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Results 101 - 110 of 125 for synchronous (0.06 sec)
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cmd/erasure-server-pool-decom.go
objInfo := fi.ToObjectInfo(bucket, object, versioned) evt := evalActionFromLifecycle(ctx, *lc, lr, rcfg, objInfo) switch { case evt.Action.DeleteRestored(): // if restored copy has expired, delete it synchronously applyExpiryOnTransitionedObject(ctx, z, objInfo, evt, lcEventSrc_Decom) return false case evt.Action.Delete(): globalExpiryState.enqueueByDays(objInfo, evt, lcEventSrc_Decom) return true
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 42.2K bytes - Viewed (1) -
docs/bigdata/README.md
``` cat ${HADOOP_CONF_DIR}/core-site.xml | kv-pairify | grep "mapred" mapred.maxthreads.generate.mapoutput=2 # Num threads to write map outputs mapred.maxthreads.partition.closer=0 # Asynchronous map flushers mapreduce.fileoutputcommitter.algorithm.version=2 # Use the latest committer version mapreduce.job.reduce.slowstart.completedmaps=0.99 # 99% map, then reduceRegistered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 14.7K bytes - Viewed (0) -
docs/zh/docs/async.md
要使 `await` 工作,它必须位于支持这种异步机制的函数内。因此,只需使用 `async def` 声明它: ```Python hl_lines="1" async def get_burgers(number: int): # Do some asynchronous stuff to create the burgers return burgers ``` ...而不是 `def`: ```Python hl_lines="2" # This is not asynchronous def get_sequential_burgers(number: int): # Do some sequential stuff to create the burgers return burgers ```
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 21.5K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/DiskLruCache.kt
val directory: Path, private val appVersion: Int, internal val valueCount: Int, /** Returns the maximum number of bytes that this cache should use to store its data. */ maxSize: Long, /** Used for asynchronous journal rebuilds. */ taskRunner: TaskRunner, ) : Closeable, Flushable, Lockable { internal val fileSystem: FileSystem = object : ForwardingFileSystem(fileSystem) { override fun sink(Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed May 28 23:28:25 UTC 2025 - 34.7K bytes - Viewed (0) -
scripts/translate.py
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Dec 27 19:05:53 UTC 2025 - 34.1K bytes - Viewed (0) -
docs/uk/docs/alternatives.md
/// ### <a href="https://www.starlette.dev/" class="external-link" target="_blank">Starlette</a> Starlette — це легкий фреймворк/набір інструментів <abbr title="The new standard for build asynchronous Python web">ASGI</abbr>, який ідеально підходить для створення високопродуктивних asyncio сервісів.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 38.1K bytes - Viewed (0) -
docs/bucket/notifications/README.md
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 84.2K bytes - Viewed (0) -
docs/fr/docs/alternatives.md
Il présente une caractéristique intéressante et peu commune : à l'aide du même framework, il est possible de créer des API et des CLI. Comme il est basé sur l'ancienne norme pour les frameworks web Python synchrones (WSGI), il ne peut pas gérer les Websockets et autres, bien qu'il soit également très performant. /// info
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 27.5K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.35.md
- Disabled the `SchedulerAsyncAPICalls` feature gate to mitigate a bug where its interaction with asynchronous preemption could degrade `kube-scheduler` performance, especially under high `kube-apiserver` load. ([#134400](https://github.com/kubernetes/kubernetes/pull/134400), [@macsko](https://github.com/macsko))
Registered: Fri Dec 26 09:05:12 UTC 2025 - Last Modified: Wed Dec 17 13:01:55 UTC 2025 - 228.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/MoreExecutors.java
* {@code delegate} has begun to reject execution, the previously submitted tasks may never run, * despite not throwing a RejectedExecutionException synchronously with the call to {@code * execute}. If this behaviour is problematic, use an Executor with a single thread (e.g. {@link * Executors#newSingleThreadExecutor}). *Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 08 18:55:33 UTC 2025 - 45.2K bytes - Viewed (0)