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src/cmd/asm/internal/asm/testdata/arm64error.s
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Fri Dec 08 03:28:17 UTC 2023 - 37.8K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
} private fun updateMaxConcurrentStreams( connection: Http2Connection, amount: Int, ) { val settings = Settings() settings[Settings.MAX_CONCURRENT_STREAMS] = amount connection.readerRunnable.applyAndAckSettings(true, settings) assertThat(connection.peerSettings[Settings.MAX_CONCURRENT_STREAMS]).isEqualTo(amount) taskFaker.runTasks() }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jun 22 16:06:35 UTC 2024 - 12.8K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
return state.policy.backoffDelayMillis.jitterBy(state.policy.backoffJitterMillis) * 1_000_000 } } private fun Long.jitterBy(amount: Int): Long { return this + ThreadLocalRandom.current().nextInt(amount * -1, amount) } class AddressState( val address: Address, val queue: TaskQueue, var policy: ConnectionPool.AddressPolicy, ) { /**
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 16.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/TestThread.java
} /** * Sends the given method call to this thread. * * @throws TimeoutException if this thread does not accept the request within a reasonable amount * of time */ private void sendRequest(String methodName, Object... arguments) throws Exception { if (!requestQueue.offer(new Request(methodName, arguments), TIMEOUT_MILLIS, MILLISECONDS)) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 22:10:29 UTC 2024 - 10.7K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
If you have an API that does a comparable amount of computations every time and you have a lot of clients, then the **CPU utilization** will probably *also be stable* (instead of constantly going up and down quickly). ### Examples of Replication Tools and Strategies There can be several approaches to achieve this, and I'll tell you more about specific strategies in the next chapters, for example when talking about Docker and containers.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Sep 18 16:09:57 UTC 2024 - 17.8K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* "expected arrival time of the next request" is actually in the past, then the difference (now - * past) is the amount of time that the RateLimiter was formally unused, and it is that amount of * time which we translate to storedPermits. (We increase storedPermits with the amount of permits * that would have been produced in that idle time). So, if rate == 1 permit per second, and
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Apr 04 09:45:04 UTC 2023 - 19.3K bytes - Viewed (0) -
src/cmd/asm/internal/asm/parse.go
tok := p.next() ext = tok.String() } if p.peek() == lex.LSH { // parses left shift amount applied after extension: <<Amount p.get(lex.LSH) tok := p.get(scanner.Int) amount, err := strconv.ParseInt(tok.String(), 10, 16) if err != nil { p.errorf("parsing left shift amount: %s", err) } num = int16(amount) } else if p.peek() == '[' { // parses an element: [Index] p.get('[')
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Wed Sep 04 18:16:59 UTC 2024 - 36.9K bytes - Viewed (0) -
docs/en/docs/deployment/docker.md
you will have a more or less well-defined, stable, and limited amount of memory consumed by each of those containers (more than one if they are replicated). And then you can set those same memory limits and requirements in your configurations for your container management system (for example in **Kubernetes**). That way it will be able to **replicate the containers** in the **available machines** taking into account the amount of memory needed by them, and the amount available in the machines...
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Sep 18 16:09:57 UTC 2024 - 28.5K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/TestThread.java
} /** * Sends the given method call to this thread. * * @throws TimeoutException if this thread does not accept the request within a reasonable amount * of time */ private void sendRequest(String methodName, Object... arguments) throws Exception { if (!requestQueue.offer(new Request(methodName, arguments), TIMEOUT_MILLIS, MILLISECONDS)) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 22:10:29 UTC 2024 - 10.7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java
} } /** * This neat test shows that no matter what weights we use in our requests, if we push X amount of * permits in a cool state, where X = rate * timeToCoolDown, and we have specified a * timeToWarmUp() period, it will cost as the prescribed amount of time. E.g., calling * [acquire(5), acquire(1)] takes exactly the same time as [acquire(2), acquire(3), acquire(1)]. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 21 14:28:19 UTC 2024 - 21.8K bytes - Viewed (0)