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docs/en/docs/advanced/settings.md
This practice is common enough that it has a name, these environment variables are commonly placed in a file `.env`, and the file is called a "dotenv". !!! tip A file starting with a dot (`.`) is a hidden file in Unix-like systems, like Linux and macOS. But a dotenv file doesn't really have to have that exact filename.
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docs/en/docs/advanced/openapi-webhooks.md
This means that instead of the normal process of your users sending requests to your API, it's **your API** (or your app) that could **send requests to their system** (to their API, their app). This is normally called a **webhook**. ## Webhooks steps The process normally is that **you define** in your code what is the message that you will send, the **body of the request**.
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internal/logger/logrotate.go
type Writer struct { // opts are the configuration options for this Writer opts Options // f is the currently open file used for appends. // Writes to f are only synchronized once Close() is called, // or when files are being rotated. f *os.File pw *xioutil.PipeWriter pr *xioutil.PipeReader } // Write writes p into the current file, rotating if necessary.
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Thu May 02 11:38:40 GMT 2024 - 5.8K bytes - Viewed (0) -
architecture/platforms.md
<!-- -- Note: this file contains a generated diagram. Use `./gradlew :architectureDoc` to generate --> # Gradle platform architecture Gradle is arranged into coarse-grained components called "architecture modules" and "platforms". See [ADR4](standards/0004-use-a-platform-architecture.md) for a definition of these terms. The diagram below shows the current set of architecture modules and platforms:
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cmd/data-scanner.go
disksQuorum int // If set updates will be sent regularly to this channel. // Will not be closed when returned. updates chan<- dataUsageEntry lastUpdate time.Time // updateCurrentPath should be called whenever a new path is scanned. updateCurrentPath func(string) } // Cache structure and compaction: // // A cache structure will be kept with a tree of usages.
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Fri May 03 11:18:58 GMT 2024 - 47.6K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
* A particular program while it is **running** on the operating system, using the CPU, and storing things on memory. This is also called a **process**. ### What is a Process The word **process** is normally used in a more specific way, only referring to the thing that is running in the operating system (like in the last point above):
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cmd/erasure-object.go
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cmd/test-utils_test.go
// Temp files created in default Tmp dir var globalTestTmpDir = os.TempDir() // reseed - returns a new seed every time the function is called. func reseed() uint32 { return uint32(time.Now().UnixNano() + int64(os.Getpid())) } // nextSuffix - provides a new unique suffix every time the function is called. func nextSuffix() string { randmu.Lock() r := randN // Initial seed required, generate one. if r == 0 {
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docs/en/docs/deployment/manually.md
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cni/pkg/plugin/plugin.go
loggingOptions.JSONEncoding = true if udsAddress != "" { loggingOptions.WithTeeToUDS(udsAddress, constants.UDSLogPath) } return loggingOptions } // CmdAdd is called for ADD requests func CmdAdd(args *skel.CmdArgs) (err error) { // Defer a panic recover, so that in case if panic we can still return // a proper error to the runtime. defer func() { if e := recover(); e != nil {
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