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  1. docs/changelogs/changelog_2x.md

    
    ## Version 2.7.0
    
    _2015-12-13_
    
     *  **Rewritten connection management.** Previously OkHttp's connection pool
        managed both idle and active connections for HTTP/2, but only idle
        connections for HTTP/1.x. With this update the connection pool manages both
        idle and active connections for everything. OkHttp now detects and warns on
        connections that were allocated but never released, and will enforce HTTP/2
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 26.6K bytes
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  2. api/go1.23.txt

    pkg net, type KeepAliveConfig struct #62254
    pkg net, type KeepAliveConfig struct, Count int #62254
    pkg net, type KeepAliveConfig struct, Enable bool #62254
    pkg net, type KeepAliveConfig struct, Idle time.Duration #62254
    pkg net, type KeepAliveConfig struct, Interval time.Duration #62254
    pkg net, type ListenConfig struct, KeepAliveConfig KeepAliveConfig #62254
    pkg net/http, func ParseCookie(string) ([]*Cookie, error) #66008
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Tue Jun 25 17:08:08 UTC 2024
    - 10.1K bytes
    - Viewed (0)
  3. okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt

          encodings[ 0x13] = encoding // Device Control 3 (oft. XOFF)
          encodings[ 0x14] = encoding // Device Control 4
          encodings[ 0x15] = encoding // Negative Acknowledgment
          encodings[ 0x16] = encoding // Synchronous idle
          encodings[ 0x17] = encoding // End of Transmission Block
          encodings[ 0x18] = encoding // Cancel
          encodings[ 0x19] = encoding // End of Medium
          encodings[ 0x1a] = encoding // Substitute
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 12.3K bytes
    - Viewed (0)
  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

          }
          closed = true
        }
      }
    
      companion object {
        private const val NO_CHUNK_YET = -1L
    
        private const val STATE_IDLE = 0 // Idle connections are ready to write request headers.
        private const val STATE_OPEN_REQUEST_BODY = 1
        private const val STATE_WRITING_REQUEST_BODY = 2
        private const val STATE_READ_RESPONSE_HEADERS = 3
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 17.5K bytes
    - Viewed (7)
  5. docs/contribute/concurrency.md

    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    #### Framed protocols
    
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
     * ```java
     * // The singleton HTTP client.
     * public final OkHttpClient client = new OkHttpClient();
     * ```
     *
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Tue Oct 07 21:55:03 UTC 2025
    - 51.4K bytes
    - Viewed (0)
  7. guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java

       * time which we translate to storedPermits. (We increase storedPermits with the amount of permits
       * that would have been produced in that idle time). So, if rate == 1 permit per second, and
       * arrivals come exactly one second after the previous, then storedPermits is _never_ increased --
       * we would only increase it for arrivals _later_ than the expected one second.
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed May 14 19:40:47 UTC 2025
    - 19.3K bytes
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  8. src/main/java/jcifs/internal/smb2/multichannel/ChannelManager.java

            }
        }
    
        private void performHealthCheck() {
            for (ChannelInfo channel : channels.values()) {
                if (channel.getIdleTime() > 60000) { // 1 minute idle
                    // Send keep-alive
                    try {
                        sendKeepAlive(channel);
                    } catch (Exception e) {
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Thu Aug 21 11:13:46 UTC 2025
    - 20K bytes
    - Viewed (0)
  9. internal/rest/client.go

    	return c.CallWithHTTPMethod(ctx, http.MethodPost, rpcMethod, values, body, length)
    }
    
    // Close closes all idle connections of the underlying http client
    func (c *Client) Close() {
    	atomic.StoreInt32(&c.connected, closed)
    }
    
    // NewClient - returns new REST client.
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 14.7K bytes
    - Viewed (0)
  10. src/main/java/jcifs/smb/SmbTreeConnection.java

    import jcifs.util.transport.TransportException;
    
    /**
     * This class encapsulates the logic for switching tree connections
     *
     * Switching trees can occur either when the tree has been disconnected by failure or idle-timeout - as well as on
     * DFS referrals.
     *
     * @author mbechler
     *
     */
    class SmbTreeConnection implements AutoCloseable {
    
        private static final Logger log = LoggerFactory.getLogger(SmbTreeConnection.class);
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 30.4K bytes
    - Viewed (1)
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