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Results 1 - 10 of 22 for welcome (0.19 sec)

  1. android/guava/src/com/google/common/cache/Striped64.java

       * colliding threads.  Because search is random, and collisions
       * only become known via CAS failures, convergence can be slow,
       * and because threads are typically not bound to CPUS forever,
       * may not occur at all. However, despite these limitations,
       * observed contention rates are typically low in these cases.
       *
       * It is possible for a Cell to become unused when threads that
       * once hashed to it terminate, as well as in the case where
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
    - 11.5K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/util/concurrent/Monitor.java

       * includes exceptional exits, so all control paths involving signalling must be protected by a
       * finally block.
       *
       * Further optimizations of this algorithm become increasingly subtle. A wait that terminates
       * without the guard being satisfied (due to timeout, but not interrupt) can then immediately exit
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Dec 04 18:22:01 GMT 2023
    - 38.6K bytes
    - Viewed (0)
  3. guava/src/com/google/common/base/Functions.java

      /**
       * Returns the identity function.
       *
       * <p><b>Discouraged:</b> Prefer using a lambda like {@code v -> v}, which is shorter and often
       * more readable.
       */
      // implementation is "fully variant"; E has become a "pass-through" type
      @SuppressWarnings("unchecked")
      public static <E extends @Nullable Object> Function<E, E> identity() {
        return (Function<E, E>) IdentityFunction.INSTANCE;
      }
    
      // enum singleton pattern
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 14.1K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/primitives/Bytes.java

        // places left to rotate.
        int m = -distance % length;
        m = (m < 0) ? m + length : m;
        // The current index of what will become the first element of the rotated section.
        int newFirstIndex = m + fromIndex;
        if (newFirstIndex == fromIndex) {
          return;
        }
    
        reverse(array, fromIndex, newFirstIndex);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 14.9K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/Floats.java

        // places left to rotate.
        int m = -distance % length;
        m = (m < 0) ? m + length : m;
        // The current index of what will become the first element of the rotated section.
        int newFirstIndex = m + fromIndex;
        if (newFirstIndex == fromIndex) {
          return;
        }
    
        reverse(array, fromIndex, newFirstIndex);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 29 15:43:06 GMT 2024
    - 25.2K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

          if (parentIndex != 0) {
            /*
             * This is a guard for the case of the childless aunt node. Since the end of the array is
             * actually the middle of the heap, a smaller childless aunt node can become a child of x
             * when we bubble up alternate levels, violating the invariant.
             */
            int grandparentIndex = getParentIndex(parentIndex);
            int auntIndex = getRightChildIndex(grandparentIndex);
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 22 21:19:52 GMT 2024
    - 34K bytes
    - Viewed (0)
  7. android/guava-testlib/src/com/google/common/collect/testing/testers/CollectionIteratorTester.java

      public void testIterator_removeAffectsBackingCollection() {
        int originalSize = collection.size();
        Iterator<E> iterator = collection.iterator();
        Object element = iterator.next();
        // If it's an Entry, it may become invalid once it's removed from the Map. Copy it.
        if (element instanceof Entry) {
          Entry<?, ?> entry = (Entry<?, ?>) element;
          element = mapEntry(entry.getKey(), entry.getValue());
        }
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed Feb 21 16:49:06 GMT 2024
    - 5.9K bytes
    - Viewed (0)
  8. guava/src/com/google/common/cache/Striped64.java

       * colliding threads.  Because search is random, and collisions
       * only become known via CAS failures, convergence can be slow,
       * and because threads are typically not bound to CPUS forever,
       * may not occur at all. However, despite these limitations,
       * observed contention rates are typically low in these cases.
       *
       * It is possible for a Cell to become unused when threads that
       * once hashed to it terminate, as well as in the case where
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
    - 11.5K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/primitives/Booleans.java

        // places left to rotate.
        int m = -distance % length;
        m = (m < 0) ? m + length : m;
        // The current index of what will become the first element of the rotated section.
        int newFirstIndex = m + fromIndex;
        if (newFirstIndex == fromIndex) {
          return;
        }
    
        reverse(array, fromIndex, newFirstIndex);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 19.9K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/primitives/Shorts.java

        // places left to rotate.
        int m = -distance % length;
        m = (m < 0) ? m + length : m;
        // The current index of what will become the first element of the rotated section.
        int newFirstIndex = m + fromIndex;
        if (newFirstIndex == fromIndex) {
          return;
        }
    
        reverse(array, fromIndex, newFirstIndex);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 25.1K bytes
    - Viewed (0)
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