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okhttp/src/main/kotlin/okhttp3/OkHttp.kt
* * Note that OkHttp's runtime version may be different from the version specified in your * project's build file due to the dependency resolution features of your build tool. * * [semver]: https://semver.org */ @Suppress("MayBeConstant") // Non-const so external callers get the runtime version. @JvmField val VERSION = CONST_VERSION
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gradle/libs.versions.toml
bouncycastle-bctls = { module = "org.bouncycastle:bctls-jdk15to18", version.ref = "org-bouncycastle" } brotli-dec = "org.brotli:dec:0.1.2" checkStyle = { module = "com.puppycrawl.tools:checkstyle", version.ref = "checkStyle" } clikt = "com.github.ajalt.clikt:clikt:4.3.0" codehaus-signature-java18 = "org.codehaus.mojo.signature:java18:1.0"
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okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
* of which connections to keep open for future use. * * @constructor Create a new connection pool with tuning parameters appropriate for a single-user * application. The tuning parameters in this pool are subject to change in future OkHttp releases. * Currently this pool holds up to 5 idle connections which will be evicted after 5 minutes of * inactivity. */ class ConnectionPool internal constructor(
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android-test-app/src/main/AndroidManifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" package="okhttp.android.testapp"> <uses-permission android:name="android.permission.INTERNET" /> <application android:allowBackup="true" android:label="@string/app_name" android:supportsRtl="true" android:name=".TestApplication" > <activity android:name=".MainActivity"
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okhttp/src/test/java/okhttp3/ServerTruncatesRequestTest.kt
expectedEvents += "ResponseBodyEnd" expectedEvents += "ConnectionReleased" expectedEvents += "CallEnd" assertThat(listener.recordedEventTypes()).isEqualTo(expectedEvents) // Confirm that the connection pool was not corrupted by making another call. makeSimpleCall() } /** * If the server returns a full response, it doesn't really matter if the HTTP/2 stream is reset.
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okhttp-brotli/src/main/kotlin/okhttp3/brotli/internal/DecompressionBombChecker.kt
* limitations under the License. */ package okhttp3.brotli.internal import okio.Buffer import okio.ForwardingSource import okio.IOException import okio.Source /** Fails decompression if the ratio is too high. */ internal class DecompressionBombChecker( private val maxRatio: Long, ) { private var inputByteCount = 0L private var outputByteCount = 0L fun wrapInput(source: Source): Source {
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docs/features/events.md
Events ====== Events allow you to capture metrics on your application’s HTTP calls. Use events to monitor: * The size and frequency of the HTTP calls your application makes. If you’re making too many calls, or your calls are too large, you should know about it! * The performance of these calls on the underlying network. If the network’s performance isn’t sufficient, you need to either improve the network or use less of it. ### EventListener
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okhttp/src/main/kotlin/okhttp3/Authenticator.kt
* int result = 1; * while ((response = response.priorResponse()) != null) { * result++; * } * return result; * } * ``` * * [1]: https://tools.ietf.org/html/rfc2817 */ fun interface Authenticator { /** * Returns a request that includes a credential to satisfy an authentication challenge in * [response]. Returns null if the challenge cannot be satisfied.
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okhttp/src/main/kotlin/okhttp3/internal/http2/Huffman.kt
* * `com.twitter.hpack.HuffmanDecoder` * * `com.twitter.hpack.HpackUtil` * * [twitter_hpack]: https://github.com/twitter/hpack */ object Huffman { // Appendix C: Huffman Codes // http://tools.ietf.org/html/draft-ietf-httpbis-header-compression-12#appendix-B private val CODES = intArrayOf( 0x1ff8, 0x7fffd8, 0xfffffe2, 0xfffffe3, 0xfffffe4, 0xfffffe5, 0xfffffe6,
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mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
* simulate late connection pool failures. */ object DisconnectAfterRequest : SocketPolicy /** * Half close connection (InputStream for client) after reading the request but before * writing the response. Use this to simulate late connection pool failures. */ object HalfCloseAfterRequest : SocketPolicy
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