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okhttp/src/jvmTest/kotlin/okhttp3/HeadersTest.kt
.Builder() .add("Connection", "close") .add("Transfer-Encoding", "chunked") .build() val headers2 = Headers .Builder() .add("Connection", "keep-alive") .add("Transfer-Encoding", "chunked") .build() assertThat(headers2).isNotEqualTo(headers1) assertThat(headers2.hashCode()).isNotEqualTo(headers1.hashCode().toLong()) }
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 8.7K bytes - Viewed (0) -
internal/http/server.go
wrappedHandler := http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { // If server is in shutdown. if atomic.LoadUint32(&srv.inShutdown) != 0 { // To indicate disable keep-alive, server is shutting down. w.Header().Set("Connection", "close") // Add 1 minute retry header, incase-client wants to honor it w.Header().Set(RetryAfter, "60")
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 6.5K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Connection.kt
* number of streams, dynamically configured with `SETTINGS_MAX_CONCURRENT_STREAMS`. A connection * currently carrying zero streams is an idle stream. We keep it alive because reusing an existing * connection is typically faster than establishing a new one. * * When a single logical call requires multiple streams due to redirects or authorization
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Dec 27 13:39:56 UTC 2024 - 4.3K bytes - Viewed (0) -
src/main/assemblies/files/fess.in.bat
set FESS_JAVA_OPTS=%FESS_JAVA_OPTS% -XX:MaxDirectMemorySize=%FESS_DIRECT_SIZE% ) REM set to headless, just in case set FESS_JAVA_OPTS=%FESS_JAVA_OPTS% -Djava.awt.headless=true REM maximum # keep-alive connections to maintain at once set FESS_JAVA_OPTS=%FESS_JAVA_OPTS% -Dhttp.maxConnections=20 REM Force the JVM to use IPv4 stack if NOT "%FESS_USE_IPV4%" == "" (
Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Thu Nov 27 03:48:59 UTC 2025 - 4.8K bytes - Viewed (0) -
docs/es/llm-prompt.md
* back and forth: de un lado a otro * I/O (as in "input and output"): I/O (do not translate to "E/S") * Machine Learning: Machine Learning (do not translate to "Aprendizaje Automático") * Deep Learning: Deep Learning (do not translate to "Aprendizaje Profundo") * callback hell: callback hell (do not translate to "infierno de callbacks") * tip: Consejo (do not translate to "tip")
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 16 16:33:45 UTC 2025 - 5.4K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/base/FinalizableReferenceQueueTest.java
@Test public void testThatFinalizerStops() { weaklyReferenceQueue(); GcFinalization.awaitClear(queueReference); } /** If we don't keep a strong reference to the reference object, it won't be enqueued. */ @Nullable FinalizableWeakReference<Object> reference; /** Create the FRQ in a method that goes out of scope so that we're sure it will be reclaimed. */ private void weaklyReferenceQueue() {
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 11 20:07:52 UTC 2025 - 8.7K bytes - Viewed (0) -
docs/en/docs/advanced/dataclasses.md
* data validation * data serialization * data documentation, etc. This works the same way as with Pydantic models. And it is actually achieved in the same way underneath, using Pydantic. /// info Keep in mind that dataclasses can't do everything Pydantic models can do. So, you might still need to use Pydantic models.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Fri Dec 26 10:43:02 UTC 2025 - 4.2K bytes - Viewed (0) -
architecture/README.md
There is some assistance in the IDE for this plus a lot of validation that is applied at build time and on CI, but it is useful to keep these constraints in mind as well. See [Gradle runtimes](runtimes.md) for a list of these runtimes and more details. ### Build execution model
Registered: Wed Dec 31 11:36:14 UTC 2025 - Last Modified: Thu Jun 12 09:50:57 UTC 2025 - 3.6K bytes - Viewed (0) -
src/test/java/jcifs/SmbResourceLocatorTest.java
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 8K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* example, we could compute the appropriate throttle time for an incoming request, and make the * calling thread wait for that time. * * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted * request, and ensure that (1/QPS) seconds have elapsed since then. For example, for a rate of * QPS=5 (5 tokens per second), if we ensure that a request isn't granted earlier than 200ms after
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed May 14 19:40:47 UTC 2025 - 19.3K bytes - Viewed (0)