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Results 901 - 910 of 1,017 for hege (0.07 sec)

  1. guava-tests/test/com/google/common/collect/ListsTest.java

      public void testNullPointerExceptions() {
        NullPointerTester tester = new NullPointerTester();
        tester.testAllPublicStaticMethods(Lists.class);
      }
    
      /**
       * This is just here to illustrate how {@code Arrays#asList} differs from {@code
       * Lists#newArrayList}.
       */
      public void testArraysAsList() {
        List<String> ourWay = Lists.newArrayList("foo", "bar", "baz");
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 35K bytes
    - Viewed (0)
  2. cmd/admin-handlers.go

    	connectTime := time.Now()
    	for {
    		n, err := io.CopyN(xioutil.Discard, r.Body, 128*humanize.KiByte)
    		if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
    			// would mean the network is not stable. Logging here will help in debugging network issues.
    			if time.Since(connectTime) < (globalNetPerfMinDuration - time.Second) {
    				adminLogIf(ctx, err)
    			}
    		}
    		totalRx += n
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Oct 04 11:32:32 UTC 2024
    - 99.7K bytes
    - Viewed (0)
  3. cmd/erasure-server-pool-rebalance.go

    							NoDecryption: true,
    							NoLock:       true,
    							NoAuditLog:   true,
    						})
    					if isErrObjectNotFound(err) || isErrVersionNotFound(err) {
    						// object deleted by the application, nothing to do here we move on.
    						ignore = true
    						stopFn(0, nil)
    						break
    					}
    					if err != nil {
    						failure = true
    						rebalanceLogIf(ctx, err)
    						stopFn(0, err)
    						continue
    					}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 13:20:19 UTC 2024
    - 28.4K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/primitives/Floats.java

       *     {@code toIndex > fromIndex}
       * @since 32.0.0
       */
      public static void rotate(float[] array, int distance, int fromIndex, int toIndex) {
        // See Ints.rotate for more details about possible algorithms here.
        checkNotNull(array);
        checkPositionIndexes(fromIndex, toIndex, array.length);
        if (array.length <= 1) {
          return;
        }
    
        int length = toIndex - fromIndex;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/hash/BloomFilter.java

      /**
       * Reads a byte stream, which was written by {@linkplain #writeTo(OutputStream)}, into a {@code
       * BloomFilter}.
       *
       * <p>The {@code Funnel} to be used is not encoded in the stream, so it must be provided here.
       * <b>Warning:</b> the funnel provided <b>must</b> behave identically to the one used to populate
       * the original Bloom filter!
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 23 16:45:30 UTC 2024
    - 26.6K bytes
    - Viewed (0)
  6. guava/src/com/google/common/primitives/Doubles.java

       *     {@code toIndex > fromIndex}
       * @since 32.0.0
       */
      public static void rotate(double[] array, int distance, int fromIndex, int toIndex) {
        // See Ints.rotate for more details about possible algorithms here.
        checkNotNull(array);
        checkPositionIndexes(fromIndex, toIndex, array.length);
        if (array.length <= 1) {
          return;
        }
    
        int length = toIndex - fromIndex;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 27.9K bytes
    - Viewed (0)
  7. guava/src/com/google/common/primitives/Floats.java

       *     {@code toIndex > fromIndex}
       * @since 32.0.0
       */
      public static void rotate(float[] array, int distance, int fromIndex, int toIndex) {
        // See Ints.rotate for more details about possible algorithms here.
        checkNotNull(array);
        checkPositionIndexes(fromIndex, toIndex, array.length);
        if (array.length <= 1) {
          return;
        }
    
        int length = toIndex - fromIndex;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
  8. migrator/migrator.go

    			if length > 0 && field.Size > 0 {
    				alterColumn = true
    			} else {
    				// has size in data type and not equal
    				// Since the following code is frequently called in the for loop, reg optimization is needed here
    				matches2 := regFullDataType.FindAllStringSubmatch(fullDataType, -1)
    				if !field.PrimaryKey &&
    					(len(matches2) == 1 && matches2[0][1] != fmt.Sprint(length) && ok) {
    					alterColumn = true
    				}
    			}
    Registered: Sun Nov 03 09:35:10 UTC 2024
    - Last Modified: Fri Apr 26 07:15:49 UTC 2024
    - 29K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/collect/TreeMultiset.java

        }
    
        AvlNode<E> add(
            Comparator<? super E> comparator, @ParametricNullness E e, int count, int[] result) {
          /*
           * It speeds things up considerably to unconditionally add count to totalCount here,
           * but that destroys failure atomicity in the case of count overflow. =(
           */
          int cmp = comparator.compare(e, getElement());
          if (cmp < 0) {
            AvlNode<E> initLeft = left;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  10. android/guava-tests/test/com/google/common/util/concurrent/JSR166TestCase.java

     *       check for thread assertion failures.
     *   <li>All delays and timeouts must use one of the constants {@code SHORT_DELAY_MS}, {@code
     *       SMALL_DELAY_MS}, {@code MEDIUM_DELAY_MS}, {@code LONG_DELAY_MS}. The idea here is that a
     *       SHORT is always discriminable from zero time, and always allows enough time for the small
     *       amounts of computation (creating a thread, calling a few methods, etc) needed to reach a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 02:42:09 UTC 2024
    - 37.9K bytes
    - Viewed (0)
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