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guava-gwt/src-super/com/google/common/base/super/com/google/common/base/Platform.java
/** @author Jesse Wilson */ final class Platform { static CharMatcher precomputeCharMatcher(CharMatcher matcher) { // CharMatcher.precomputed() produces CharMatchers that are maybe a little // faster (and that's debatable), but definitely more memory-hungry. We're // choosing to turn .precomputed() into a no-op in GWT, because it doesn't // seem to be a worthwhile tradeoff in a browser. return matcher; }
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Mon Jun 26 17:58:45 GMT 2023 - 2K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/feature_addition_request.yaml
- type: checkboxes attributes: label: Checklist options: - label: > I agree to follow the [code of conduct](https://github.com/google/.github/blob/master/CODE_OF_CONDUCT.md). required: true - label: > I have read and understood the [contribution guidelines](https://github.com/google/guava/wiki/HowToContribute#feature-requests).
Others - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Fri Nov 17 18:47:47 GMT 2023 - 5.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Multimaps.java
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Wed May 01 18:44:57 GMT 2024 - 86.4K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/UnsignedLong.java
import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code long} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}. * * <p>See the Guava User Guide article on <a
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Apr 22 13:09:25 GMT 2021 - 8.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) {
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 15 16:12:13 GMT 2024 - 23.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/TreeBasedTable.java
* iterators that don't support {@code remove()}. Otherwise, all optional operations are supported. * Null row keys, columns keys, and values are not supported. * * <p>Lookups by row key are often faster than lookups by column key, because the data is stored in * a {@code Map<R, Map<C, V>>}. A method call like {@code column(columnKey).get(rowKey)} still runs
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 22 21:19:52 GMT 2024 - 11.4K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Ordering.java
@SuppressWarnings("nullness") // TODO: b/316358623 - Remove after checker fix. public <E extends T> List<E> leastOf(Iterable<E> iterable, int k) { if (iterable instanceof Collection) { Collection<E> collection = (Collection<E>) iterable; if (collection.size() <= 2L * k) { // In this case, just dumping the collection to an array and sorting is // faster than using the implementation for Iterator, which is
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Wed Apr 24 19:38:27 GMT 2024 - 39.4K bytes - Viewed (0) -
guava/src/com/google/common/base/CharMatcher.java
* query than the original; your mileage may vary. Precomputation takes time and is likely to be * worthwhile only if the precomputed matcher is queried many thousands of times. * * <p>This method has no effect (returns {@code this}) when called in GWT: it's unclear whether a * precomputed matcher is faster, but it certainly consumes more memory, which doesn't seem like a
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Fri Feb 09 15:49:48 GMT 2024 - 53.8K bytes - Viewed (0) -
android/guava/src/com/google/common/io/Files.java
private static final SuccessorsFunction<File> FILE_TREE = new SuccessorsFunction<File>() { @Override public Iterable<File> successors(File file) { // check isDirectory() just because it may be faster than listFiles() on a non-directory if (file.isDirectory()) { File[] files = file.listFiles(); if (files != null) { return Collections.unmodifiableList(Arrays.asList(files));
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 15 16:12:13 GMT 2024 - 33.1K bytes - Viewed (0) -
guava/src/com/google/common/cache/CacheBuilder.java
* SoftReference} (by default, strong references are used). Softly-referenced objects will be * garbage-collected in a <i>globally</i> least-recently-used manner, in response to memory * demand. * * <p><b>Warning:</b> in most circumstances it is better to set a per-cache {@linkplain
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Feb 15 16:12:13 GMT 2024 - 51.3K bytes - Viewed (0)