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okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt
import okio.Buffer import okio.BufferedSource import okio.ByteString /** * A socket connection to a remote peer. A connection hosts streams which can send and receive * data. * * Many methods in this API are **synchronous:** the call is completed before the method returns. * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Thu Jul 31 04:18:40 GMT 2025 - 31.8K bytes - Click Count (0) -
docs/changelogs/changelog_2x.md
OkHttp 2 is designed around a new API that is true to HTTP, with classes for requests, responses, headers, and calls. It uses modern Java patterns like immutability and chained builders. The API now offers asynchronous callbacks in addition to synchronous blocking calls. #### API Changes * **New Request and Response types,** each with their own builder. There's also a `RequestBody` class to write the request body to the network and a
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Sun Feb 06 02:19:09 GMT 2022 - 26.6K bytes - Click Count (0) -
docs/bucket/replication/README.md
### Sync/Async Replication By default, replication is completed asynchronously. If synchronous replication is desired, set the --sync flag while adding a remote replication target using the `mc admin bucket remote add` command. For mc releases on or after `RELEASE.2022-12-24T15-21-38Z`, the
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 18.3K bytes - Click Count (0) -
docs/zh-hant/docs/async.md
由於大部分的執行時間都消耗在等待 <abbr title="輸入與輸出">I/O</abbr> 操作上,因此這些操作被稱為 "I/O 密集型" 操作。 之所以稱為「非同步」,是因為電腦/程式不需要與那些耗時的任務「同步」,等待任務完成的精確時間,然後才能取得結果並繼續工作。 相反地,非同步系統在任務完成後,可以讓任務稍微等一下(幾微秒),等待電腦/程式完成手頭上的其他工作,然後再回來取得結果繼續進行。 相對於「非同步」(asynchronous),「同步」(synchronous)也常被稱作「順序性」(sequential),因為電腦/程式會依序執行所有步驟,即便這些步驟涉及等待,才會切換到其他任務。 ### 並行與漢堡 上述非同步程式碼的概念有時也被稱為「並行」,它不同於「平行」。 並行和平行都與 "不同的事情或多或少同時發生" 有關。 但並行和平行之間的細節是完全不同的。 為了理解差異,請想像以下有關漢堡的故事:
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sun Aug 31 09:56:21 GMT 2025 - 21.1K bytes - Click Count (0) -
docs/recipes.md
=== ":material-language-kotlin: Kotlin" ```kotlin private val executor = Executors.newScheduledThreadPool(1) private val client = OkHttpClient()
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Sat Aug 30 17:01:12 GMT 2025 - 47.8K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/InterceptorTest.kt
} @Test fun networkInterceptorThrowsRuntimeExceptionSynchronous() { interceptorThrowsRuntimeExceptionSynchronous(true) } /** * When an interceptor throws an unexpected exception, synchronous callers can catch it and deal * with it. */ private fun interceptorThrowsRuntimeExceptionSynchronous(network: Boolean) { addInterceptor(network) { chain: Interceptor.Chain? -> throw RuntimeException("boom!") }
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Tue Nov 04 16:11:23 GMT 2025 - 28.2K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ClosingFuture.java
} /** * Returns the final value of the associated {@link ClosingFuture}, or throws an exception as * {@link Future#get()} would. * * <p>Because the asynchronous operation has already completed, this method is synchronous and * returns immediately. * * @throws CancellationException if the computation was cancelled * @throws ExecutionException if the computation threw an exceptionCreated: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Sep 11 13:51:27 GMT 2025 - 96.9K bytes - Click Count (0) -
doc/godebug.md
can be controlled with the `x509rsacrt` setting. Using `x509rsacrt=0` restores the Go 1.23 behavior. ### Go 1.23 Go 1.23 changed the channels created by package time to be unbuffered (synchronous), which makes correct use of the [`Timer.Stop`](/pkg/time/#Timer.Stop) and [`Timer.Reset`](/pkg/time/#Timer.Reset) method results much easier. The [`asynctimerchan` setting](/pkg/time/#NewTimer) disables this change.
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Wed Dec 03 00:18:09 GMT 2025 - 24.7K bytes - Click Count (0) -
src/main/java/jcifs/internal/CommonServerMessageBlockResponse.java
* Extends the common SMB message block with response-specific functionality including * asynchronous response handling and response chaining capabilities. * * @author mbechler */ public interface CommonServerMessageBlockResponse extends CommonServerMessageBlock, Response { /** * Checks if this is an asynchronous response. * * @return is an async response */ boolean isAsync();Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Sat Aug 16 01:32:48 GMT 2025 - 1.6K bytes - Click Count (0) -
RELEASE.md
* SignatureRunner is now supported for models with no signatures. ### Bug Fixes and Other Changes * `tf.data` * Add optional `synchronous` argument to `map`, to specify that the `map` should run synchronously, as opposed to be parallelizable when `options.experimental_optimization.map_parallelization=True`. This saves memory compared to setting `num_parallel_calls=1`.Created: Tue Dec 30 12:39:10 GMT 2025 - Last Modified: Tue Oct 28 22:27:41 GMT 2025 - 740.4K bytes - Click Count (3)