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  1. ci/official/containers/ml_build_arm64/builder.devtoolset/stringop_trunc.patch

     char *
     STRNCAT (char *s1, const char *s2, size_t n)
     {
    -  char c;
       char *s = s1;
     
       /* Find the end of S1.  */
    -  do
    -    c = *s1++;
    -  while (c != '\0');
    -
    -  /* Make S1 point before next character, so we can increment
    -     it while memory is read (wins on pipelined cpus).  */
    -  s1 -= 2;
    +  s1 += strlen (s1);
     
    -  if (n >= 4)
    -    {
    -      size_t n4 = n >> 2;
    -      do
    -	{
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Mon Nov 11 19:25:56 UTC 2024
    - 42.9K bytes
    - Viewed (0)
  2. CHANGELOG.md

        connection reuse.
    
     *  Breaking: Replace our parameters-based JUnit 5 extension with a new annotation, `@StartStop`.
        Put this annotation on a `MockWebServer` property and the extension will start it before your
        test executes and stop it after it completes. No further configuration is required.
    
        ```kotlin
        @StartStop val server = MockWebServer()
        ```
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon Jul 07 19:32:33 UTC 2025
    - 31.6K bytes
    - Viewed (2)
  3. android/guava/src/com/google/common/util/concurrent/Futures.java

              // this is technically unnecessary, but should speed up later accesses
              delegateIndex = i + 1;
              return;
            }
          }
          // If all the delegates were complete, no reason for the next listener to have to
          // go through the whole list. Avoids O(n^2) behavior when the entire output list is
          // cancelled.
          delegateIndex = delegates.size();
        }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 64.3K bytes
    - Viewed (0)
  4. CHANGELOG/CHANGELOG-1.12.md

    * [action required] The `MasterConfiguration` kind in the kubeadm v1alpha2 API has been renamed `InitConfiguration`...
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Thu Feb 06 06:04:15 UTC 2020
    - 293.8K bytes
    - Viewed (0)
  5. docs/zh-hant/docs/async.md

    這與 **FastAPI** 所能提供的性能水平相同。
    
    你可以同時利用並行性和平行性,進一步提升效能,這比大多數已測試的 NodeJS 框架都更快,並且與 Go 語言相當,而 Go 是一種更接近 C 的編譯語言(<a href="https://www.techempower.com/benchmarks/#section=data-r17&hw=ph&test=query&l=zijmkf-1" class="external-link" target="_blank">感謝 Starlette</a>)。
    
    ### 並行比平行更好嗎?
    
    不是的!這不是故事的本意。
    
    並行與平行不同。並行在某些 **特定** 的需要大量等待的情境下表現更好。正因如此,並行在 Web 應用程式開發中通常比平行更有優勢。但並不是所有情境都如此。
    
    因此,為了平衡報導,想像下面這個短故事
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 21.1K bytes
    - Viewed (0)
  6. src/main/java/org/codelibs/fess/ldap/LdapManager.java

                        context.search(bindDn, "(name=" + escapeLDAPSearchFilter(groupName) + ")", searchControls);
                if (results.hasMore()) {
                    final SearchResult searchResult = results.next();
                    final Attribute attribute = searchResult.getAttributes().get("sAMAccountName");
                    if (logger.isDebugEnabled()) {
                        logger.debug("sAMAccountName: {}", attribute);
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Aug 07 03:06:29 UTC 2025
    - 82K bytes
    - Viewed (0)
  7. android/guava-tests/test/com/google/common/util/concurrent/AbstractClosingFutureTest.java

        assertFinallyFailsWithException(closingFuture);
        waitUntilClosed(closingFuture);
        assertStillOpen(closeable1);
        assertClosed(closeable2, closeable3);
      }
    
      // We don't need to test the happy case for SuccessfulCombiner.call(Async) because it's the same
      // as Combiner.
    
      public void testWhenAllSucceed_call_failedInput() throws Exception {
        assertFinallyFailsWithException(
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Jul 11 18:52:30 UTC 2025
    - 75.4K bytes
    - Viewed (0)
  8. cmd/erasure-multipart.go

    			ChecksumCRC64NVME: objPart.Checksums["CRC64NVME"],
    		})
    		count--
    		if count == 0 {
    			break
    		}
    	}
    
    	if len(objParts) > len(result.Parts) {
    		result.IsTruncated = true
    		// Make sure to fill next part number marker if IsTruncated is true for subsequent listing.
    		result.NextPartNumberMarker = result.Parts[len(result.Parts)-1].PartNumber
    	}
    
    	return result, nil
    }
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Sun Sep 07 16:13:09 UTC 2025
    - 47.3K bytes
    - Viewed (0)
  9. docs/ko/docs/async.md

    그리고 **FastAPI**를 사용함으로써 동일한 성능을 낼 수 있습니다.
    
    또한 병렬성과 비동기성을 동시에 사용할 수 있기 때문에, 대부분의 테스트가 완료된 NodeJS 프레임워크보다 더 높은 성능을 얻고 C에 더 가까운 컴파일 언어인 Go와 동등한 성능을 얻을 수 있습니다<a href="https://www.techempower.com/benchmarks/#section=data-r17&hw=ph&test=query&l=zijmkf-1" class="external-link" target="_blank">(모두 Starlette 덕분입니다)</a>.
    
    ### 동시성이 병렬성보다 더 나은가?
    
    그렇지 않습니다! 그것이 이야기의 교훈은 아닙니다.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 26.7K bytes
    - Viewed (0)
  10. cmd/notification.go

    		}, idx, *client.host)
    	}
    	nerrs := ng.Wait()
    	if freeze {
    		freezeServices()
    	} else {
    		unfreezeServices()
    	}
    	return nerrs
    }
    
    // Netperf - perform mesh style network throughput test
    func (sys *NotificationSys) Netperf(ctx context.Context, duration time.Duration) []madmin.NetperfNodeResult {
    	length := len(sys.allPeerClients)
    	if length == 0 {
    		// For single node erasure setup.
    		return nil
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 45.9K bytes
    - Viewed (0)
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