Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 20 of 30 for bandwidth (0.26 sec)

  1. src/main/java/jcifs/internal/smb2/multichannel/ChannelLoadBalancer.java

            // Adaptive strategy based on message type and size
    
            if (isLargeTransfer(message)) {
                // For large transfers, prefer high-bandwidth channels
                ChannelInfo maxBandwidthChannel = null;
                int maxBandwidth = 0;
                for (ChannelInfo channel : channels) {
                    int linkSpeed = channel.getRemoteInterface().getLinkSpeed();
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 8.2K bytes
    - Viewed (0)
  2. cmd/server-main.go

    		globalBucketMetadataSys = NewBucketMetadataSys()
    	} else {
    		// Reinitialize safely when testing.
    		globalBucketMetadataSys.Reset()
    	}
    
    	// Create the bucket bandwidth monitor
    	globalBucketMonitor = bandwidth.NewMonitor(ctx, uint64(totalNodeCount()))
    
    	// Create a new config system.
    	globalConfigSys = NewConfigSys()
    
    	// Create new IAM system.
    	globalIAMSys = NewIAMSys()
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue May 27 15:18:36 UTC 2025
    - 35.9K bytes
    - Viewed (4)
  3. cmd/bucket-targets.go

    	return nil
    }
    
    func (sys *BucketTargetSys) updateBandwidthLimit(bucket, arn string, limit int64) {
    	if limit == 0 {
    		globalBucketMonitor.DeleteBucketThrottle(bucket, arn)
    		return
    	}
    	// Setup bandwidth throttling
    
    	globalBucketMonitor.SetBandwidthLimit(bucket, arn, limit)
    }
    
    // RemoveTarget - removes a remote bucket target for this source bucket.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 20.9K bytes
    - Viewed (0)
  4. cmd/peer-rest-client.go

    	"encoding/gob"
    	"encoding/hex"
    	"encoding/json"
    	"errors"
    	"fmt"
    	"io"
    	"net/url"
    	"strconv"
    	"sync/atomic"
    	"time"
    
    	"github.com/minio/madmin-go/v3"
    	"github.com/minio/minio/internal/bucket/bandwidth"
    	"github.com/minio/minio/internal/grid"
    	xhttp "github.com/minio/minio/internal/http"
    	"github.com/minio/minio/internal/logger"
    	"github.com/minio/minio/internal/rest"
    	xnet "github.com/minio/pkg/v3/net"
    )
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 26.1K bytes
    - Viewed (0)
  5. docs/smb3-features/05-rdma-smb-direct-design.md

    # RDMA (SMB Direct) Feature - Detailed Design Document
    
    ## 1. Overview
    
    SMB Direct enables high-performance data transfer using Remote Direct Memory Access (RDMA) technology. This provides ultra-low latency and high bandwidth data transfer by bypassing the traditional TCP/IP stack and allowing direct memory-to-memory transfers between client and server.
    
    ## 2. Protocol Specification Reference
    
    - **MS-SMBD**: SMB2 Remote Direct Memory Access (RDMA) Transport Protocol
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 02:53:50 UTC 2025
    - 35.9K bytes
    - Viewed (0)
  6. cmd/bucket-replication-metrics.go

    }
    
    // updateExponentialMovingAverage processes the measurements captured so far.
    func (m *rateMeasurement) updateExponentialMovingAverage(endTime time.Time) {
    	// Calculate aggregate avg bandwidth and exp window avg
    	m.lock.Lock()
    	defer func() {
    		m.startTime = endTime
    		m.lock.Unlock()
    	}()
    
    	if m.startTime.IsZero() {
    		return
    	}
    
    	if endTime.Before(m.startTime) {
    		return
    	}
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Aug 15 12:04:40 UTC 2024
    - 14.2K bytes
    - Viewed (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt

    import okio.Path
    import okio.Path.Companion.toOkioPath
    import okio.Sink
    import okio.Source
    import okio.buffer
    
    /**
     * Caches HTTP and HTTPS responses to the filesystem so they may be reused, saving time and
     * bandwidth.
     *
     * The Cache instance must have exclusive access to the [directory], since the internal data structures
     * may cause corruption or runtime errors if not. It may however be shared amongst multiple OkHttpClient
     * instances.
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 16 09:39:51 UTC 2025
    - 26.9K bytes
    - Viewed (0)
  8. docs/en/docs/deployment/concepts.md

    In that case, it could be better to have only 2 servers and use a higher percentage of their resources (CPU, memory, disk, network bandwidth, etc).
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 18.6K bytes
    - Viewed (0)
  9. cmd/admin-bucket-handlers.go

    				tgt.BandwidthLimit = target.BandwidthLimit
    			case madmin.HealthCheckDurationUpdateType:
    				tgt.HealthCheckDuration = target.HealthCheckDuration
    			}
    		}
    		target = tgt
    	}
    
    	// enforce minimum bandwidth limit as 100MBps
    	if target.BandwidthLimit > 0 && target.BandwidthLimit < 100*1000*1000 {
    		writeErrorResponseJSON(ctx, w, errorCodes.ToAPIErrWithErr(ErrReplicationBandwidthLimitError, err), r.URL)
    		return
    	}
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Feb 18 16:25:55 UTC 2025
    - 33.3K bytes
    - Viewed (0)
  10. docs/changelogs/changelog_4x.md

    making compression the default for everyone starting with this release candidate.
    
    Please be considerate of your servers and their operators as you roll out this release. Compression
    saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or
    disable the `permessage-deflate` compression settings on your server.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Apr 17 13:25:31 UTC 2024
    - 25.2K bytes
    - Viewed (0)
Back to top