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  1. docs/en/docs/async.md

    * **Asynchronous Code**
    * **`async` and `await`**
    * **Coroutines**
    
    ## Asynchronous Code
    
    Asynchronous code just means that the language 💬 has a way to tell the computer / program 🤖 that at some point in the code, it 🤖 will have to wait for *something else* to finish somewhere else. Let's say that *something else* is called "slow-file" 📝.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Aug 28 23:33:37 UTC 2024
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  2. android/guava-testlib/src/com/google/common/collect/testing/testers/NavigableSetNavigationTester.java

        assertEquals(null, navigableSet.higher(c));
      }
    
      /*
       * TODO(cpovirk): make "too small" and "too large" elements available for better navigation
       * testing. At that point, we may be able to eliminate the "hole" tests, which would mean that
       * ContiguousSet's tests would no longer need to suppress them.
       */
      @CollectionSize.Require(SEVERAL)
      public void testLower() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
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  3. guava/src/com/google/common/base/FinalizableReferenceQueue.java

       *
       * Now, Finalizer no longer keeps an indirect strong reference to the static
       * FinalizableReferenceQueue field in ReferenceMap. The application class loader can be reclaimed
       * at which point the Finalizer thread will stop and its decoupled class loader can also be
       * reclaimed.
       *
       * If any of this fails along the way, we fall back to loading Finalizer directly in the
       * application class loader.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Jul 11 20:51:36 UTC 2024
    - 13.1K bytes
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  4. android/guava/src/com/google/common/collect/HashBiMap.java

            removeEntryKeyHashKnown(keyEntry, keyHash);
          }
        } else {
          checkArgument(keyEntry == ABSENT, "Key already present: %s", key);
        }
    
        // insertion point for new entry is after predecessor
        // note predecessor must still be a valid entry: either we deleted an entry that was *not*
        // predecessor, or we didn't delete anything
    
        ensureCapacity(size + 1);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Mar 06 16:06:58 UTC 2023
    - 36.4K bytes
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  5. docs/en/docs/advanced/security/http-basic-auth.md

    #### The time to answer helps the attackers
    
    At that point, by noticing that the server took some microseconds longer to send the "Incorrect username or password" response, the attackers will know that they got _something_ right, some of the initial letters were right.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sat Oct 26 16:01:27 UTC 2024
    - 4.8K bytes
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  6. architecture/networking/controllers.md

    * Automatic retrying of failed events (configurable)
    
    The above logic is critical to handle correctly to ensure correctness of a controller.
    The [Example Controller](../../pkg/kube/controllers/example_test.go) is a key reference point for any controller development;
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Fri Feb 09 17:41:25 UTC 2024
    - 4.9K bytes
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  7. guava/src/com/google/common/util/concurrent/ListenerCallQueue.java

     *   <li>All events for a given listener dispatch on the provided {@link #executor}.
     *   <li>It is easy for the user to ensure that listeners are never invoked while holding locks.
     * </ul>
     *
     * The last point is subtle. Often the observable object will be managing its own internal state
     * using a lock, however it is dangerous to dispatch listeners while holding a lock because they
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Dec 13 19:45:20 UTC 2023
    - 8.2K bytes
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  8. ci/devinfra/docker/windows/Dockerfile

      [Environment]::SetEnvironmentVariable(\"PATH\", $env:PATH, \"Machine\"); \
      $env:JAVA_HOME = $zulu_root; \
      [Environment]::SetEnvironmentVariable(\"JAVA_HOME\", $env:JAVA_HOME, \"Machine\")
    
    # Point to the LLVM installation.
    # The Bazel Windows guide claims it can find LLVM automatically,
    # but it likely only works if it's installed somewhere inside C:\Program Files.
    ENV BAZEL_LLVM "C:\tools\LLVM"
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Tue Aug 20 13:57:04 UTC 2024
    - 7.3K bytes
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  9. docs/en/docs/how-to/separate-openapi-schemas.md

    Probably the main use case for this is if you already have some autogenerated client code/SDKs and you don't want to update all the autogenerated client code/SDKs yet, you probably will want to do it at some point, but maybe not right now.
    
    In that case, you can disable this feature in **FastAPI**, with the parameter `separate_input_output_schemas=False`.
    
    /// info
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sat Oct 26 16:43:54 UTC 2024
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  10. mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt

     * entire response body. If and when the client makes a subsequent request using a pooled socket the
     * server may not have had time to close the socket. The socket will be closed at an indeterminate
     * point before or during the second request. It may be closed after client has started sending the
     * request body. If a request body is not retryable then the client may fail the request, making
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Tue Jan 23 14:31:42 UTC 2024
    - 4.6K bytes
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