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Results 801 - 810 of 1,192 for call$ (0.02 sec)
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mockwebserver/src/test/java/mockwebserver3/MockWebServerTest.kt
val redirect = server.takeRequest() assertThat(redirect.requestLine).isEqualTo("GET /new-path HTTP/1.1") } /** * Test that MockWebServer blocks for a call to enqueue() if a request is made before a mock * response is ready. */ @Test fun dispatchBlocksWaitingForEnqueue() { Thread { try { Thread.sleep(1000)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 23.5K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/testing/ArbitraryInstances.java
} } } } return null; } private static <T> T createEmptyArray(Class<T> arrayType) { // getComponentType() is non-null because we call createEmptyArray only with an array type. return arrayType.cast(Array.newInstance(requireNonNull(arrayType.getComponentType()), 0)); }
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 20.8K bytes - Viewed (0) -
misc/go_android_exec/main.go
// license that can be found in the LICENSE file. // This wrapper uses syscall.Flock to prevent concurrent adb commands, // so for now it only builds on platforms that support that system call. // TODO(#33974): use a more portable library for file locking. //go:build darwin || dragonfly || freebsd || illumos || linux || netbsd || openbsd // This program can be used as go_android_GOARCH_exec by the Go tool.
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Mon Aug 21 17:46:57 UTC 2023 - 15.3K bytes - Viewed (0) -
guava-testlib/src/com/google/common/collect/testing/MapInterfaceTest.java
return false; } return true; } } return true; } /** * Checks all the properties that should always hold of a map. Also calls {@link * #assertMoreInvariants} to check invariants that are peculiar to specific implementations. * * @see #assertMoreInvariants * @param map the map to check. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 43.8K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableList.java
* .build(); * }</pre> * * <p>Elements appear in the resulting list in the same order they were added to the builder. * * <p>Builder instances can be reused; it is safe to call {@link #build} multiple times to build * multiple lists in series. Each new list contains all the elements of the ones created before * it. * * @since 2.0 */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Aug 16 19:14:45 UTC 2024 - 30.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Cache.kt
* cache size. The application needs to be aware of calling this function during the * initialization phase and preferably in a background worker thread. * * Note that if the application chooses to not call this method to initialize the cache. By * default, OkHttp will perform lazy initialization upon the first usage of the cache. */ @Throws(IOException::class) fun initialize() { cache.initialize() }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 10 19:46:48 UTC 2024 - 26.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ImmutableBiMap.java
* want a different order, consider using {@link #orderEntriesByValue(Comparator)}, which changes * this builder to sort entries by value. * * <p>Builder instances can be reused - it is safe to call {@link #buildOrThrow} multiple times to * build multiple bimaps in series. Each bimap is a superset of the bimaps created before it. * * @since 2.0 */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 16 21:21:17 UTC 2024 - 22.2K bytes - Viewed (0) -
android/guava/src/com/google/common/base/Ascii.java
* response to a sender. * * @since 8.0 */ public static final byte ACK = 6; /** * Bell ('\a'): A character for use when there is a need to call for human attention. It may * control alarm or attention devices. * * @since 8.0 */ public static final byte BEL = 7; /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Aug 02 13:50:22 UTC 2024 - 21.7K bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device.cc
// The resulting TensorHandle owns an opaque pointer to "device memory", which // for a ParallelDevice is really a ParallelTensor. When the TensorHandle is // deleted, it will call ParallelTensorDeallocator to free the struct. ParallelTensor* t_released = t.release(); TFE_CustomDeviceTensorHandleMethods handle_methods; handle_methods.num_dims = &ParallelTensorNumDims;
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Mon Oct 21 04:14:14 UTC 2024 - 18.3K bytes - Viewed (0) -
cni/pkg/nodeagent/ztunnelserver.go
// Allow at most 5 requests per second. This is still a ridiculous amount; at most we should have 2 ztunnels on our node, // and they will only connect once and persist. // However, if they do get in a state where they call us in a loop, we will quickly OOM limit := rate.NewLimiter(rate.Limit(5), 1) for { log.Debug("accepting conn") if err := limit.Wait(ctx); err != nil { log.Errorf("failed to wait for ztunnel connection: %v", err)
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Jul 29 16:08:35 UTC 2024 - 13.2K bytes - Viewed (0)