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  1. docs/de/docs/contributing.md

    ///
    
    Die gesamte Dokumentation befindet sich im Markdown-Format im Verzeichnis `./docs/en/`.
    
    Viele der Tutorials enthalten Codeblöcke.
    
    In den meisten Fällen handelt es sich bei diesen Codeblöcken um vollständige Anwendungen, die unverändert ausgeführt werden können.
    
    Tatsächlich sind diese Codeblöcke nicht Teil des Markdowns, sondern Python-Dateien im Verzeichnis `./docs_src/`.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 16.1K bytes
    - Viewed (0)
  2. guava/src/com/google/common/hash/HashCode.java

        return fromBytesNoCopy(bytes.clone());
      }
    
      /**
       * Creates a {@code HashCode} from a byte array. The array is <i>not</i> copied defensively, so it
       * must be handed-off so as to preserve the immutability contract of {@code HashCode}.
       */
      static HashCode fromBytesNoCopy(byte[] bytes) {
        return new BytesHashCode(bytes);
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 19:54:59 UTC 2024
    - 12.6K bytes
    - Viewed (0)
  3. cmd/common-main.go

    			os.Setenv("CONSOLE_PROMETHEUS_AUTH_TOKEN", value)
    		}
    	}
    	// Enable if LDAP is enabled.
    	if globalIAMSys.LDAPConfig.Enabled() {
    		os.Setenv("CONSOLE_LDAP_ENABLED", config.EnableOn)
    	}
    	// Handle animation in welcome page
    	if value := env.Get(config.EnvBrowserLoginAnimation, "on"); value != "" {
    		os.Setenv("CONSOLE_ANIMATED_LOGIN", value)
    	}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 31.7K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/Multiset.java

       * modifications to the entry set at all, and the {@code Entry} instances themselves don't even
       * have methods for modification. See the specific implementation class for more details on how
       * its entry set handles modifications.
       *
       * @return a set of entries representing the data of this multiset
       */
      Set<Entry<E>> entrySet();
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Jun 17 14:40:53 UTC 2023
    - 21K bytes
    - Viewed (0)
  5. src/cmd/asm/internal/arch/arch.go

    	for i := riscv.REG_X0; i <= riscv.REG_X31; i++ {
    		// Disallow X3 in shared mode, as this will likely be used as the
    		// GP register, which could result in problems in non-Go code,
    		// including signal handlers.
    		if shared && i == riscv.REG_GP {
    			continue
    		}
    		if i == riscv.REG_TP || i == riscv.REG_G {
    			continue
    		}
    		name := fmt.Sprintf("X%d", i-riscv.REG_X0)
    		register[name] = int16(i)
    	}
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Thu Oct 24 12:32:56 UTC 2024
    - 21.5K bytes
    - Viewed (0)
  6. CHANGELOG/CHANGELOG-1.3.md

    * Fixing heapster memory requirements. ([#26109](https://github.com/kubernetes/kubernetes/pull/26109), [@Q-Lee](https://github.com/Q-Lee))
    * Handle federated service name lookups in kube-dns. ([#25727](https://github.com/kubernetes/kubernetes/pull/25727), [@madhusudancs](https://github.com/madhusudancs))
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Thu Dec 24 02:28:26 UTC 2020
    - 84K bytes
    - Viewed (0)
  7. cmd/xl-storage.go

    	s.formatData = b
    	s.formatLastCheck = time.Now()
    	s.Unlock()
    	return diskID, nil
    }
    
    // Make a volume entry.
    func (s *xlStorage) SetDiskID(id string) {
    	// NO-OP for xlStorage as it is handled either by xlStorageDiskIDCheck{} for local disks or
    	// storage rest server for remote disks.
    }
    
    func (s *xlStorage) MakeVolBulk(ctx context.Context, volumes ...string) error {
    	for _, volume := range volumes {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Oct 26 09:58:27 UTC 2024
    - 91.3K bytes
    - Viewed (0)
  8. docs/en/docs/tutorial/sql-databases.md

    Now, when the clients **create a new hero**, they will send the `secret_name`, it will be stored in the database, but those secret names won't be returned in the API to the clients.
    
    /// tip
    
    This is how you would handle **passwords**. Receive them, but don't return them in the API.
    
    You would also **hash** the values of the passwords before storing them, **never store them in plain text**.
    
    ///
    
    The fields of `HeroCreate` are:
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Oct 09 19:44:42 UTC 2024
    - 14.7K bytes
    - Viewed (0)
  9. src/archive/zip/writer.go

    	// flags.
    	if h.raw && !h.hasDataDescriptor() {
    		b.uint32(h.CRC32)
    		b.uint32(uint32(min(h.CompressedSize64, uint32max)))
    		b.uint32(uint32(min(h.UncompressedSize64, uint32max)))
    	} else {
    		// When this package handle the compression, these values are
    		// always written to the trailing data descriptor.
    		b.uint32(0) // crc32
    		b.uint32(0) // compressed size
    		b.uint32(0) // uncompressed size
    	}
    	b.uint16(uint16(len(h.Name)))
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Sep 23 14:32:33 UTC 2024
    - 19.4K bytes
    - Viewed (0)
  10. guava/src/com/google/common/util/concurrent/AbstractScheduledService.java

      /* use AbstractService for state management */
      private final AbstractService delegate = new ServiceDelegate();
    
      @WeakOuter
      private final class ServiceDelegate extends AbstractService {
    
        // A handle to the running task so that we can stop it when a shutdown has been requested.
        // These two fields are volatile because their values will be accessed from multiple threads.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 16:22:21 UTC 2024
    - 27.8K bytes
    - Viewed (0)
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