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Results 11 - 20 of 52 for FLOOR (0.01 sec)

  1. guava/src/com/google/common/math/LongMath.java

         * can narrow the possible floor(log10(x)) values to two. For example, if floor(log2(x)) is 6,
         * then 64 <= x < 128, so floor(log10(x)) is either 1 or 2.
         */
        int y = maxLog10ForLeadingZeros[Long.numberOfLeadingZeros(x)];
        /*
         * y is the higher of the two possible values of floor(log10(x)). If x < 10^y, then we want the
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 29 16:20:07 UTC 2025
    - 46.8K bytes
    - Viewed (0)
  2. guava/src/com/google/common/math/ToDoubleRounder.java

                }
                roundFloor = toX(roundFloorAsDouble, RoundingMode.FLOOR);
              }
    
              X deltaToFloor = minus(x, roundFloor);
              X deltaToCeiling = minus(roundCeiling, x);
              int diff = deltaToFloor.compareTo(deltaToCeiling);
              if (diff < 0) { // closer to floor
                return roundFloorAsDouble;
              } else if (diff > 0) { // closer to ceiling
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Dec 21 03:10:51 UTC 2024
    - 5.8K bytes
    - Viewed (0)
  3. guava-tests/test/com/google/common/math/MathBenchmarking.java

        do {
          result = randomNonNegativeBigInteger(numBits);
        } while (result.signum() == 0);
        return result;
      }
    
      /**
       * Generates a number in [0, 2^numBits) with an exponential distribution. The floor of the log2 of
       * the result is chosen uniformly at random in [0, numBits), and then the result is chosen in that
       * range uniformly at random. Zero is treated as having log2 == 0.
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Aug 10 19:54:19 UTC 2025
    - 4.2K bytes
    - Viewed (0)
  4. android/guava-tests/benchmark/com/google/common/math/DoubleMathRoundingBenchmark.java

      private static final double[] doubleInLongRange = new double[ARRAY_SIZE];
      private static final double[] positiveDoubles = new double[ARRAY_SIZE];
    
      @Param({"DOWN", "UP", "FLOOR", "CEILING", "HALF_EVEN", "HALF_UP", "HALF_DOWN"})
      RoundingMode mode;
    
      @BeforeExperiment
      void setUp() {
        for (int i = 0; i < ARRAY_SIZE; i++) {
          doubleInIntRange[i] = randomDouble(Integer.SIZE - 2);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Dec 19 18:03:30 UTC 2024
    - 2.7K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/UnsignedLongs.java

        /*
         * Otherwise, approximate the quotient, check, and correct if necessary. Our approximation is
         * guaranteed to be either exact or one less than the correct value. This follows from fact that
         * floor(floor(x)/i) == floor(x/i) for any real x and integer i != 0. The proof is not quite
         * trivial.
         */
        long quotient = ((dividend >>> 1) / divisor) << 1;
        long rem = dividend - quotient * divisor;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 17.8K bytes
    - Viewed (0)
  6. android/guava-tests/test/com/google/common/math/MathTesting.java

    import static java.math.BigInteger.ONE;
    import static java.math.BigInteger.ZERO;
    import static java.math.RoundingMode.CEILING;
    import static java.math.RoundingMode.DOWN;
    import static java.math.RoundingMode.FLOOR;
    import static java.math.RoundingMode.HALF_DOWN;
    import static java.math.RoundingMode.HALF_EVEN;
    import static java.math.RoundingMode.HALF_UP;
    import static java.math.RoundingMode.UP;
    import static java.util.Arrays.asList;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Aug 10 19:54:19 UTC 2025
    - 11.3K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/DescendingImmutableSortedSet.java

      }
    
      @Override
      public @Nullable E lower(E element) {
        return forward.higher(element);
      }
    
      @Override
      public @Nullable E floor(E element) {
        return forward.ceiling(element);
      }
    
      @Override
      public @Nullable E ceiling(E element) {
        return forward.floor(element);
      }
    
      @Override
      public @Nullable E higher(E element) {
        return forward.lower(element);
      }
    
      @Override
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 3.2K bytes
    - Viewed (0)
  8. android/guava-testlib/src/com/google/common/collect/testing/SafeTreeSet.java

        return new SafeTreeSet<>(delegate.descendingSet());
      }
    
      @Override
      public E first() {
        return delegate.first();
      }
    
      @Override
      public @Nullable E floor(E e) {
        return delegate.floor(checkValid(e));
      }
    
      @Override
      public SortedSet<E> headSet(E toElement) {
        return headSet(toElement, false);
      }
    
      @Override
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Feb 13 17:34:21 UTC 2025
    - 5.8K bytes
    - Viewed (0)
  9. android/guava-tests/benchmark/com/google/common/math/BigIntegerMathRoundingBenchmark.java

      private static final BigInteger[] nonzero2 = new BigInteger[ARRAY_SIZE];
      private static final BigInteger[] positive = new BigInteger[ARRAY_SIZE];
    
      @Param({"DOWN", "UP", "FLOOR", "CEILING", "HALF_EVEN", "HALF_UP", "HALF_DOWN"})
      RoundingMode mode;
    
      @BeforeExperiment
      void setUp() {
        for (int i = 0; i < ARRAY_SIZE; i++) {
          positive[i] = randomPositiveBigInteger(1024);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Dec 19 18:03:30 UTC 2024
    - 2.9K bytes
    - Viewed (0)
  10. src/main/webapp/js/admin/popper.min.js.map

     (placement === 'bottom' &&\n        floor(popperOffsets.top) < floor(refOffsets.bottom));\n\n    const overflowsLeft = floor(popperOffsets.left) < floor(boundaries.left);\n    const overflowsRight = floor(popperOffsets.right) > floor(boundaries.right);\n    const overflowsTop = floor(popperOffsets.top) < floor(boundaries.top);\n    const overflowsBottom =\n      floor(popperOffsets.bottom) > floor(boundaries.bottom);\n\n    const overflowsBoundaries =\n      (placement === 'left' && overflowsLeft)...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 120.9K bytes
    - Viewed (0)
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