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  1. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

            // proceed. So we cannot yet null out each bin.
            E head = oldTable.get(oldIndex);
    
            if (head != null) {
              E next = head.getNext();
              int headIndex = head.getHash() & newMask;
    
              // Single node on list
              if (next == null) {
                newTable.set(headIndex, head);
              } else {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 90.8K bytes
    - Viewed (0)
  2. CHANGELOG.md

        of unacknowledged data per stream and no per-connection limit.
    
     *  Fix: Don't close a `Deflater` while we're still using it to compress a web socket message. We
        had a severe bug where web sockets were closed on the wrong thread, which caused
        `NullPointerException` crashes in `Deflater`.
    
     *  Fix: Don't crash after a web socket fails its connection upgrade. We incorrectly released
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Thu Apr 18 01:31:39 UTC 2024
    - 21.4K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

     * Unlike many other double-ended priority queues, it stores elements in a single array, as compact
     * as the traditional heap data structure used in {@link PriorityQueue}.
     *
     * <p>This class is not thread-safe, and does not accept null elements.
     *
     * <p><i>Performance notes:</i>
     *
     * <ul>
     *   <li>If you only access one end of the queue, and do use a maximum size, this class will perform
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  4. src/main/java/org/codelibs/fess/mylasta/action/FessMessages.java

        /** The key of the message: Unauthorized request. */
        public static final String ERRORS_unauthorized_request = "{errors.unauthorized_request}";
    
        /** The key of the message: Failed to print thread dump. */
        public static final String ERRORS_failed_to_print_thread_dump = "{errors.failed_to_print_thread_dump}";
    
        /** The key of the message: {0} is not supported. */
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Feb 22 01:37:57 UTC 2024
    - 119.9K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/Ints.java

       * in the manner of {@link Number#intValue}.
       *
       * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}.
       * Calling this method is as thread-safe as calling that method.
       *
       * @param collection a collection of {@code Number} instances
       * @return an array containing the same values as {@code collection}, in the same order, converted
       *     to primitives
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
  6. docs/fr/docs/async.md

    Si vous avez de bonnes connaissances techniques (coroutines, threads, code bloquant, etc.) et êtes curieux de comment **FastAPI** gère `async def` versus le `def` classique, cette partie est faite pour vous.
    
    ///
    
    ### Fonctions de chemin
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 25.4K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/graph/Network.java

     * }</pre>
     *
     * <p>Instances of {@link ImmutableNetwork} do not implement {@link MutableNetwork} (obviously!) and
     * are contractually guaranteed to be unmodifiable and thread-safe.
     *
     * <p>The Guava User Guide has <a
     * href="https://github.com/google/guava/wiki/GraphsExplained#building-graph-instances">more
     * information on (and examples of) building graphs</a>.
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 10 15:41:27 UTC 2024
    - 21.1K bytes
    - Viewed (0)
  8. docs/es/docs/async.md

    Se llama "asíncrono" porque el sistema / programa no tiene que estar "sincronizado" con la tarea lenta, esperando el momento exacto en que finaliza la tarea, sin hacer nada, para poder recoger el resultado de la tarea y continuar el trabajo.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Aug 19 18:15:21 UTC 2024
    - 24.9K bytes
    - Viewed (0)
  9. guava/src/com/google/common/primitives/Chars.java

       * values.
       *
       * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}.
       * Calling this method is as thread-safe as calling that method.
       *
       * @param collection a collection of {@code Character} objects
       * @return an array containing the same values as {@code collection}, in the same order, converted
       *     to primitives
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 23.9K bytes
    - Viewed (0)
  10. src/cmd/cgo/doc.go

    needed to link programs that import package net.
    
    Runtime
    
    When using cgo, Go must not assume that it owns all details of the
    process. In particular it needs to coordinate with C in the use of
    threads and thread-local storage. The runtime package declares a few
    variables:
    
    	var (
    		iscgo             bool
    		_cgo_init         unsafe.Pointer
    		_cgo_thread_start unsafe.Pointer
    	)
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Oct 01 22:52:54 UTC 2024
    - 44K bytes
    - Viewed (0)
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