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okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/RealWebSocketTest.kt
taskFaker.runTasks() assertThat(client.closed).isTrue() server.listener.assertExhausted() // Client should not have sent second close. client.listener.assertExhausted() // Server should not have sent second close. } @Test fun serverCloseBreaksReadMessageLoop() { server.webSocket!!.send("Hello!") server.webSocket!!.close(1000, "Bye!") assertThat(client.processNextFrame()).isTrue()
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Thu Jul 31 04:18:40 GMT 2025 - 18.7K bytes - Click Count (0) -
internal/grid/muxserver.go
if debugPrint { fmt.Println("muxServer: Mux", m.ID, "send EOF", hErr) } msg.Flags |= FlagEOF if hErr != nil { msg.Flags |= FlagPayloadIsErr msg.Payload = []byte(*hErr) } msg.setZeroPayloadFlag() m.send(msg) return } msg.Payload = payload msg.setZeroPayloadFlag() m.send(msg) } }Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue May 27 15:19:03 GMT 2025 - 9.7K bytes - Click Count (0) -
internal/logger/target/http/http.go
// Even if there is nothing in the queue. if h.batchSize > 1 && time.Since(lastBatchProcess) < time.Second { continue } } // if we have reached the count send at once // or we have crossed last second before batch was sent, send at once lastBatchProcess = time.Now() var retries int retryIntvl := h.config.RetryIntvl if retryIntvl <= 0 { retryIntvl = 3 * time.Second }
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 15.6K bytes - Click Count (0) -
compat/maven-plugin-api/src/main/java/org/apache/maven/plugin/logging/Log.java
/** * @return true if the <b>debug</b> error level is enabled */ boolean isDebugEnabled(); /** * Send a message to the user in the <b>debug</b> error level. * * @param content */ void debug(CharSequence content); /** * Send a message (and accompanying exception) to the user in the <b>debug</b> error level.<br>Created: Sun Dec 28 03:35:09 GMT 2025 - Last Modified: Fri Oct 25 12:31:46 GMT 2024 - 4.6K bytes - Click Count (0) -
fastapi/security/api_key.py
with the API key and integrates that into the OpenAPI documentation. It extracts the key value sent in the query parameter automatically and provides it as the dependency result. But it doesn't define how to send that API key to the client. ## Usage Create an instance object and use that object as the dependency in `Depends()`.Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 21:25:59 GMT 2025 - 9.6K bytes - Click Count (1) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt
} // Writer methods to enqueue frames. They'll be sent asynchronously by the writer thread. override fun send(text: String): Boolean = send(text.encodeUtf8(), OPCODE_TEXT) override fun send(bytes: ByteString): Boolean = send(bytes, OPCODE_BINARY) @Synchronized private fun send( data: ByteString, formatOpcode: Int, ): Boolean { // Don't send new frames after we've failed or enqueued a close frame.
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Thu Jul 31 04:18:40 GMT 2025 - 21.6K bytes - Click Count (0) -
tests/test_sub_callbacks.py
And this path operation will: * Send the invoice to the client. * Collect the money from the client. * Send a notification back to the API user (the external developer), as a callback. * At this point is that the API will somehow send a POST request to the external API with the notification of the invoice event (e.g. "payment successful"). """Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sat Dec 27 18:19:10 GMT 2025 - 12.9K bytes - Click Count (0) -
docs/en/docs/tutorial/body.md
# Request Body { #request-body } When you need to send data from a client (let's say, a browser) to your API, you send it as a **request body**. A **request** body is data sent by the client to your API. A **response** body is the data your API sends to the client.Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sat Dec 20 15:55:38 GMT 2025 - 6.8K bytes - Click Count (0) -
docs/en/docs/advanced/websockets.md
/// ## Await for messages and send messages { #await-for-messages-and-send-messages } In your WebSocket route you can `await` for messages and send messages. {* ../../docs_src/websockets/tutorial001_py39.py hl[48:52] *} You can receive and send binary, text, and JSON data. ## Try it { #try-it } If your file is named `main.py`, run your application with:Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 20:41:43 GMT 2025 - 5.7K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt
server.send(message3) clientListener.assertTextMessage(message3) // Empty client to server message. val message4 = "" client.send(message4) serverListener.assertTextMessage(message4) // Server to client message that shares context with message1. val message5 = message1 + message1 server.send(message5) clientListener.assertTextMessage(message5)Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Tue Nov 04 19:13:52 GMT 2025 - 35.5K bytes - Click Count (0)