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Results 1 - 3 of 3 for MULSD (0.49 sec)

  1. src/math/log_amd64.s

    	MULSD   X5, X5 // x1= k, x2= f, x3= s, x4= s2, x5= s4
    	// t1 := s2 * (L1 + s4*(L3+s4*(L5+s4*L7)))
    	MOVSD   $L7, X6
    	MULSD   X5, X6
    	ADDSD   $L5, X6
    	MULSD   X5, X6
    	ADDSD   $L3, X6
    	MULSD   X5, X6
    	ADDSD   $L1, X6
    	MULSD   X6, X4 // x1= k, x2= f, x3= s, x4= t1, x5= s4
    	// t2 := s4 * (L2 + s4*(L4+s4*L6))
    	MOVSD   $L6, X6
    	MULSD   X5, X6
    	ADDSD   $L4, X6
    	MULSD   X5, X6
    	ADDSD   $L2, X6
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 23 20:52:57 UTC 2023
    - 3.7K bytes
    - Viewed (0)
  2. test/codegen/floats.go

    // --------------------- //
    
    func Mul2(f float64) float64 {
    	// 386/sse2:"ADDSD",-"MULSD"
    	// amd64:"ADDSD",-"MULSD"
    	// arm/7:"ADDD",-"MULD"
    	// arm64:"FADDD",-"FMULD"
    	// ppc64x:"FADD",-"FMUL"
    	// riscv64:"FADDD",-"FMULD"
    	return f * 2.0
    }
    
    func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
    	// 386/sse2:"MULSD",-"DIVSD"
    	// amd64:"MULSD",-"DIVSD"
    	// arm/7:"MULD",-"DIVD"
    	// arm64:"FMULD",-"FDIVD"
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 04 15:24:29 UTC 2024
    - 4.9K bytes
    - Viewed (0)
  3. test/codegen/math.go

    	// See issue 36400.
    	zero := 0.0
    	// amd64:-"DIVSD"
    	inf := 1 / zero // +inf. We can constant propagate this one.
    	negone := -1.0
    
    	// amd64:"DIVSD"
    	z0 := zero / zero
    	// amd64:"MULSD"
    	z1 := zero * inf
    	// amd64:"SQRTSD"
    	z2 := math.Sqrt(negone)
    	return z0 + z1 + z2
    }
    
    func nanGenerate32() float32 {
    	zero := float32(0.0)
    	// amd64:-"DIVSS"
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 04 15:24:29 UTC 2024
    - 6.2K bytes
    - Viewed (0)
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