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docs/en/docs/advanced/settings.md
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu May 02 22:37:31 GMT 2024 - 15.7K bytes - Viewed (0) -
docs/en/docs/tutorial/dependencies/index.md
!!! tip You'll see what other "things", apart from functions, can be used as dependencies in the next chapter. Whenever a new request arrives, **FastAPI** will take care of: * Calling your dependency ("dependable") function with the correct parameters. * Get the result from your function. * Assign that result to the parameter in your *path operation function*. ```mermaid graph TB
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tensorflow/c/eager/c_api.h
// TFE_Execute by creating an op with the same name as the function. TF_CAPI_EXPORT extern void TFE_ContextAddFunction(TFE_Context* ctx, TF_Function* function, TF_Status* status); // Removes a function from the context. Once removed, you can no longer // TFE_Execute it or TFE_Execute any TFE_Op which has it as an attribute or any
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Apr 27 21:07:00 GMT 2023 - 22.8K bytes - Viewed (1) -
src/main/webapp/js/admin/plugins/timepicker/bootstrap-timepicker.min.js
onRange&&setTimeout(function(){b.hour<10?a.setSelectionRange(0,1):a.setSelectionRange(0,2)},0)},highlightMinute:function(){var a=this.$element.get(0),b=this;this.highlightedUnit="minute",a.setSelectionRange&&setTimeout(function(){b.hour<10?a.setSelectionRange(2,4):a.setSelectionRange(3,5)},0)},highlightSecond:function(){var a=this.$element.get(0),b=this;this.highlightedUnit="second",a.setSelectionRange&&setTimeout(function(){b.hour<10?a.setSelectionRange(5,7):a.setSelectionRange(6,8)},0)},highli...
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src/main/webapp/js/admin/plugins/form-validator/security.js
* @license MIT */
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tensorflow/c/eager/immediate_execution_context.h
// Same as `AddFunctionDef`, but additionally saves the `stack_traces` under // the key of the function definition name (to be retrieved during function // instantiation). virtual Status AddFunctionDefWithStackTraces( const FunctionDef& fdef, const StackTracesMap& stack_traces) = 0; // Find and return a added function by its name.
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guava/src/com/google/common/base/Equivalence.java
* {@code function} to the argument, then evaluating using {@code this}. That is, for any pair of * non-null objects {@code x} and {@code y}, {@code equivalence.onResultOf(function).equivalent(a, * b)} is true if and only if {@code equivalence.equivalent(function.apply(a), function.apply(b))} * is true. * * <p>For example: * * <pre>{@code
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Mon Apr 01 16:15:01 GMT 2024 - 14.1K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableTable.java
import java.io.Serializable; import java.util.Comparator; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.Spliterator; import java.util.function.BinaryOperator; import java.util.function.Function; import java.util.stream.Collector; import javax.annotation.CheckForNull; import org.checkerframework.checker.nullness.qual.Nullable; /**
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Nov 30 21:54:06 GMT 2023 - 17.3K bytes - Viewed (0) -
doc/asm.html
</p> <p> Each function also needs annotations giving the location of live pointers in its arguments, results, and local stack frame. For an assembly function with no pointer results and either no local stack frame or no function calls, the only requirement is to define a Go prototype for the function in a Go source file in the same package. The name of the assembly
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android/guava/src/com/google/common/base/Equivalence.java
* {@code function} to the argument, then evaluating using {@code this}. That is, for any pair of * non-null objects {@code x} and {@code y}, {@code equivalence.onResultOf(function).equivalent(a, * b)} is true if and only if {@code equivalence.equivalent(function.apply(a), function.apply(b))} * is true. * * <p>For example: * * <pre>{@code
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