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Results 121 - 130 of 346 for Celery (0.05 sec)

  1. cmd/data-usage.go

    		dataUsageJSON, err := json.Marshal(dataUsageInfo)
    		if err != nil {
    			scannerLogIf(ctx, err)
    			continue
    		}
    		if attempts > 10 {
    			saveConfig(ctx, objAPI, dataUsageObjNamePath+".bkp", dataUsageJSON) // Save a backup every 10th update.
    			attempts = 1
    		}
    		if err = saveConfig(ctx, objAPI, dataUsageObjNamePath, dataUsageJSON); err != nil {
    			scannerLogOnceIf(ctx, err, dataUsageObjNamePath)
    		}
    		attempts++
    	}
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu May 09 00:51:34 UTC 2024
    - 5.6K bytes
    - Viewed (0)
  2. ci/official/utilities/code_check_full.bats

    https://github.com/tensorflow/tensorflow/blob/master/tensorflow/tools/tf_sig_build_dockerfiles/devel.usertools/code_check_full.bats
    Here are the affected tests:
    EOF
        while read dep; do
          echo "For dependency $dep:"
          # For every missing dependency, find the tests which directly depend on
          # it, and print that list for debugging. Not really clear if this is
          # helpful since the only examples I've seen are enormous.
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Wed Oct 23 18:48:35 UTC 2024
    - 13.6K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/hash/HashFunction.java

     *       stateless, and therefore thread-safe.
     *   <li><b>collision-averse:</b> while it can't be helped that a hash function will sometimes
     *       produce the same hash code for distinct inputs (a "collision"), every hash function strives
     *       to <i>some</i> degree to make this unlikely. (Without this condition, a function that
     *       always returns zero could be called a hash function. It is not.)
     * </ul>
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue May 25 18:22:59 UTC 2021
    - 10.9K bytes
    - Viewed (0)
  4. guava/src/com/google/common/hash/HashFunction.java

     *       stateless, and therefore thread-safe.
     *   <li><b>collision-averse:</b> while it can't be helped that a hash function will sometimes
     *       produce the same hash code for distinct inputs (a "collision"), every hash function strives
     *       to <i>some</i> degree to make this unlikely. (Without this condition, a function that
     *       always returns zero could be called a hash function. It is not.)
     * </ul>
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue May 25 18:22:59 UTC 2021
    - 10.9K bytes
    - Viewed (0)
  5. tensorflow/c/eager/parallel_device/parallel_device_lib.cc

          : status_(TF_NewStatus()),
            // If the context's default exector is set to async, re-using that in
            // each thread would cause collectives to deadlock. For consistency we
            // create a new sync executor for every thread.
            //
            // TODO(allenl): We should have an async API that works with the
            // parallel device.
            device_(device),
            executor_(
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 21 04:14:14 UTC 2024
    - 25.9K bytes
    - Viewed (0)
  6. guava/src/com/google/common/util/concurrent/ListenerCallQueue.java

          for (PerListenerQueue<L> queue : listeners) {
            queue.add(event, label);
          }
        }
      }
    
      /**
       * Dispatches all events enqueued prior to this call, serially and in order, for every listener.
       *
       * <p>Note: this method is idempotent and safe to call from any thread
       */
      public void dispatch() {
        // iterate by index to avoid concurrent modification exceptions
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Dec 13 19:45:20 UTC 2023
    - 8.2K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/Iterators.java

          while (iterator.hasNext()) {
            if (element.equals(iterator.next())) {
              return true;
            }
          }
        }
        return false;
      }
    
      /**
       * Traverses an iterator and removes every element that belongs to the provided collection. The
       * iterator will be left exhausted: its {@code hasNext()} method will return {@code false}.
       *
       * @param removeFrom the iterator to (potentially) remove elements from
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 50.3K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/primitives/UnsignedInts.java

       *
       * @param array a <i>nonempty</i> array of unsigned {@code int} values
       * @return the value present in {@code array} that is less than or equal to every other value in
       *     the array according to {@link #compare}
       * @throws IllegalArgumentException if {@code array} is empty
       */
      public static int min(int... array) {
        checkArgument(array.length > 0);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 21:17:54 UTC 2024
    - 13.7K bytes
    - Viewed (0)
  9. guava/src/com/google/common/primitives/UnsignedInts.java

       *
       * @param array a <i>nonempty</i> array of unsigned {@code int} values
       * @return the value present in {@code array} that is less than or equal to every other value in
       *     the array according to {@link #compare}
       * @throws IllegalArgumentException if {@code array} is empty
       */
      public static int min(int... array) {
        checkArgument(array.length > 0);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 21:17:54 UTC 2024
    - 13.7K bytes
    - Viewed (0)
  10. internal/grid/grid.go

    	// This is the maximum size of bigger buffers.
    	biggerBufMax = maxBufferSize
    
    	// If there is a queue, merge up to this many messages.
    	maxMergeMessages = 50
    
    	// clientPingInterval will ping the remote handler every 15 seconds.
    	// Clients disconnect when we exceed 2 intervals.
    	clientPingInterval = 15 * time.Second
    
    	// Deadline for single (non-streaming) requests to complete.
    	// Used if no deadline is provided on context.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 29 18:10:04 UTC 2024
    - 6.9K bytes
    - Viewed (0)
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