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Results 1 - 10 of 842 for buffers (0.07 sec)

  1. internal/grid/grid.go

    const (
    	// minBufferSize is the minimum buffer size.
    	// Buffers below this is not reused.
    	minBufferSize = 1 << 10
    
    	// defaultBufferSize is the default buffer allocation size.
    	defaultBufferSize = 4 << 10
    
    	// maxBufferSize is the maximum buffer size.
    	// Buffers larger than this is not reused.
    	maxBufferSize = 96 << 10
    
    	// This is the assumed size of bigger buffers and allocation size.
    	biggerBufMin = 32 << 10
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 29 18:10:04 UTC 2024
    - 6.9K bytes
    - Viewed (0)
  2. licenses/github.com/gogo/protobuf/LICENSE

    Copyright (c) 2013, The GoGo Authors. All rights reserved.
    
    Protocol Buffers for Go with Gadgets
    
    Go support for Protocol Buffers - Google's data interchange format
    
    Copyright 2010 The Go Authors.  All rights reserved.
    https://github.com/golang/protobuf
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Sat Oct 26 02:47:39 UTC 2019
    - 1.6K bytes
    - Viewed (0)
  3. internal/ringbuffer/ring_buffer_benchmark_test.go

    			rb.Read(buf)
    		}
    	}()
    
    	b.ResetTimer()
    	for i := 0; i < b.N; i++ {
    		rb.Write(data)
    	}
    }
    
    func BenchmarkRingBuffer_AsyncReadBlocking(b *testing.B) {
    	const sz = 512
    	const buffers = 10
    	rb := New(sz * buffers)
    	rb.SetBlocking(true)
    	data := []byte(strings.Repeat("a", sz))
    	buf := make([]byte, sz)
    
    	go func() {
    		for {
    			rb.Read(buf)
    		}
    	}()
    
    	b.ResetTimer()
    	for i := 0; i < b.N; i++ {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed May 15 00:11:04 UTC 2024
    - 1.7K bytes
    - Viewed (0)
  4. cmd/metrics-v3-system-memory.go

    package cmd
    
    import (
    	"context"
    )
    
    const (
    	memTotal     = "total"
    	memUsed      = "used"
    	memFree      = "free"
    	memBuffers   = "buffers"
    	memCache     = "cache"
    	memUsedPerc  = "used_perc"
    	memShared    = "shared"
    	memAvailable = "available"
    )
    
    var (
    	memTotalMD     = NewGaugeMD(memTotal, "Total memory on the node")
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Apr 17 05:10:25 UTC 2024
    - 2.2K bytes
    - Viewed (0)
  5. okhttp/src/test/java/okhttp3/internal/http/ThreadInterruptTest.kt

      private lateinit var server: MockWebServer
      private lateinit var client: OkHttpClient
    
      @BeforeEach
      fun setUp() {
        // Sockets on some platforms can have large buffers that mean writes do not block when
        // required. These socket factories explicitly set the buffer sizes on sockets created.
        server = MockWebServer()
        server.serverSocketFactory =
          object : DelegatingServerSocketFactory(getDefault()) {
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 4.6K bytes
    - Viewed (0)
  6. internal/bpool/bpool_test.go

    	if uint64(len(bp.c)) != size {
    		t.Fatalf("bytepool size invalid: got %v want %v", len(bp.c), size)
    	}
    
    	// lets drain the buf channel first before we validate invalid buffers.
    	for i := uint64(0); i < size; i++ {
    		bp.Get() // discard
    	}
    
    	// Try putting some invalid buffers into pool
    	bp.Put(make([]byte, bp.w, bp.wcap-1)) // wrong capacity is rejected (less)
    	bp.Put(make([]byte, bp.w, bp.wcap+1)) // wrong capacity is rejected (more)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 29 01:40:52 UTC 2024
    - 2.8K bytes
    - Viewed (0)
  7. src/main/java/jcifs/BufferCache.java

     */
    package jcifs;
    
    
    /**
     * Internal API for managing reusable buffers
     * 
     * @author mbechler
     * @internal
     */
    public interface BufferCache {
    
        /**
         * 
         * @return a buffer from the cache, or a new one
         */
        byte[] getBuffer ();
    
    
        /**
         * Return a buffer to the cache
         * 
         * @param buf
         */
        void releaseBuffer ( byte[] buf );
    
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Sun Jul 01 13:12:10 UTC 2018
    - 1.1K bytes
    - Viewed (0)
  8. okhttp/src/test/java/okhttp3/internal/http/CancelTest.kt

        this.connectionType = mode.second
    
        if (connectionType == H2) {
          platform.assumeHttp2Support()
        }
    
        // Sockets on some platforms can have large buffers that mean writes do not block when
        // required. These socket factories explicitly set the buffer sizes on sockets created.
        server = MockWebServer()
        server.serverSocketFactory =
          object : DelegatingServerSocketFactory(ServerSocketFactory.getDefault()) {
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Jan 20 10:30:28 UTC 2024
    - 9.9K bytes
    - Viewed (0)
  9. src/main/java/jcifs/smb/BufferCacheImpl.java

     */
    
    package jcifs.smb;
    
    
    import java.util.Arrays;
    
    import jcifs.BufferCache;
    import jcifs.Configuration;
    
    
    /**
     * Cache for reusable byte buffers
     * 
     * @internal
     */
    public class BufferCacheImpl implements BufferCache {
    
        private final Object[] cache;
        private final int bufferSize;
        private int freeBuffers = 0;
    
    
        /**
         * 
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Sun Jan 24 11:40:34 UTC 2021
    - 2.9K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/escape/Platform.java

        // requireNonNull accommodates Android's @RecentlyNullable annotation on ThreadLocal.get
        return requireNonNull(DEST_TL.get());
      }
    
      /**
       * A thread-local destination buffer to keep us from creating new buffers. The starting size is
       * 1024 characters. If we grow past this we don't put it back in the threadlocal, we just keep
       * going and grow as needed.
       */
      private static final ThreadLocal<char[]> DEST_TL =
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Dec 15 19:31:54 UTC 2023
    - 1.6K bytes
    - Viewed (0)
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