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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
): Relay { val randomAccessFile = RandomAccessFile(file, "rw") val result = Relay(randomAccessFile, upstream, 0L, metadata, bufferMaxSize) // Write a dirty header. That way if we crash we won't attempt to recover this. randomAccessFile.setLength(0L) result.writeHeader(PREFIX_DIRTY, -1L, -1L) return result } /**
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okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt
} if (connectResult.isSuccess) { // We have a connected TCP connection. Cancel and defer the racing connects that all lost. cancelInFlightConnects() // Finish connecting. We won't have to if the winner is from the connection pool. if (!connectResult.plan.isReady) { connectResult = connectResult.plan.connectTlsEtc() } if (connectResult.isSuccess) {
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docs/changelogs/changelog_4x.md
saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or disable the `permessage-deflate` compression settings on your server. Note that OkHttp won't use compression when sending messages smaller than 1 KiB. * Fix: Don't crash when the URL hostname contains an underscore on Android.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Wed Apr 17 13:25:31 GMT 2024 - 25.2K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/URLConnectionTest.kt
.build(), ) } } private fun testServerClosesOutput(socketPolicy: SocketPolicy) { server.enqueue( MockResponse( body = "This connection won't pool properly", socketPolicy = socketPolicy, ), ) val responseAfter = MockResponse(body = "This comes after a busted connection") server.enqueue(responseAfter)
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okhttp/src/main/kotlin/okhttp3/internal/-UtilCommon.kt
* true for systems like Mac, Unix, and Linux that use inodes in their file system interface. It is * typically false on Windows. * * If this returns false we won't permit simultaneous reads and writes. When writes commit we need * to delete the previous snapshots, and that won't succeed if the file is open. (We do permit * multiple simultaneous reads.) * * @param file a file in the directory to check. This file shouldn't already exist!
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okhttp/src/main/kotlin/okhttp3/internal/http2/PushObserver.kt
* connections should expect repetition of stream IDs. * * Return true to request cancellation of a pushed stream. Note that this does not guarantee * future frames won't arrive on the stream ID. */ interface PushObserver { /** * Describes the request that the server intends to push a response for. * * @param streamId server-initiated stream ID: an even number.
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okhttp/src/test/java/okhttp3/internal/http/StatusLineTest.kt
assertThat(statusLine.protocol).isEqualTo(Protocol.HTTP_1_1) assertThat(statusLine.code).isEqualTo(code) } /** * This is not defined in the protocol but some servers won't add the leading empty space when the * message is empty. http://www.w3.org/Protocols/rfc2616/rfc2616-sec6.html#sec6.1 */ @Test fun emptyMessageAndNoLeadingSpace() { val version = 1 val code = 503
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
assertThat(client.canceled).isFalse() taskFaker.advanceUntil(ns(RealWebSocket.CANCEL_AFTER_CLOSE_MILLIS)) assertThat(client.canceled).isTrue() client.processNextFrame() // This won't get a frame, but it will get a closed pipe. client.listener.assertFailure(IOException::class.java, "canceled") taskFaker.runTasks() } @Test fun clientCloseCancelsConnectionAfterCustomTimeout() {
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okhttp/src/main/kotlin/okhttp3/CertificatePinner.kt
* sets of related domain names. The following forms are permitted: * * * **Full domain name**: you may pin an exact domain name like `www.publicobject.com`. It won't * match additional prefixes (`us-west.www.publicobject.com`) or suffixes (`publicobject.com`). * * * **Any number of subdomains**: Use two asterisks to like `**.publicobject.com` to match any
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
if (tunnelResult.nextPlan != null || tunnelResult.throwable != null) { return tunnelResult } } if (route.address.sslSocketFactory != null) { // Assume the server won't send a TLS ServerHello until we send a TLS ClientHello. If // that happens, then we will have buffered bytes that are needed by the SSLSocket!
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