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  1. okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt

          encodings[0x13] = encoding // Device Control 3 (oft. XOFF)
          encodings[0x14] = encoding // Device Control 4
          encodings[0x15] = encoding // Negative Acknowledgment
          encodings[0x16] = encoding // Synchronous idle
          encodings[0x17] = encoding // End of Transmission Block
          encodings[0x18] = encoding // Cancel
          encodings[0x19] = encoding // End of Medium
          encodings[0x1a] = encoding // Substitute
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 12.3K bytes
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  2. README.md

    configured to fall back for broad connectivity.
    
    Using OkHttp is easy. Its request/response API is designed with fluent builders and immutability. It
    supports both synchronous blocking calls and async calls with callbacks.
    
    A well behaved user agent
    -------------------------
    
    OkHttp follows modern HTTP specifications such as
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Thu Oct 30 21:39:59 GMT 2025
    - 9.5K bytes
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  3. android/guava/src/com/google/common/cache/CacheLoader.java

      /**
       * Returns a {@code CacheLoader} which wraps {@code loader}, executing calls to {@link
       * CacheLoader#reload} using {@code executor}.
       *
       * <p>This method is useful only when {@code loader.reload} has a synchronous implementation, such
       * as {@linkplain #reload the default implementation}.
       *
       * @since 17.0
       */
      @GwtIncompatible // Executor + Futures
      public static <K, V> CacheLoader<K, V> asyncReloading(
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 9.7K bytes
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  4. guava/src/com/google/common/cache/CacheBuilder.java

       * of refreshes are specified in {@link LoadingCache#refresh}, and are performed by calling {@link
       * CacheLoader#reload}.
       *
       * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is
       * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous
       * implementation; otherwise refreshes will be performed during unrelated cache read and write
       * operations.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 13:13:59 GMT 2026
    - 51.7K bytes
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  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/ResponseBody.kt

     * * `Response.body().byteStream().close()`
     * * `Response.body().bytes()`
     * * `Response.body().string()`
     *
     * There is no benefit to invoking multiple `close()` methods for the same response body.
     *
     * For synchronous calls, the easiest way to make sure a response body is closed is with a `try`
     * block. With this structure the compiler inserts an implicit `finally` clause that calls
     * [close()][Response.close] for you.
     *
     * ```java
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue May 27 14:51:25 GMT 2025
    - 11.6K bytes
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  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt

    import okio.Buffer
    import okio.BufferedSource
    import okio.ByteString
    
    /**
     * A socket connection to a remote peer. A connection hosts streams which can send and receive
     * data.
     *
     * Many methods in this API are **synchronous:** the call is completed before the method returns.
     * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 31.9K bytes
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  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/ConnectPlan.kt

      ) {
        // Do nothing.
      }
    
      override fun noNewExchanges() {
        // Do nothing.
      }
    
      override fun cancel() {
        canceled = true
        // Close the raw socket so we don't end up doing synchronous I/O.
        rawSocket?.closeQuietly()
      }
    
      override fun retry(): RoutePlanner.Plan =
        ConnectPlan(
          taskRunner = taskRunner,
          connectionPool = connectionPool,
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 19.3K bytes
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  8. src/test/java/org/codelibs/curl/io/IOIntegrationTest.java

                    threadName.get().contains("ForkJoinPool") || !threadName.get().equals(Thread.currentThread().getName()));
            pool.shutdown();
        }
    
        // --- Synchronous execute() test ---
    
        @Test
        public void test_SynchronousExecute_ReturnsResponse() throws Exception {
            // ## Arrange ##
            String body = "sync response body";
    Created: Thu Apr 02 15:34:12 GMT 2026
    - Last Modified: Sat Mar 21 12:00:34 GMT 2026
    - 44.1K bytes
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  9. docs/de/docs/advanced/custom-response.md

    {* ../../docs_src/custom_response/tutorial006c_py310.py hl[2,7,9] *}
    
    ### `StreamingResponse` { #streamingresponse }
    
    Nimmt einen asynchronen Generator oder einen normalen Generator/Iterator (eine Funktion mit `yield`) und streamt den Responsebody.
    
    {* ../../docs_src/custom_response/tutorial007_py310.py hl[3,16] *}
    
    /// note | Technische Details
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 17:58:09 GMT 2026
    - 12.5K bytes
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  10. docs/fr/docs/advanced/generate-clients.md

    Dans ce guide, vous apprendrez à générer un **SDK TypeScript** pour votre backend FastAPI.
    
    ## Générateurs de SDK open source { #open-source-sdk-generators }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 11K bytes
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