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Results 1841 - 1850 of 2,060 for must (0.03 sec)

  1. android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java

              CharStreams.copy(reader, sb);
            }
            return sb.toString();
          }
        },
        // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING.  But it just isn't
        // my best guess is that the jdk authors have spent more time optimizing that callpath than this
        // one. (StringCoding$StringDecoder vs. StreamDecoder).  StringCoding has a ton of special cases
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Oct 10 19:45:10 UTC 2022
    - 5.2K bytes
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  2. android/guava-tests/test/com/google/common/base/AsciiTest.java

        assertTrue(Ascii.equalsIgnoreCase(new String(IGNORED), new String(IGNORED)));
        // Compare to: "\u00c1".equalsIgnoreCase("\u00e1") == true
        assertFalse(Ascii.equalsIgnoreCase("\u00c1", "\u00e1"));
        // Test chars just outside the alphabetic range ('A'-1 vs 'a'-1, 'Z'+1 vs 'z'+1)
        assertFalse(Ascii.equalsIgnoreCase("@", "`"));
        assertFalse(Ascii.equalsIgnoreCase("[", "{"));
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Sep 17 18:14:12 UTC 2024
    - 5.4K bytes
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  3. android/guava/src/com/google/common/math/DoubleUtils.java

        bits += signifRounded;
        /*
         * If signifRounded == 2^53, we'd need to set all of the significand bits to zero and add 1 to
         * the exponent. This is exactly the behavior we get from just adding signifRounded to bits
         * directly. If the exponent is MAX_DOUBLE_EXPONENT, we round up (correctly) to
         * Double.POSITIVE_INFINITY.
         */
        bits |= x.signum() & SIGN_MASK;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 5.1K bytes
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  4. README.md

    types (such as multimap and multiset), immutable collections, a graph library,
    and utilities for concurrency, I/O, hashing, primitives, strings, and more! It
    is widely used on most Java projects within Google, and widely used by many
    other companies as well.
    
    
    
    Guava comes in two flavors:
    
    *   The JRE flavor requires JDK 1.8 or higher.
    *   If you need support for Android, use
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Sep 24 18:34:38 UTC 2024
    - 5.9K bytes
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  5. guava-tests/test/com/google/common/io/ByteSourceTester.java

        assertExpectedBytes(out.toByteArray());
      }
    
      public void testCopyTo_byteSink() throws IOException {
        final ByteArrayOutputStream out = new ByteArrayOutputStream();
        // HERESY! but it's ok just for this I guess
        source.copyTo(
            new ByteSink() {
              @Override
              public OutputStream openStream() throws IOException {
                return out;
              }
            });
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jul 23 14:22:54 UTC 2024
    - 8.6K bytes
    - Viewed (0)
  6. ci/official/utilities/setup.sh

    # set in the shell environment, those variables will be restored after the
    # TFCI env has been loaded. This is useful for e.g. on-demand "generic" jobs
    # where the user may wish to change just one option.
    if [[ -z "${TFCI:-}" ]]; then
      echo '==TFCI==: The $TFCI variable is not set. This is fine as long as you'
      echo 'already sourced a TFCI env file with "set -a; source <path>; set +a".'
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Wed Aug 07 23:01:25 UTC 2024
    - 6K bytes
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  7. docs/en/docs/benchmarks.md

    Specifically, to see Uvicorn, Starlette and FastAPI compared together (among many other tools).
    
    The simpler the problem solved by the tool, the better performance it will get. And most of the benchmarks don't test the additional features provided by the tool.
    
    The hierarchy is like:
    
    * **Uvicorn**: an ASGI server
        * **Starlette**: (uses Uvicorn) a web microframework
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Thu Apr 18 19:53:19 UTC 2024
    - 3.4K bytes
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  8. guava/src/com/google/common/hash/PrimitiveSink.java

      @CanIgnoreReturnValue
      PrimitiveSink putChar(char c);
    
      /**
       * Puts each 16-bit code unit from the {@link CharSequence} into this sink.
       *
       * <p><b>Warning:</b> This method will produce different output than most other languages do when
       * running on the equivalent input. For cross-language compatibility, use {@link #putString},
       * usually with a charset of UTF-8. For other use cases, use {@code putUnencodedChars}.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Jun 15 20:59:00 UTC 2022
    - 3.9K bytes
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  9. guava-tests/test/com/google/common/xml/XmlEscapersTest.java

          }
        }
    
        // Test _all_ allowed characters (including surrogate values).
        for (char ch = 0x20; ch <= 0xFFFD; ch++) {
          // There are a small number of cases to consider, so just do it manually.
          if (ch == '&') {
            assertEscaping(xmlEscaper, "&amp;", ch);
          } else if (ch == '<') {
            assertEscaping(xmlEscaper, "&lt;", ch);
          } else if (ch == '>') {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Dec 04 17:37:03 UTC 2017
    - 4.7K bytes
    - Viewed (0)
  10. docs/de/docs/advanced/middleware.md

    ## ASGI-Middleware hinzufügen
    
    Da **FastAPI** auf Starlette basiert und die <abbr title="Asynchronous Server Gateway Interface">ASGI</abbr>-Spezifikation implementiert, können Sie jede ASGI-Middleware verwenden.
    
    Eine Middleware muss nicht speziell für FastAPI oder Starlette gemacht sein, um zu funktionieren, solange sie der ASGI-Spezifikation genügt.
    
    Im Allgemeinen handelt es sich bei ASGI-Middleware um Klassen, die als erstes Argument eine ASGI-Anwendung erwarten.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 4.3K bytes
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