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Results 1 - 10 of 2,424 for pong (0.02 sec)

  1. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/RealWebSocketTest.kt

        // At 0ms the server sends 3 unexpected pongs. The client accepts 'em and ignores em.
        server.webSocket!!.pong("pong 1".encodeUtf8())
        client.processNextFrame()
        server.webSocket!!.pong("pong 2".encodeUtf8())
        client.processNextFrame()
        taskFaker.runTasks()
        server.webSocket!!.pong("pong 3".encodeUtf8())
        client.processNextFrame()
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 18.7K bytes
    - Viewed (0)
  2. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketReaderTest.kt

      }
    
      @Test fun clientTwoFrameHelloWithPongs() {
        data.write("010348656c".decodeHex()) // Hel
        data.write("8a00".decodeHex()) // Pong
        data.write("8a00".decodeHex()) // Pong
        data.write("8a00".decodeHex()) // Pong
        data.write("8a00".decodeHex()) // Pong
        data.write("80026c6f".decodeHex()) // lo
        clientReader.processNextFrame()
        callback.assertPong(EMPTY)
        callback.assertPong(EMPTY)
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Dec 27 13:39:56 UTC 2024
    - 14.4K bytes
    - Viewed (0)
  3. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketRecorder.kt

        assertThat(nextEvent()).isEqualTo(Message(payload))
      }
    
      fun assertPing(payload: ByteString) {
        assertThat(nextEvent()).isEqualTo(Ping(payload))
      }
    
      fun assertPong(payload: ByteString) {
        assertThat(nextEvent()).isEqualTo(Pong(payload))
      }
    
      fun assertClosing(
        code: Int,
        reason: String,
      ) {
        assertThat(nextEvent()).isEqualTo(Closing(code, reason))
      }
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 6.8K bytes
    - Viewed (0)
  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt

       *
       * To differentiate the two cases we ping the server when a stream times out. If the overall
       * connection is fine the ping will receive a pong; otherwise it won't.
       *
       * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too
       * long, streams created while we await the pong will reuse broken connections and inevitably
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 31.8K bytes
    - Viewed (0)
  5. okhttp/src/jvmTest/kotlin/okhttp3/HeadersJvmTest.kt

            .add("ping:  pong  ") // Value whitespace is trimmed.
            .add("kit:kat") // Space after colon is not required.
            .build()
        assertThat(headers.values("foo")).containsExactly("bar", "baz", "bak")
        assertThat(headers.values("key")).containsExactly("value")
        assertThat(headers.values("ping")).containsExactly("pong")
        assertThat(headers.values("kit")).containsExactly("kat")
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue May 27 14:51:25 UTC 2025
    - 5.7K bytes
    - Viewed (0)
  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt

          awaitingPong = true
        }
    
        if (failedPing != -1) {
          failWebSocket(
            e =
              SocketTimeoutException(
                "sent ping but didn't receive pong within " +
                  "${pingIntervalMillis}ms (after ${failedPing - 1} successful ping/pongs)",
              ),
            isWriter = true,
          )
          return
        }
    
        try {
          writer.writePing(ByteString.EMPTY)
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 21.6K bytes
    - Viewed (0)
  7. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2ConnectionTest.kt

        peer.sendFrame().ping(false, 2, 3)
        peer.acceptFrame() // PING
        peer.play()
    
        // Play it back.
        connect(peer)
    
        // Verify the peer received what was expected.
        val ping = peer.takeFrame()
        assertThat(ping.type).isEqualTo(Http2.TYPE_PING)
        assertThat(ping.streamId).isEqualTo(0)
        assertThat(ping.payload1).isEqualTo(2)
        assertThat(ping.payload2).isEqualTo(3)
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 75.5K bytes
    - Viewed (0)
  8. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/WebSocketWriter.kt

      private val maskCursor: Buffer.UnsafeCursor? = if (isClient) Buffer.UnsafeCursor() else null
    
      /** Send a ping with the supplied [payload]. */
      @Throws(IOException::class)
      fun writePing(payload: ByteString) {
        writeControlFrame(OPCODE_CONTROL_PING, payload)
      }
    
      /** Send a pong with the supplied [payload]. */
      @Throws(IOException::class)
      fun writePong(payload: ByteString) {
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 6K bytes
    - Viewed (0)
  9. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt

        val openAtNanos = System.nanoTime()
        newWebSocket()
        clientListener.assertOpen()
        clientListener.assertFailure(
          SocketTimeoutException::class.java,
          "sent ping but didn't receive pong within 500ms (after 0 successful ping/pongs)",
        )
        latch.countDown()
        val elapsedUntilFailure = System.nanoTime() - openAtNanos
        assertThat(TimeUnit.NANOSECONDS.toMillis(elapsedUntilFailure).toDouble())
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Jun 20 11:46:46 UTC 2025
    - 35.5K bytes
    - Viewed (0)
  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

         * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to
         * automatically send ping frames until either the connection fails or it is closed. This keeps
         * the connection alive and may detect connectivity failures.
         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon May 05 16:01:00 UTC 2025
    - 51.7K bytes
    - Viewed (0)
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