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Results 1 - 10 of 573 for Bell (0.18 seconds)

  1. docs/en/docs/python-types.md

    At the same point, you try to trigger the autocomplete with `Ctrl+Space` and you see:
    
    <img src="/img/python-types/image02.png">
    
    With that, you can scroll, seeing the options, until you find the one that "rings a bell":
    
    <img src="/img/python-types/image03.png">
    
    ## More motivation { #more-motivation }
    
    Check this function, it already has type hints:
    
    {* ../../docs_src/python_types/tutorial003_py310.py hl[1] *}
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 11K bytes
    - Click Count (0)
  2. okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt

          encodings[0x3] = encoding // End of Text
          encodings[0x4] = encoding // End of Transmission
          encodings[0x5] = encoding // Enquiry
          encodings[0x6] = encoding // Acknowledgment
          encodings[0x7] = encoding // Bell
          encodings['\b'.code] = encoding // Backspace
          encodings[0xb] = encoding // Vertical Tab
          encodings[0xe] = encoding // Shift Out
          encodings[0xf] = encoding // Shift In
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 12.3K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/base/Ascii.java

       * Acknowledge: A communication control character transmitted by a receiver as an affirmative
       * response to a sender.
       *
       * @since 8.0
       */
      public static final byte ACK = 6;
    
      /**
       * Bell ('\a'): A character for use when there is a need to call for human attention. It may
       * control alarm or attention devices.
       *
       * @since 8.0
       */
      public static final byte BEL = 7;
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 21.7K bytes
    - Click Count (0)
  4. guava/src/com/google/common/base/Ascii.java

       * Acknowledge: A communication control character transmitted by a receiver as an affirmative
       * response to a sender.
       *
       * @since 8.0
       */
      public static final byte ACK = 6;
    
      /**
       * Bell ('\a'): A character for use when there is a need to call for human attention. It may
       * control alarm or attention devices.
       *
       * @since 8.0
       */
      public static final byte BEL = 7;
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 21.7K bytes
    - Click Count (0)
  5. src/main/webapp/css/font-awesome.min.css

    e-quarters:before{content:"\f241"}.fa-battle-net:before{content:"\f835"}.fa-bed:before{content:"\f236"}.fa-beer:before{content:"\f0fc"}.fa-behance:before{content:"\f1b4"}.fa-behance-square:before{content:"\f1b5"}.fa-bell:before{content:"\f0f3"}.fa-bell-slash:before{content:"\f1f6"}.fa-bezier-curve:before{content:"\f55b"}.fa-bible:before{content:"\f647"}.fa-bicycle:before{content:"\f206"}.fa-biking:before{content:"\f84a"}.fa-bimobject:before{content:"\f378"}.fa-binoculars:before{content:"\f1e5"}....
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Dec 14 21:22:25 GMT 2019
    - 55.8K bytes
    - Click Count (2)
  6. src/main/webapp/css/admin/font-awesome.min.css

    e-quarters:before{content:"\f241"}.fa-battle-net:before{content:"\f835"}.fa-bed:before{content:"\f236"}.fa-beer:before{content:"\f0fc"}.fa-behance:before{content:"\f1b4"}.fa-behance-square:before{content:"\f1b5"}.fa-bell:before{content:"\f0f3"}.fa-bell-slash:before{content:"\f1f6"}.fa-bezier-curve:before{content:"\f55b"}.fa-bible:before{content:"\f647"}.fa-bicycle:before{content:"\f206"}.fa-biking:before{content:"\f84a"}.fa-bimobject:before{content:"\f378"}.fa-binoculars:before{content:"\f1e5"}....
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Dec 14 21:22:25 GMT 2019
    - 55.8K bytes
    - Click Count (0)
  7. doc/go_spec.html

    s2[0] = 42                     // setting s2[0] changes s1[0] as well
    fmt.Println(s1, s2)            // prints [42] [42 2 3]
    
    var m1 = make(map[string]int)
    var m2 = m1                    // m2 stores the map descriptor of m1
    m1["foo"] = 42                 // setting m1["foo"] changes m2["foo"] as well
    fmt.Println(m2["foo"])         // prints 42
    </pre>
    
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Wed Apr 01 23:39:18 GMT 2026
    - 287.8K bytes
    - Click Count (1)
  8. android/guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

    falling down a very deep well.
    
      Either the well was very deep, or she fell very slowly, for she
    had plenty of time as she went down to look about her and to
    wonder what was going to happen next.  First, she tried to look
    down and make out what she was coming to, but it was too dark to
    see anything; then she looked at the sides of the well, and
    noticed that they were filled with cupboards and book-shelves;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Apr 21 02:27:51 GMT 2017
    - 145.2K bytes
    - Click Count (0)
  9. guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

    falling down a very deep well.
    
      Either the well was very deep, or she fell very slowly, for she
    had plenty of time as she went down to look about her and to
    wonder what was going to happen next.  First, she tried to look
    down and make out what she was coming to, but it was too dark to
    see anything; then she looked at the sides of the well, and
    noticed that they were filled with cupboards and book-shelves;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Oct 29 21:35:03 GMT 2012
    - 145.2K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/cache/Striped64.java

        boolean collide = false; // True if last slot nonempty
        for (; ; ) {
          Cell[] as;
          Cell a;
          int n;
          long v;
          if ((as = cells) != null && (n = as.length) > 0) {
            if ((a = as[(n - 1) & h]) == null) {
              if (busy == 0) { // Try to attach new Cell
                Cell r = new Cell(x); // Optimistically create
                if (busy == 0 && casBusy()) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 15 22:17:15 GMT 2025
    - 11.4K bytes
    - Click Count (0)
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