Search Options

Results per page
Sort
Preferred Languages
Advance

Results 871 - 880 of 919 for Sections (0.12 sec)

  1. api/go1.10.txt

    pkg debug/macho, type RpathCmd struct
    pkg debug/macho, type RpathCmd struct, Cmd LoadCmd
    pkg debug/macho, type RpathCmd struct, Len uint32
    pkg debug/macho, type RpathCmd struct, Path uint32
    pkg debug/macho, type Section struct, Relocs []Reloc
    pkg encoding/asn1, const TagNumericString = 18
    pkg encoding/asn1, const TagNumericString ideal-int
    pkg encoding/asn1, func MarshalWithParams(interface{}, string) ([]uint8, error)
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Feb 06 05:00:01 UTC 2018
    - 30.1K bytes
    - Viewed (0)
  2. docs/de/docs/async.md

    ### Ist Nebenläufigkeit besser als Parallelität?
    
    Nein! Das ist nicht die Moral der Geschichte.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 26.6K bytes
    - Viewed (0)
  3. docs/zh/docs/async.md

    这种异步机制正是 NodeJS 受到欢迎的原因(尽管 NodeJS 不是并行的),以及 Go 作为编程语言的优势所在。
    
    这与 **FastAPI** 的性能水平相同。
    
    您可以同时拥有并行性和异步性,您可以获得比大多数经过测试的 NodeJS 框架更高的性能,并且与 Go 不相上下, Go 是一种更接近于 C 的编译语言(<a href="https://www.techempower.com/benchmarks/#section=data-r17&hw=ph&test=query&l=zijmkf-1" class="external-link" target="_blank">全部归功于 Starlette</a>)。
    
    ### 并发比并行好吗?
    
    不!这不是故事的本意。
    
    并发不同于并行。而是在需要大量等待的特定场景下效果更好。因此,在 Web 应用程序开发中,它通常比并行要好得多,但这并不意味着全部。
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 21.1K bytes
    - Viewed (0)
  4. cmd/metrics-v2.go

    					Name:      "versions_scanned",
    					Help:      "Total number of object versions checked for ilm actions since server uptime",
    					Type:      counterMetric,
    				},
    				Value: float64(globalScannerMetrics.lifetime(scannerMetricILM)),
    			},
    		}
    		for i := range globalScannerMetrics.actions {
    			action := lifecycle.Action(i)
    			v := globalScannerMetrics.lifetimeActions(action)
    			if v == 0 {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 15 12:04:40 UTC 2024
    - 131.9K bytes
    - Viewed (0)
  5. guava/src/com/google/common/math/LongMath.java

       */
      // Whenever both tests are cheap and functional, it's faster to use &, | instead of &&, ||
      @SuppressWarnings("ShortCircuitBoolean")
      public static long checkedMultiply(long a, long b) {
        // Hacker's Delight, Section 2-12
        int leadingZeros =
            Long.numberOfLeadingZeros(a)
                + Long.numberOfLeadingZeros(~a)
                + Long.numberOfLeadingZeros(b)
                + Long.numberOfLeadingZeros(~b);
        /*
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 09 16:39:37 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  6. cmd/data-scanner.go

    func applyExpiryRule(event lifecycle.Event, src lcEventSrc, obj ObjectInfo) bool {
    	globalExpiryState.enqueueByDays(obj, event, src)
    	return true
    }
    
    // Perform actions (removal or transitioning of objects), return true the action is successfully performed
    func applyLifecycleAction(event lifecycle.Event, src lcEventSrc, obj ObjectInfo) (success bool) {
    	switch action := event.Action; action {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 22 21:10:34 UTC 2024
    - 48.4K bytes
    - Viewed (0)
  7. cmd/object-api-utils.go

    			r = &GetObjectReader{
    				ObjInfo:    oi,
    				Reader:     inputReader,
    				cleanUpFns: cFns,
    			}
    			return r, nil
    		}
    	}
    	return fn, off, length, nil
    }
    
    // Close - calls the cleanup actions in reverse order
    func (g *GetObjectReader) Close() error {
    	if g == nil {
    		return nil
    	}
    	// sync.Once is used here to ensure that Close() is
    	// idempotent.
    	g.once.Do(func() {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 08 15:29:58 UTC 2024
    - 37.1K bytes
    - Viewed (0)
  8. CHANGELOG/CHANGELOG-1.2.md

    does not guarantee they will be satisfied. Both the “hard” and “soft” variants
    of node affinity use the new syntax. Documentation is [here](http://kubernetes.io/docs/user-guide/node-selection/) (see section “Alpha feature in Kubernetes v1.2: Node Affinity“). Design doc is [here](https://github.com/kubernetes/kubernetes/blob/release-1.2/docs/design/nodeaffinity.md).
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Fri Dec 04 06:36:19 UTC 2020
    - 41.4K bytes
    - Viewed (0)
  9. CHANGELOG/CHANGELOG-1.29.md

    - Reduce critical section in watchcache to fix kube-apiserver scalability under heavy load of list requests ([#122027](https://github.com/kubernetes/kubernetes/pull/122027), [@wojtek-t](https://github.com/wojtek-t)) [SIG API Machinery]
    
    ## Dependencies
    
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Wed Oct 23 04:37:31 UTC 2024
    - 375.1K bytes
    - Viewed (1)
  10. docs/ko/docs/async.md

    그리고 **FastAPI**를 사용함으로써 동일한 성능을 낼 수 있습니다.
    
    또한 병렬성과 비동기성을 동시에 사용할 수 있기 때문에, 대부분의 테스트가 완료된 NodeJS 프레임워크보다 더 높은 성능을 얻고 C에 더 가까운 컴파일 언어인 Go와 동등한 성능을 얻을 수 있습니다<a href="https://www.techempower.com/benchmarks/#section=data-r17&hw=ph&test=query&l=zijmkf-1" class="external-link" target="_blank">(모두 Starlette 덕분입니다)</a>.
    
    ### 동시성이 병렬성보다 더 나은가?
    
    그렇지 않습니다! 그것이 이야기의 교훈은 아닙니다.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 26.7K bytes
    - Viewed (0)
Back to top