</i> construction use cases force the data to be copied (though several construction * APIs are offered that don't). * <li>Can't be passed directly to methods that expect {@code int[]} (though the most common * utilities do have replacements here). * <li>Dependency on {@code com.google.common} / Guava.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 21.4K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Sets.java
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