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CHANGELOG.md
* New: `ConnectionPool.setPolicy()` configures a minimum connection pool size for a target address. Use this to proactively open HTTP connections. Connections opened to fulfill this policy are subject to the connection pool's `keepAliveDuration` but do not count against the pool-wide `maxIdleConnections` limit.
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* the server responds with `HTTP/1.0`, that will be exposed by [Response.protocol]. * * [alpn]: http://tools.ietf.org/html/draft-ietf-tls-applayerprotoneg * [rfc_2616]: http://www.w3.org/Protocols/rfc2616/rfc2616.html * [rfc_7540]: https://tools.ietf.org/html/rfc7540 * [rfc_7540_34]: https://tools.ietf.org/html/rfc7540#section-3.4 *
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android-test/src/main/AndroidManifest.xml
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okhttp/src/main/kotlin/okhttp3/internal/http/RetryAndFollowUpInterceptor.kt
} private fun retryAfter( userResponse: Response, defaultDelay: Int, ): Int { val header = userResponse.header("Retry-After") ?: return defaultDelay // https://tools.ietf.org/html/rfc7231#section-7.1.3 // currently ignores a HTTP-date, and assumes any non int 0 is a delay if (header.matches("\\d+".toRegex())) { return Integer.valueOf(header) }
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okhttp/src/test/java/okhttp3/FakeRoutePlanner.kt
val id: Int, ) : RoutePlanner.Plan { var planningThrowable: Throwable? = null var canceled = false var connectState = ConnectState.READY val connection = factory.newConnection( pool = pool, route = factory.newRoute(address), idleAtNanos = defaultConnectionIdleAtNanos, ) var retry: FakePlan? = null var retryTaken = false var yieldBeforePlanReturns = false
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okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt
* 1. If the current call already has a connection that can satisfy the request it is used. Using * the same connection for an initial exchange and its follow-ups may improve locality. * * 2. If there is a connection in the pool that can satisfy the request it is used. Note that it is * possible for shared exchanges to make requests to different host names! See * [RealConnection.isEligible] for details. *
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
@Throws(IOException::class) override fun plan(): Plan { val reuseCallConnection = planReuseCallConnection() if (reuseCallConnection != null) return reuseCallConnection // Attempt to get a connection from the pool. val pooled1 = planReusePooledConnection() if (pooled1 != null) return pooled1 // Attempt a deferred plan before new routes. if (deferredPlans.isNotEmpty()) return deferredPlans.removeFirst()
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectionUser.kt
import okhttp3.Connection import okhttp3.Handshake import okhttp3.HttpUrl import okhttp3.Protocol import okhttp3.Route /** * The object that is asking for a connection. Either a call or a connect policy from the pool. */ interface ConnectionUser { fun addPlanToCancel(connectPlan: ConnectPlan) fun removePlanToCancel(connectPlan: ConnectPlan) fun updateRouteDatabaseAfterSuccess(route: Route)
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docs/changelogs/changelog_2x.md
health check fails. ## Version 2.7.0 _2015-12-13_ * **Rewritten connection management.** Previously OkHttp's connection pool managed both idle and active connections for HTTP/2, but only idle connections for HTTP/1.x. With this update the connection pool manages both idle and active connections for everything. OkHttp now detects and warns on
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* connection is fine the ping will receive a pong; otherwise it won't. * * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too * long, streams created while we await the pong will reuse broken connections and inevitably * fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS * handshakes will be required. *
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