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  1. build-logic/jvm/src/main/kotlin/gradlebuild.unittest-and-compile.gradle.kts

                            OperatingSystem.current().isWindows -> requirements = listOf("os=windows", "gbt-dogfooding")
                            OperatingSystem.current().isMacOsX -> requirements = listOf("os=macos", "gbt-dogfooding")
                        }
                    } else {
                        requirements = listOf("gbt-dogfooding")
                    }
                }
            }
    
    Plain Text
    - Registered: Wed Mar 27 11:36:08 GMT 2024
    - Last Modified: Wed Jan 17 13:36:27 GMT 2024
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  2. docs/en/docs/contributing.md

    That will create a directory `./env/` with the Python binaries, and then you will be able to install packages for that local environment.
    
    ### Activate the environment
    
    Activate the new environment with:
    
    === "Linux, macOS"
    
        <div class="termy">
    
        ```console
        $ source ./env/bin/activate
        ```
    
        </div>
    
    === "Windows PowerShell"
    
        <div class="termy">
    
        ```console
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    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu Jan 11 17:42:43 GMT 2024
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  3. CONTRIBUTING.md

    Your code needs to run on [all versions of Java that Gradle supports](platforms/documentation/docs/src/docs/userguide/releases/compatibility.adoc) and across all supported operating systems (macOS, Windows, Linux). The [Gradle CI system](http://builds.gradle.org/) will verify this, but here are some pointers that will avoid surprises:
    
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Sat May 04 07:43:02 GMT 2024
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  4. ci/official/envs/disk_cache

    # ==============================================================================
    # Sourcing this enables local disk cache
    if [[ $(uname -s) == "Darwin" ]]; then
      echo "Please note that using disk cache on macOS is not recommended because the"
      echo "cache can end up being pretty big and make the build process inefficient."
    fi
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    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Feb 01 03:21:19 GMT 2024
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  5. .gitignore

    # ---
    *.sw[nop]
    
    # Emacs
    # -----
    *~
    \#*\#
    .\#*
    
    # Textmate
    # --------
    .textmate
    
    # Sublime Text
    # ------------
    *.sublime-*
    
    # jEnv
    # ----
    .java-version
    
    # macOS
    # ----
    .DS_Store
    
    # HPROF
    # -----
    *.hprof
    
    # Work dirs
    # ---------
    /incoming-distributions
    /intTestHomeDir
    
    # Logs
    # ----
    /*.log
    
    # Thread dumps for troubleshooting
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    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Mon Apr 03 21:04:56 GMT 2023
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  6. build-logic/integration-testing/src/main/kotlin/gradlebuild/integrationtests/ide/AndroidStudioProvisioningPlugin.kt

                    ) {
                        eachFile {
                            // Remove top folder when unzipping, that way we get rid of Android Studio.app folder that can cause issues on Mac
                            // where MacOS would kill the Android Studio process right after start, issue: https://github.com/gradle/gradle-profiler/issues/469
                            relativePath = RelativePath(true, *relativePath.segments.drop(1).toTypedArray())
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    - Registered: Wed Mar 27 11:36:08 GMT 2024
    - Last Modified: Fri Dec 22 13:46:27 GMT 2023
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  7. samples/tlssurvey/src/main/kotlin/okhttp3/survey/RunSurvey.kt

      val safari12iOS = sslLabsClients.first { it.userAgent == "Safari" && it.platform == "iOS 12.3.1" }
      val safari12Osx =
        sslLabsClients.first { it.userAgent == "Safari" && it.platform == "MacOS 10.14.6 Beta" }
    
      val okhttp = currentOkHttp(ianaSuitesNew)
    
      val okHttp_4_10 = historicOkHttp("4.10")
      val okHttp_3_14 = historicOkHttp("3.14")
      val okHttp_3_13 = historicOkHttp("3.13")
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 10 19:46:48 GMT 2024
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  8. docs/en/docs/advanced/settings.md

    You can create and use environment variables in the shell, without needing Python:
    
    === "Linux, macOS, Windows Bash"
    
        <div class="termy">
    
        ```console
        // You could create an env var MY_NAME with
        $ export MY_NAME="Wade Wilson"
    
        // Then you could use it with other programs, like
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu May 02 22:37:31 GMT 2024
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  9. src/main/webapp/js/admin/popper.min.js.map

    GuB,KAAAA,KAAMlB,IAAAA,cAAcA,IAAWkB,KAD7B,CAAAvB,ECAT,aAA2D,KAIpD,GAHCwB,+BAGD,CAFCC,EAAYzL,EAAS0L,MAAT1L,CAAgB,CAAhBA,EAAmB2L,WAAnB3L,GAAmCA,EAASiK,KAATjK,CAAe,CAAfA,CAEhD,CAAI4L,EAAI,EAAGA,EAAIJ,EAASvD,OAAQ2D,IAAK,IAClCC,GAASL,KACTM,EAAUD,QAAAA,MAC4B,WAAxC,QAAOzL,UAASC,IAATD,CAAc2L,KAAd3L,mBAIN,MCVT,YAAkC,aAC3BoK,MAAMC,eAGPuB,EAAkB,KAAKhC,SAAvBgC,CAAkC,YAAlCA,SACGlF,OAAOmF,gBAAgB,oBACvBnF,OAAOiF,MAAMd,SAAW,QACxBnE,OAAOiF,MAAM1I,IAAM,QACnByD,OAAOiF,MAAMxI,KAAO,QACpBuD,OAAOiF,MAAMvI,MAAQ,QACrBsD...
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    - Registered: Mon May 06 08:04:11 GMT 2024
    - Last Modified: Fri Feb 07 10:28:50 GMT 2020
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  10. docs/zh/docs/advanced/settings.md

    因此,通常会将它们提供为由应用程序读取的环境变量。
    
    ## 环境变量
    
    !!! tip
        如果您已经知道什么是"环境变量"以及如何使用它们,请随意跳到下面的下一节。
    
    环境变量(也称为"env var")是一种存在于 Python 代码之外、存在于操作系统中的变量,可以被您的 Python 代码(或其他程序)读取。
    
    您可以在 shell 中创建和使用环境变量,而无需使用 Python:
    
    === "Linux、macOS、Windows Bash"
    
        <div class="termy">
    
        ```console
        // 您可以创建一个名为 MY_NAME 的环境变量
        $ export MY_NAME="Wade Wilson"
    
        // 然后您可以与其他程序一起使用它,例如
        $ echo "Hello $MY_NAME"
    
        Hello Wade Wilson
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    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Fri Mar 22 01:42:11 GMT 2024
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