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tests/test_dependency_after_yield_raise.py
client.get("/broken") def test_broken_no_raise(): """ When a dependency with yield raises after the yield (not in an except), the response is already "successfully" sent back to the client, but there's still an error in the server afterwards, an exception is raised and captured or shown in the server logs. """ with TestClient(app, raise_server_exceptions=False) as client:
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 21:25:59 UTC 2025 - 1.7K bytes - Viewed (0) -
internal/grid/muxserver.go
wg.Wait() defer xioutil.SafeClose(handlerIn) m.handleInbound(c, inbound, handlerIn) }(m.inbound) } // Fill outbound block. // Each token represents a message that can be sent to the client without blocking. // The client will refill the tokens as they confirm delivery of the messages. for range outboundCap { m.outBlock <- struct{}{} } // Handler goroutine.
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue May 27 15:19:03 UTC 2025 - 9.7K bytes - Viewed (0) -
cmd/storage-errors.go
var errLessData = StorageErr("less data available than what was requested") // errMoreData = returned when more data was sent by the caller than what it was supposed to. var errMoreData = StorageErr("more data was sent than what was advertised") // indicates readDirFn to return without further applying the fn() var errDoneForNow = errors.New("done for now")
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Thu Apr 04 12:04:40 UTC 2024 - 6.4K bytes - Viewed (0) -
okhttp-testing-support/src/main/kotlin/okhttp3/UppercaseRequestInterceptor.kt
package okhttp3 import java.io.IOException import okhttp3.Interceptor.Chain import okio.Buffer import okio.BufferedSink import okio.ForwardingSink import okio.Sink import okio.buffer /** Rewrites the request body sent to the server to be all uppercase. */ class UppercaseRequestInterceptor : Interceptor { @Throws(IOException::class) override fun intercept(chain: Chain): Response = chain.proceed(uppercaseRequest(chain.request()))Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 1.9K bytes - Viewed (0) -
docs/iam/identity-management-plugin.md
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri May 27 00:58:09 UTC 2022 - 4.2K bytes - Viewed (0) -
internal/logger/target/loggertypes/types.go
) // TargetStats contains statistics for a target. type TargetStats struct { // QueueLength is the queue length if any messages are queued. QueueLength int // TotalMessages is the total number of messages sent in the lifetime of the target TotalMessages int64 // FailedMessages should log message count that failed to send. FailedMessages int64Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Jul 18 21:56:31 UTC 2025 - 1.4K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/ConnectionShutdownException.kt
* limitations under the License. */ package okhttp3.internal.http2 import java.io.IOException /** * Thrown when an HTTP/2 connection is shutdown (either explicitly or if the peer has sent a GOAWAY * frame) and an attempt is made to use the connection. */
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Dec 27 13:39:56 UTC 2024 - 875 bytes - Viewed (0) -
fastapi/security/oauth2.py
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 21:25:59 UTC 2025 - 22K bytes - Viewed (0) -
internal/http/server.go
"errors" "log" "net" "net/http" "sync" "sync/atomic" "time" "github.com/dustin/go-humanize" ) var ( // GlobalMinIOVersion - is sent in the header to all http targets GlobalMinIOVersion string // GlobalDeploymentID - is sent in the header to all http targets GlobalDeploymentID string ) const ( // DefaultIdleTimeout for idle inactive connections DefaultIdleTimeout = 30 * time.Second
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 6.5K bytes - Viewed (0) -
internal/event/target/nsq.go
if err != nil { return err } eventData, eErr := target.store.Get(key) if eErr != nil { // The last event key in a successful batch will be sent in the channel atmost once by the replayEvents() // Such events will not exist and wouldve been already been sent successfully. if os.IsNotExist(eErr) { return nil } return eErr } if err := target.send(eventData); err != nil { return err }Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Mar 30 00:56:02 UTC 2025 - 7.1K bytes - Viewed (0)