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Results 61 - 70 of 314 for Slow (0.02 sec)
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okhttp/src/commonJvmAndroid/kotlin/okhttp3/ResponseBody.kt
* Each response body is backed by a limited resource like a socket (live network responses) or * an open file (for cached responses). Failing to close the response body will leak resources and * may ultimately cause the application to slow down or crash. * * Both this class and [Response] implement [Closeable]. Closing a response simply * closes its response body. If you invoke [Call.execute] or implement [Callback.onResponse] you
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Tue May 27 14:51:25 UTC 2025 - 11.6K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/primitives/UnsignedLongsTest.java
assertThat(UnsignedLongs.remainder(0xfffffffffffffffeL, 2)).isEqualTo(0); assertThat(UnsignedLongs.remainder(0xfffffffffffffffeL, 5)).isEqualTo(4); } @GwtIncompatible // Too slow in GWT (~3min fully optimized) public void testDivideRemainderEuclideanProperty() { // Use a seed so that the test is deterministic: Random r = new Random(0L); for (int i = 0; i < 1000000; i++) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 12.8K bytes - Viewed (0) -
cmd/bucket-replication.go
// WorkerMinLimit min number of workers per node for "slow" mode WorkerMinLimit = 50 // WorkerAutoDefault is default number of workers for "auto" mode WorkerAutoDefault = 100 // MRFWorkerMaxLimit max number of mrf workers per node for "fast" mode MRFWorkerMaxLimit = 8 // MRFWorkerMinLimit min number of mrf workers per node for "slow" mode MRFWorkerMinLimit = 2
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 118K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AbstractScheduledService.java
* problems can exist with methods like FutureTask.done(), not to mention slow calls to * Thread.interrupt() (as discussed in InterruptibleTask). At the end of the day, it's * unlikely that cancel() will be slow, so we can probably get away with calling it while * holding a lock. Still, it would be nice to avoid somehow. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 27.8K bytes - Viewed (0) -
guava-tests/test/com/google/common/hash/HashingTest.java
HashTestUtils.assertInvariants(Hashing.fingerprint2011()); assertEquals("Hashing.fingerprint2011()", Hashing.fingerprint2011().toString()); } @AndroidIncompatible // slow TODO(cpovirk): Maybe just reduce iterations under Android. public void testGoodFastHash() { for (int i = 1; i < 200; i += 17) { HashFunction hasher = Hashing.goodFastHash(i); assertTrue(hasher.bits() >= i);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 26.4K bytes - Viewed (2) -
android/guava-tests/test/com/google/common/collect/QueuesTest.java
try { // if waiting works, this should get stuck Queues.drain(q, new ArrayList<>(), 1, MAX_VALUE, NANOSECONDS); fail(); } catch (InterruptedException expected) { // we indeed waited; a slow thread had enough time to interrupt us } } // same as above; uninterruptible version @SuppressWarnings("ThreadPriorityCheck") // TODO: b/175898629 - Consider onSpinWait.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 12.2K bytes - Viewed (0) -
cmd/os_unix.go
// and returns nil. func osMkdirAll(dirPath string, perm os.FileMode, baseDir string) error { if baseDir != "" { if strings.HasPrefix(baseDir, dirPath) { return nil } } // Slow path: make sure parent exists and then call Mkdir for path. i := len(dirPath) for i > 0 && os.IsPathSeparator(dirPath[i-1]) { // Skip trailing path separator. i-- } j := i
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Feb 18 16:25:55 UTC 2025 - 9.3K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/CallTest.kt
assertThat(server.takeRequest().exchangeIndex).isEqualTo(1) } @Tag("Slow") @Test fun successfulExpectContinuePermitsConnectionReuseWithHttp2() { enableProtocol(Protocol.HTTP_2) successfulExpectContinuePermitsConnectionReuse() } @Tag("Slow") @Test fun unsuccessfulExpectContinuePreventsConnectionReuse() { server.enqueue(MockResponse())
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 146.6K bytes - Viewed (0) -
.teamcity/src/main/kotlin/model/CIBuildModel.kt
val extraParameters: String = "", ) { PER_COMMIT( displayName = "Performance Regression Test", timeout = 420, channel = "commits", ), PER_DAY( displayName = "Slow Performance Regression Test", timeout = 420, channel = "commits", ), PER_WEEK( displayName = "Performance Experiment", timeout = 420, channel = "experiments",
Registered: Wed Sep 10 11:36:15 UTC 2025 - Last Modified: Sun Aug 03 22:40:28 UTC 2025 - 25.9K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/AbstractScheduledService.java
* problems can exist with methods like FutureTask.done(), not to mention slow calls to * Thread.interrupt() (as discussed in InterruptibleTask). At the end of the day, it's * unlikely that cancel() will be slow, so we can probably get away with calling it while * holding a lock. Still, it would be nice to avoid somehow. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 27.7K bytes - Viewed (0)