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src/main/java/jcifs/internal/smb2/multichannel/ChannelFailover.java
* * @param manager channel manager */ public ChannelFailover(ChannelManager manager) { this.manager = manager; this.executor = Executors.newCachedThreadPool(r -> { Thread t = new Thread(r, "MultiChannelFailover"); t.setDaemon(true); return t; }); this.failoverStates = new ConcurrentHashMap<>(); } /** * Handle channel failure *
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 21 11:13:46 UTC 2025 - 11.6K bytes - Viewed (0) -
android/guava/src/com/google/common/net/InternetDomainName.java
/** * Cached value of #publicSuffixIndex(). Do not use directly. * * <p>Since this field isn't {@code volatile}, if an instance of this class is shared across * threads before it is initialized, then each thread is likely to compute their own copy of the * value. */ @SuppressWarnings("Immutable") @LazyInit private int publicSuffixIndexCache = SUFFIX_NOT_INITIALIZED; /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 27.9K bytes - Viewed (0) -
src/test/java/jcifs/internal/smb2/lease/DirectoryLeasingIntegrationTest.java
} }); readThreads[i].start(); } // Wait for all threads for (Thread thread : updateThreads) { thread.join(5000); } for (Thread thread : readThreads) { thread.join(5000); } // Verify final state assertEquals(100, entry.getChildren().size());
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 23 01:47:47 UTC 2025 - 14.2K bytes - Viewed (0) -
src/test/java/org/codelibs/fess/helper/DataIndexHelperTest.java
} public void test_thread_priority_settings() { // Test basic priority configurations without creating threads dataIndexHelper.setCrawlerPriority(Thread.MIN_PRIORITY); dataIndexHelper.setCrawlerPriority(Thread.NORM_PRIORITY); dataIndexHelper.setCrawlerPriority(Thread.MAX_PRIORITY); assertTrue("Priority settings should be fast", true); }
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Jul 12 05:35:01 UTC 2025 - 12.7K bytes - Viewed (0) -
docs/pt/docs/async.md
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 23.6K bytes - Viewed (0) -
ci/official/containers/ml_build_arm64/builder.devtoolset/build_devtoolset.sh
--enable-gnu-unique-object \ --enable-initfini-array \ --enable-languages="c,c++" \ --enable-linker-build-id \ --enable-plugin \ --enable-shared \ --enable-threads=posix \ --with-default-libstdcxx-abi=${LIBSTDCXX_ABI} \ --with-gcc-major-version-only \ --with-linker-hash-style="gnu" \ && \ make -j$(nproc) && \ make install
Registered: Tue Sep 09 12:39:10 UTC 2025 - Last Modified: Mon Nov 11 19:25:56 UTC 2024 - 6.1K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/AbstractFutureBenchmarks.java
* as well as to handle state changes in a thread-safe manner. The current state of the future * is held in the Sync state, and the lock is released whenever the state changes to {@link * #COMPLETED}, {@link #CANCELLED}, or {@link #INTERRUPTED} * * <p>To avoid races between threads doing release and acquire, we transition to the final state
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jan 30 16:59:10 UTC 2025 - 13.7K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* example involving two locks and two threads, deadlock occurs when one thread acquires Lock A, and * then Lock B, while another thread acquires Lock B, and then Lock A: * * <pre> * Thread1: acquire(LockA) --X acquire(LockB) * Thread2: acquire(LockB) --X acquire(LockA) * </pre> * * <p>Neither thread will progress because each is waiting for the other. In more complex
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 18 15:05:43 UTC 2025 - 35.9K bytes - Viewed (0) -
guava-testlib/src/com/google/common/testing/GcFinalization.java
// // TODO(user): Consider using // java/lang/management/OperatingSystemMXBean.html#getSystemLoadAverage() // // TODO(user): Consider scaling by number of mutator threads, // e.g. using Thread#activeCount() return max(10L, Runtime.getRuntime().totalMemory() / (32L * 1024L * 1024L)); } /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 11.5K bytes - Viewed (0) -
docs/fr/docs/async.md
Si vous avez de bonnes connaissances techniques (coroutines, threads, code bloquant, etc.) et êtes curieux de comment **FastAPI** gère `async def` versus le `def` classique, cette partie est faite pour vous. /// ### Fonctions de chemin
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 25.4K bytes - Viewed (0)