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Results 61 - 70 of 140 for dispatcher (0.12 sec)
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compat/maven-embedder/src/main/java/org/apache/maven/cli/MavenCli.java
private Maven maven; private MavenExecutionRequestPopulator executionRequestPopulator; private ToolchainsBuilder toolchainsBuilder; private SecDispatcher dispatcher; private Map<String, ConfigurationProcessor> configurationProcessors; private CLIManager cliManager; private MessageBuilderFactory messageBuilderFactory;
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 76.8K bytes - Viewed (0) -
mockwebserver-deprecated/src/test/java/okhttp3/mockwebserver/MockWebServerTest.kt
val connection = server.url("/").toUrl().openConnection() as HttpURLConnection connection.setReadTimeout(500) try { connection.getResponseCode() fail<Any>() } catch (expected: SocketTimeoutException) { } // Shutting down the server should unblock the dispatcher. server.shutdown() } @Test
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 21.9K bytes - Viewed (0) -
okhttp-android/src/main/baseline-prof.txt
HSPLokhttp3/CookieJar$Companion$NoCookies;->loadForRequest(Lokhttp3/HttpUrl;)Ljava/util/List; HSPLokhttp3/CookieJar;-><clinit>()V HSPLokhttp3/Dispatcher;-><init>()V HSPLokhttp3/Dispatcher;->finished$okhttp(Lokhttp3/internal/connection/RealCall$AsyncCall;)V HSPLokhttp3/Dispatcher;->finished(Ljava/util/Deque;Ljava/lang/Object;)V HSPLokhttp3/Dispatcher;->promoteAndExecute()Z HSPLokhttp3/Dns$Companion$DnsSystem;-><init>()V
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Mar 21 11:22:00 UTC 2022 - 127.9K bytes - Viewed (0) -
android-test/src/androidTest/java/okhttp/android/test/OkHttpTest.kt
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 27K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
if (windowSize != DEFAULT_INITIAL_WINDOW_SIZE) { writer.windowUpdate(0, (windowSize - DEFAULT_INITIAL_WINDOW_SIZE).toLong()) } } // Thread doesn't use client Dispatcher, since it is scoped potentially across clients via // ConnectionPool. taskRunner.newQueue().execute(name = connectionName, block = readerRunnable) }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 32.6K bytes - Viewed (0) -
docs/recipes.md
=== ":material-language-kotlin: Kotlin" ```kotlin
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Fri Feb 18 08:52:22 UTC 2022 - 40.2K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/EventListenerTest.kt
@BeforeEach fun setUp(server: MockWebServer) { this.server = server platform.assumeNotOpenJSSE() listener.forbidLock(get(client.connectionPool)) listener.forbidLock(client.dispatcher) } @AfterEach fun tearDown() { if (socksProxy != null) { socksProxy!!.shutdown() } if (cache != null) { cache!!.delete() } } @Test
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 56.9K bytes - Viewed (2) -
guava/src/com/google/common/util/concurrent/ListenerCallQueue.java
* #enqueue enqueueing} and then {@linkplain #dispatch dispatching} events. * * <p>The API of this class is designed to make it easy to achieve the following properties * * <ul> * <li>Multiple events for the same listener are never dispatched concurrently. * <li>Events for the different listeners are dispatched concurrently. * <li>All events for a given listener dispatch on the provided {@link #executor}.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Dec 13 19:45:20 UTC 2023 - 8.2K bytes - Viewed (0) -
RELEASE.md
register a dataset with the tf.data service, and another process to consume data from the dataset. * Adds support for dispatcher fault tolerance. To enable fault tolerance, configure a `work_dir` when running your dispatcher server and set `dispatcher_fault_tolerance=True`. The dispatcher will store its state to `work_dir`, so that on restart it can continue from its previous state after restart.
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Tue Oct 22 14:33:53 UTC 2024 - 735.3K bytes - Viewed (0) -
docs/contribute/concurrency.md
So we have a dedicated thread for every socket that just reads frames and dispatches them. The reader thread must never run application-layer code. Otherwise one slow stream can hold up the entire connection.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0)