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  1. docs/changelogs/changelog_3x.md

        when pooled connections are evicted).
    
        If you have a configured ping interval, you should confirm that it is long
        enough for a roundtrip from client to server. If your ping interval is too
        short, slow connections may be misinterpreted as failed connections. A ping
        interval of 30 seconds is reasonable for most use cases.
    
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    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
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  2. okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt

        )
        val openAtNanos = System.nanoTime()
        newWebSocket()
        clientListener.assertOpen()
        clientListener.assertFailure(
          SocketTimeoutException::class.java,
          "sent ping but didn't receive pong within 500ms (after 0 successful ping/pongs)",
        )
        latch.countDown()
        val elapsedUntilFailure = System.nanoTime() - openAtNanos
        assertThat(TimeUnit.NANOSECONDS.toMillis(elapsedUntilFailure).toDouble())
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Mar 31 17:16:15 GMT 2024
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  3. okhttp-android/src/main/baseline-prof.txt

    Lokhttp3/internal/http2/Http2Connection$ReaderRunnable$applyAndAckSettings$1$1$2;
    Lokhttp3/internal/http2/Http2Connection$ReaderRunnable$headers$1$1;
    Lokhttp3/internal/http2/Http2Connection$ReaderRunnable$ping$2;
    Lokhttp3/internal/http2/Http2Connection$ReaderRunnable$settings$1;
    Lokhttp3/internal/http2/Http2Connection$ReaderRunnable;
    Lokhttp3/internal/http2/Http2Connection$pushDataLater$1;
    Plain Text
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    - Last Modified: Mon Mar 21 11:22:00 GMT 2022
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  4. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

        payload2: Int,
      ) {
        try {
          writer.ping(reply, payload1, payload2)
        } catch (e: IOException) {
          failConnection(e)
        }
      }
    
      /** For testing: sends a ping and waits for a pong. */
      @Throws(InterruptedException::class)
      fun writePingAndAwaitPong() {
        writePing()
        awaitPong()
      }
    
      /** For testing: sends a ping to be awaited with [awaitPong]. */
    Plain Text
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    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  5. okhttp/src/test/java/okhttp3/HeadersJvmTest.kt

            .add("\tkey\t:\tvalue\t") // '\t' also counts as whitespace
            .add("ping:  pong  ") // Value whitespace is trimmed.
            .add("kit:kat") // Space after colon is not required.
            .build()
        assertThat(headers.values("foo")).containsExactly("bar", "baz", "bak")
        assertThat(headers.values("key")).containsExactly("value")
        assertThat(headers.values("ping")).containsExactly("pong")
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  6. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

          awaitingPong = true
        }
    
        if (failedPing != -1) {
          failWebSocket(
            e =
              SocketTimeoutException(
                "sent ping but didn't receive pong within " +
                  "${pingIntervalMillis}ms (after ${failedPing - 1} successful ping/pongs)",
              ),
            isWriter = true,
          )
          return
        }
    
        try {
          writer.writePing(ByteString.EMPTY)
    Plain Text
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  7. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

         * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to
         * automatically send ping frames until either the connection fails or it is closed. This keeps
         * the connection alive and may detect connectivity failures.
         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
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  8. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt

      internal const val OPCODE_CONTINUATION = 0x0
      internal const val OPCODE_TEXT = 0x1
      internal const val OPCODE_BINARY = 0x2
    
      internal const val OPCODE_CONTROL_CLOSE = 0x8
      internal const val OPCODE_CONTROL_PING = 0x9
      internal const val OPCODE_CONTROL_PONG = 0xa
    
      /**
       * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the
       * special values [PAYLOAD_SHORT] or [PAYLOAD_LONG].
       */
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  9. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2.kt

      const val TYPE_RST_STREAM = 0x3
      const val TYPE_SETTINGS = 0x4
      const val TYPE_PUSH_PROMISE = 0x5
      const val TYPE_PING = 0x6
      const val TYPE_GOAWAY = 0x7
      const val TYPE_WINDOW_UPDATE = 0x8
      const val TYPE_CONTINUATION = 0x9
    
      const val FLAG_NONE = 0x0
      const val FLAG_ACK = 0x1 // Used for settings and ping.
      const val FLAG_END_STREAM = 0x1 // Used for headers and data.
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  10. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt

    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTINUATION
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_CLOSE
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PING
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_FLAG_CONTROL
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT
    Plain Text
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    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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