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  1. CHANGELOG.md

        connections.
    
     *  Fix: Immediately update the connection's flow control window instead of waiting for the
        receiving stream to process it.
    
        This change may increase OkHttp's memory use for applications that make many concurrent HTTP
        calls and that can receive data faster than they can process it. Previously, OkHttp limited
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 15 11:57:47 GMT 2026
    - 36.2K bytes
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  2. CHANGELOG/CHANGELOG-1.31.md

    - Fixes a kubelet and kube-apiserver memory leak in default 1.29 configurations related to tracing. ([#126983](https://github.com/kubernetes/kubernetes/pull/126983), [@dashpole](https://github.com/dashpole)) [SIG API Machinery and Node]
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Wed Nov 12 11:33:21 GMT 2025
    - 451.9K bytes
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  3. docs/zh/docs/deployment/concepts.md

    现在仍然是对的。
    
    因此,为了能够同时拥有**多个进程**,必须有一个**单个进程侦听端口**,然后以某种方式将通信传输到每个工作进程。
    
    ### 每个进程的内存 { #memory-per-process }
    
    现在,当程序将内容加载到内存中时,例如,将机器学习模型加载到变量中,或者将大文件的内容加载到变量中,所有这些都会消耗服务器的一点内存 (RAM) 。
    
    多个进程通常**不共享任何内存**。 这意味着每个正在运行的进程都有自己的东西、变量和内存。 如果您的代码消耗了大量内存,**每个进程**将消耗等量的内存。
    
    ### 服务器内存 { #server-memory }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 17:06:37 GMT 2026
    - 16.8K bytes
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  4. tensorflow/c/c_api_test.cc

    limitations under the License.
    ==============================================================================*/
    
    #include "tensorflow/c/c_api.h"
    
    #include <algorithm>
    #include <cstddef>
    #include <iterator>
    #include <memory>
    #include <vector>
    
    #include "tensorflow/c/c_api_internal.h"
    #include "tensorflow/c/c_test_util.h"
    #include "tensorflow/c/tf_buffer.h"
    #include "tensorflow/c/tf_buffer_internal.h"
    #include "tensorflow/c/tf_status.h"
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Wed Jan 07 04:56:09 GMT 2026
    - 97.3K bytes
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  5. docs/de/docs/advanced/stream-data.md

    In diesem speziellen Beispiel wäre das nicht so wichtig, weil es sich um eine unechte In-Memory-Datei (mit `io.BytesIO`) handelt, aber bei einer echten Datei wäre es wichtig sicherzustellen, dass die Datei nach der Arbeit damit geschlossen wird.
    
    ### Dateien und Async { #files-and-async }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:48:21 GMT 2026
    - 6K bytes
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  6. CHANGELOG/CHANGELOG-1.18.md

    - Fixed a bug where startupProbe stopped working after a container's first restart ([#101093](https://github.com/kubernetes/kubernetes/pull/101093), [@wzshiming](https://github.com/wzshiming)) [SIG Node]
    - Fixed port-forward memory leak for long-running and heavily used connections. ([#99839](https://github.com/kubernetes/kubernetes/pull/99839), [@saschagrunert](https://github.com/saschagrunert)) [SIG API Machinery and Node]
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Wed Jun 16 17:18:28 GMT 2021
    - 373.2K bytes
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  7. docs/zh-hant/docs/deployment/docker.md

    那你可能會想要「單一容器」搭配「行程管理器」,在其中啟動「多個 worker 行程」。
    
    ---
    
    重點是,這些「都不是」必須盲目遵守的「鐵律」。你可以用這些想法來「評估你的使用情境」,並決定對你的系統最好的做法,看看如何管理以下概念:
    
    * 安全性 - HTTPS
    * 開機自動執行
    * 失敗重啟
    * 複本(執行的行程數量)
    * 記憶體
    * 啟動前的前置步驟
    
    ## 記憶體 { #memory }
    
    如果你採用「每個容器一個行程」,那每個容器(若有複本則多個容器)所消耗的記憶體會是相對明確、穩定且有限的。
    
    接著你可以在容器管理系統(例如 Kubernetes)的設定中為容器設定相同的記憶體限制與需求。如此,它就能在「可用的機器」上「複製容器」,並考量容器所需的記憶體量與叢集中機器的可用記憶體。
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 17:05:38 GMT 2026
    - 24.9K bytes
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  8. cmd/object-api-utils.go

    	}
    	return paths
    }
    
    // string concat alternative to s1 + s2 with low overhead.
    func concat(ss ...string) string {
    	length := len(ss)
    	if length == 0 {
    		return ""
    	}
    	// create & allocate the memory in advance.
    	n := 0
    	for i := range length {
    		n += len(ss[i])
    	}
    	b := make([]byte, 0, n)
    	for i := range length {
    		b = append(b, ss[i]...)
    	}
    	return unsafe.String(unsafe.SliceData(b), n)
    }
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed Jun 25 15:08:54 GMT 2025
    - 37.3K bytes
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  9. docs/ko/docs/deployment/concepts.md

    ### 프로세스당 메모리 { #memory-per-process }
    
    이제 프로그램이 메모리에 무언가를 로드한다고 해봅시다. 예를 들어 머신러닝 모델을 변수에 올리거나 큰 파일 내용을 변수에 올리는 경우입니다. 이런 것들은 서버의 **메모리(RAM)**를 어느 정도 사용합니다.
    
    그리고 여러 프로세스는 보통 **메모리를 공유하지 않습니다**. 즉, 각 실행 중인 프로세스는 자체 변수와 메모리를 갖습니다. 코드에서 메모리를 많이 사용한다면, **각 프로세스**가 그만큼의 메모리를 사용하게 됩니다.
    
    ### 서버 메모리 { #server-memory }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 14:06:26 GMT 2026
    - 21.2K bytes
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  10. cmd/site-replication.go

    	return SRError{Cause: err, Code: ErrInternalError}
    }
    
    // SiteReplicationSys - manages cluster-level replication.
    type SiteReplicationSys struct {
    	sync.RWMutex
    
    	enabled bool
    
    	// In-memory and persisted multi-site replication state.
    	state srState
    
    	iamMetaCache srIAMCache
    }
    
    type srState srStateV1
    
    // srStateV1 represents version 1 of the site replication state persistence
    // format.
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
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