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  1. .github/ISSUE_TEMPLATE/config.yml

    #  limitations under the License.
    #
    
    # https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/configuring-issue-templates-for-your-repository#configuring-the-template-chooser
    
    blank_issues_enabled: false
    
    contact_links:
    
      - name: Project Mailing Lists
        url: https://maven.apache.org/mailing-lists.html
    Created: Sun Apr 05 03:35:12 GMT 2026
    - Last Modified: Tue Jul 08 17:15:07 GMT 2025
    - 1.1K bytes
    - Click Count (0)
  2. okhttp-tls/src/main/kotlin/okhttp3/tls/internal/der/Adapters.kt

       * example, extensions type IDs specify what types to use for the corresponding values.
       *
       * If the hint is unknown [chooser] should return null which will cause the value to be decoded as
       * an opaque byte string.
       *
       * This may optionally wrap the contents in a tag.
       */
      fun usingTypeHint(chooser: (Any?) -> DerAdapter<*>?): DerAdapter<Any?> {
        return object : DerAdapter<Any?> {
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 15K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/io/Closer.java

     *
     * {@snippet :
     * Closer closer = Closer.create();
     * try {
     *   InputStream in = closer.register(openInputStream());
     *   OutputStream out = closer.register(openOutputStream());
     *   // do stuff
     * } catch (Throwable e) {
     *   // ensure that any checked exception types other than IOException that could be thrown are
     *   // provided here, e.g. throw closer.rethrow(e, CheckedException.class);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 10.3K bytes
    - Click Count (0)
  4. docs/distributed/DESIGN.md

            serverPools := z.getServerPoolsAvailableSpace(ctx)
            total := serverPools.TotalAvailable()
            // choose when we reach this many
            choose := rand.Uint64() % total
            atTotal := uint64(0)
            for _, pool := range serverPools {
                    atTotal += pool.Available
                    if atTotal > choose && pool.Available > 0 {
                            return pool.Index
                    }
            }
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed Feb 26 09:25:50 GMT 2025
    - 8K bytes
    - Click Count (2)
  5. android/guava-tests/test/com/google/common/math/MathBenchmarking.java

        } while (result.signum() == 0);
        return result;
      }
    
      /**
       * Generates a number in [0, 2^numBits) with an exponential distribution. The floor of the log2 of
       * the result is chosen uniformly at random in [0, numBits), and then the result is chosen in that
       * range uniformly at random. Zero is treated as having log2 == 0.
       */
      static BigInteger randomNonNegativeBigInteger(int numBits) {
        int digits = RANDOM_SOURCE.nextInt(numBits);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Aug 10 19:54:19 GMT 2025
    - 4.2K bytes
    - Click Count (0)
  6. guava-tests/test/com/google/common/math/MathBenchmarking.java

        } while (result.signum() == 0);
        return result;
      }
    
      /**
       * Generates a number in [0, 2^numBits) with an exponential distribution. The floor of the log2 of
       * the result is chosen uniformly at random in [0, numBits), and then the result is chosen in that
       * range uniformly at random. Zero is treated as having log2 == 0.
       */
      static BigInteger randomNonNegativeBigInteger(int numBits) {
        int digits = RANDOM_SOURCE.nextInt(numBits);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Aug 10 19:54:19 GMT 2025
    - 4.2K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/math/Quantiles.java

       */
      private static int chooseNextSelection(
          int[] allRequired, int requiredFrom, int requiredTo, int from, int to) {
        if (requiredFrom == requiredTo) {
          return requiredFrom; // only one thing to choose, so choose it
        }
    
        // Find the center and round down. The true center is either centerFloor or halfway between
        // centerFloor and centerFloor + 1.
        int centerFloor = (from + to) >>> 1;
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 30.1K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/math/BigDecimalMath.java

      /**
       * Returns {@code x}, rounded to a {@code double} with the specified rounding mode. If {@code x}
       * is precisely representable as a {@code double}, its {@code double} value will be returned;
       * otherwise, the rounding will choose between the two nearest representable values with {@code
       * mode}.
       *
       * <p>For the case of {@link RoundingMode#HALF_DOWN}, {@code HALF_UP}, and {@code HALF_EVEN},
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jul 17 15:26:41 GMT 2025
    - 3K bytes
    - Click Count (0)
  9. internal/config/storageclass/storage-class.go

    //
    // -- if input is RRS but RRS is not configured/initialized '-1' parity
    //
    //	for RRS is assumed, the caller is expected to choose the right parity
    //	at that point.
    //
    // -- if input is STANDARD but STANDARD is not configured/initialized '-1' parity
    //
    //	is returned, the caller is expected to choose the right parity
    //	at that point.
    func (sCfg *Config) GetParityForSC(sc string) (parity int) {
    	ConfigLock.RLock()
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 12.3K bytes
    - Click Count (0)
  10. docs/fr/docs/async.md

    ## Code asynchrone { #asynchronous-code }
    
    Faire du code asynchrone signifie que le langage 💬 est capable de dire à l'ordinateur / au programme 🤖 qu'à un moment du code, il 🤖 devra attendre que *quelque chose d'autre* se termine autre part. Disons que ce *quelque chose d'autre* est appelé « slow-file » 📝.
    
    Donc, pendant ce temps, l'ordinateur pourra effectuer d'autres tâches, pendant que « slow-file » 📝 se termine.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 27.3K bytes
    - Click Count (0)
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