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  1. docs/features/events.md

    ### EventListener.Factory
    
    In the preceding example we used a field, `callStartNanos`, to track the elapsed time of each event. This is handy, but it won’t work if multiple calls are executing concurrently. To accommodate this, use a `Factory` to create a new `EventListener` instance for each `Call`. This allows each listener to keep call-specific state.
    
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  2. okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt

        ): Relay {
          val randomAccessFile = RandomAccessFile(file, "rw")
          val result = Relay(randomAccessFile, upstream, 0L, metadata, bufferMaxSize)
    
          // Write a dirty header. That way if we crash we won't attempt to recover this.
          randomAccessFile.setLength(0L)
          result.writeHeader(PREFIX_DIRTY, -1L, -1L)
    
          return result
        }
    
        /**
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt

            }
    
            if (connectResult.isSuccess) {
              // We have a connected TCP connection. Cancel and defer the racing connects that all lost.
              cancelInFlightConnects()
    
              // Finish connecting. We won't have to if the winner is from the connection pool.
              if (!connectResult.plan.isReady) {
                connectResult = connectResult.plan.connectTlsEtc()
              }
    
              if (connectResult.isSuccess) {
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  4. docs/changelogs/changelog_4x.md

    saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or
    disable the `permessage-deflate` compression settings on your server.
    
    Note that OkHttp won't use compression when sending messages smaller than 1 KiB.
    
     *  Fix: Don't crash when the URL hostname contains an underscore on Android.
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  5. okhttp/src/test/java/okhttp3/URLConnectionTest.kt

              .build(),
          )
        }
      }
    
      private fun testServerClosesOutput(socketPolicy: SocketPolicy) {
        server.enqueue(
          MockResponse(
            body = "This connection won't pool properly",
            socketPolicy = socketPolicy,
          ),
        )
        val responseAfter = MockResponse(body = "This comes after a busted connection")
        server.enqueue(responseAfter)
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  6. docs/features/caching.md

    ### Conditional Cache Hit
     
    When cache flags require checking the cache results are still valid an early cacheConditionalHit event is
    received followed by a cache hit or miss.  Critically in the cache hit scenario the server won’t send the response body.
    
    The response will have non-null `cacheResponse` and `networkResponse`. The cacheResponse will be used as the top level
    response only if the response code is HTTP/1.1 304 Not Modified.
     
     - CallStart
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  7. okhttp/src/main/kotlin/okhttp3/internal/-UtilCommon.kt

     * true for systems like Mac, Unix, and Linux that use inodes in their file system interface. It is
     * typically false on Windows.
     *
     * If this returns false we won't permit simultaneous reads and writes. When writes commit we need
     * to delete the previous snapshots, and that won't succeed if the file is open. (We do permit
     * multiple simultaneous reads.)
     *
     * @param file a file in the directory to check. This file shouldn't already exist!
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  8. okhttp/src/main/kotlin/okhttp3/internal/http2/PushObserver.kt

     * connections should expect repetition of stream IDs.
     *
     * Return true to request cancellation of a pushed stream.  Note that this does not guarantee
     * future frames won't arrive on the stream ID.
     */
    interface PushObserver {
      /**
       * Describes the request that the server intends to push a response for.
       *
       * @param streamId server-initiated stream ID: an even number.
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  9. okhttp/src/test/java/okhttp3/internal/http/StatusLineTest.kt

        assertThat(statusLine.protocol).isEqualTo(Protocol.HTTP_1_1)
        assertThat(statusLine.code).isEqualTo(code)
      }
    
      /**
       * This is not defined in the protocol but some servers won't add the leading empty space when the
       * message is empty. http://www.w3.org/Protocols/rfc2616/rfc2616-sec6.html#sec6.1
       */
      @Test
      fun emptyMessageAndNoLeadingSpace() {
        val version = 1
        val code = 503
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  10. okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt

        assertThat(client.canceled).isFalse()
    
        taskFaker.advanceUntil(ns(RealWebSocket.CANCEL_AFTER_CLOSE_MILLIS))
        assertThat(client.canceled).isTrue()
    
        client.processNextFrame() // This won't get a frame, but it will get a closed pipe.
        client.listener.assertFailure(IOException::class.java, "canceled")
        taskFaker.runTasks()
      }
    
      @Test
      fun clientCloseCancelsConnectionAfterCustomTimeout() {
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