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.bazelrc
build:android --define=xnn_enable_avxvnniint8=false # Sets the default Apple platform to macOS. build:macos --apple_platform_type=macos # gRPC on MacOS requires this #define build:macos --copt=-DGRPC_BAZEL_BUILD # Avoid hitting command line argument limit build:macos --features=archive_param_file # Settings for MacOS on ARM CPUs. build:macos_arm64 --cpu=darwin_arm64 build:macos_arm64 --macos_minimum_os=11.0
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Mon Oct 28 22:02:31 UTC 2024 - 51.3K bytes - Viewed (0) -
cmd/erasure-healing_test.go
} if err = objLayer.HealObjects(ctx, bucket, "", madmin.HealOpts{Remove: true}, func(bucket, object, vid string, scanMode madmin.HealScanMode) error { _, err := objLayer.HealObject(ctx, bucket, object, vid, madmin.HealOpts{ScanMode: scanMode, Remove: true}) return err }); err != nil { t.Fatal(err) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jun 10 15:51:27 UTC 2024 - 49K bytes - Viewed (0) -
cmd/bucket-handlers.go
Code: apiErr.Code, Message: apiErr.Description, Key: object.ObjectName, VersionID: object.VersionID, } continue } } // Avoid duplicate objects, we use map to filter them out. if _, ok := objectsToDelete[object]; !ok { objectsToDelete[object] = index } } toNames := func(input map[ObjectToDelete]int) (output []ObjectToDelete) {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 12 12:24:04 UTC 2024 - 63.4K bytes - Viewed (0) -
cmd/erasure-server-pool-rebalance.go
doneCh := make(chan error, 1) defer xioutil.SafeClose(doneCh) // Save rebalance.bin periodically. go func() { // Update rebalance.bin periodically once every 5-10s, chosen randomly // to avoid multiple pool leaders herding to update around the same // time. r := rand.New(rand.NewSource(time.Now().UnixNano())) randSleepFor := func() time.Duration {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 13:20:19 UTC 2024 - 28.4K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Hashing.java
* * @deprecated If you must interoperate with a system that requires MD5, then use this method, * despite its deprecation. But if you can choose your hash function, avoid MD5, which is * neither fast nor secure. As of January 2017, we suggest: * <ul> * <li>For security: * {@link Hashing#sha256} or a higher-level API.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 29.3K bytes - Viewed (0) -
cmd/bootstrap-peer-server.go
} } else { onlineServers++ } mu.Unlock() }(clnt) } wg.Wait() select { case <-ctx.Done(): return ctx.Err() default: // Sleep and stagger to avoid blocked CPU and thundering // herd upon start up sequence. time.Sleep(25*time.Millisecond + time.Duration(rand.Int63n(int64(100*time.Millisecond)))) retries++
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Oct 01 22:13:18 UTC 2024 - 8.4K bytes - Viewed (0) -
docs/fr/docs/advanced/additional-responses.md
Par exemple: ```Python hl_lines="13-17 26" {!../../docs_src/additional_responses/tutorial004.py!} ``` ## Plus d'informations sur les réponses OpenAPI Pour voir exactement ce que vous pouvez inclure dans les réponses, vous pouvez consulter ces sections dans la spécification OpenAPI :
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 9.6K bytes - Viewed (0) -
docs/contribute/concurrency.md
primary responsibility for any HTTP client is to efficiently manage network connections. Creating and establishing new connections require a fair amount of overhead and added latency. OkHttp will make every effort to reuse existing connections to avoid this overhead and added latency. Every OkHttpClient uses a connection pool. Its job is to maintain a reference to all open connections. When an HTTP request is started, OkHttp will attempt to reuse an existing connection from the pool. If...
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0) -
docs/fr/docs/tutorial/body.md
/// ## Sans Pydantic
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 27 17:34:41 UTC 2024 - 7.6K bytes - Viewed (0) -
cni/pkg/nodeagent/informers.go
} for _, pod := range s.pods.List(namespace, klabels.Everything()) { // ztunnel pods are never "added to/removed from the mesh", so do not fire // spurious events for them to avoid triggering extra // ztunnel node reconciliation checks. if !util.IsZtunnelPod(s.systemNamespace, pod) { log.Debugf("Enqueuing pod %s/%s", pod.Namespace, pod.Name) s.queue.Add(controllers.Event{ New: pod,
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Wed Oct 09 16:05:45 UTC 2024 - 11.7K bytes - Viewed (0)