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guava/src/com/google/common/base/FinalizableReferenceQueue.java
* * Even if no other references to classes from the application class loader remain, the Finalizer * thread keeps an indirect strong reference to the queue in ReferenceMap, which keeps the * Finalizer running, and as a result, the application class loader can never be reclaimed. * * This means that dynamically loaded web applications and OSGi bundles can't be unloaded.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Jul 11 20:51:36 UTC 2024 - 13.1K bytes - Viewed (0) -
cmd/storage-rest-client.go
// return 503 server closed error, consider it as an offline node case strings.Contains(err.Error(), http.ErrServerClosed.Error()): return true // Corner case, the server closed the connection with a keep-alive timeout // some requests are not retried internally, such as POST request with written body case strings.Contains(err.Error(), "server closed idle connection"): return true } return false }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Oct 13 13:07:21 UTC 2024 - 30.2K bytes - Viewed (0) -
docs/en/docs/tutorial/security/get-current-user.md
Just use any kind of model, any kind of class, any kind of database that you need for your application. **FastAPI** has you covered with the dependency injection system. ## Code size This example might seem verbose. Keep in mind that we are mixing security, data models, utility functions and *path operations* in the same file. But here's the key point. The security and dependency injection stuff is written once.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 7.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
Request.Builder() .url(route.address.url) .method("CONNECT", null) .header("Host", route.address.url.toHostHeader(includeDefaultPort = true)) .header("Proxy-Connection", "Keep-Alive") // For HTTP/1.0 proxies like Squid. .header("User-Agent", USER_AGENT) .build() val fakeAuthChallengeResponse = Response.Builder() .request(proxyConnectRequest)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 12K bytes - Viewed (0) -
src/cmd/cgo/doc.go
C code may keep a copy of a Go pointer only as long as the memory it points to is pinned. C code may not keep a copy of a Go pointer after the call returns, unless the memory it points to is pinned with [runtime.Pinner] and the Pinner is not unpinned while the Go pointer is stored in C memory. This implies that C code may not keep a copy of a string, slice,
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Oct 01 22:52:54 UTC 2024 - 44K bytes - Viewed (0) -
cmd/metacache-set.go
// The response will be the first entry >= this object name. Marker string // Limit the number of results. Limit int // The number of disks to ask. AskDisks string // InclDeleted will keep all entries where latest version is a delete marker. InclDeleted bool // Scan recursively. // If false only main directory will be scanned. // Should always be true if Separator is n SlashSeparator. Recursive bool
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jul 12 16:23:16 UTC 2024 - 30.7K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/collect/testing/FeatureSpecificTestSuiteBuilder.java
* * <p>Note: in principle this should never need to be used, but it might be useful if the * semantics of an implementation disagree in unforeseen ways with the semantics expected by a * test, or to keep dependent builds clean in spite of an erroneous test. */ @CanIgnoreReturnValue public B suppressing(Method... methods) { return suppressing(asList(methods)); } @CanIgnoreReturnValue
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 10.4K bytes - Viewed (0) -
docs/en/docs/how-to/custom-docs-ui-assets.md
## Self-hosting JavaScript and CSS for docs Self-hosting the JavaScript and CSS could be useful if, for example, you need your app to keep working even while offline, without open Internet access, or in a local network. Here you'll see how to serve those files yourself, in the same FastAPI app, and configure the docs to use them. ### Project file structure
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Oct 28 10:42:34 UTC 2024 - 7.3K bytes - Viewed (0) -
cmd/erasure-coding.go
failOnErr(err) encoded, err := e.EncodeData(GlobalContext, testData[:]) failOnErr(err) hash := xxhash.New() for i, data := range encoded { // Write index to keep track of sizes of each. _, err = hash.Write([]byte{byte(i)}) failOnErr(err) _, err = hash.Write(data) failOnErr(err) got[conf] = map[ErasureAlgo]uint64{algo: hash.Sum64()} }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Jan 31 02:11:45 UTC 2024 - 8.6K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Hashing.java
* assign all the old {@code alpha} traffic to {@code bravo} and all the old {@code bravo} * traffic to {@code charlie}, rather than letting {@code bravo} keep its traffic. * </ul> * * <p>See the <a href="http://en.wikipedia.org/wiki/Consistent_hashing">Wikipedia article on * consistent hashing</a> for more information. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 29.3K bytes - Viewed (0)